mirror of
https://github.com/qmk/qmk_firmware.git
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38f204db30
Many a times one would want to use multiple modifiers with the same key, preferably without having to hold anything, like `Ctrl+Shift+C` or `Ctrl+Shift+V` to copy/paste in GNOME Terminal. To make this possible, we need to be able to chain one-shot modifiers, so that we can have multiple of them active at the same time. The easiest way to accomplish this is that whenever we activate a one-shot modifier, we apply it on top of the existing set, instead of re-setting the state. When deactivating, either due to an interrupt, or due to a timeout, we deactivate all oneshots anyway, so the clearing part is covered. When we turn the one-shot modifier into a toggle, that will also clear all one-shot modifiers first, so we covered that case too. Fixes #2796, #1580, and #856. Signed-off-by: Gergely Nagy <qmk@gergo.csillger.hu>
972 lines
31 KiB
C
972 lines
31 KiB
C
/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "host.h"
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#include "keycode.h"
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#include "keyboard.h"
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#include "mousekey.h"
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#include "command.h"
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#include "led.h"
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#include "backlight.h"
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#include "action_layer.h"
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#include "action_tapping.h"
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#include "action_macro.h"
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#include "action_util.h"
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#include "action.h"
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#include "wait.h"
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#ifdef DEBUG_ACTION
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#include "debug.h"
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#else
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#include "nodebug.h"
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#endif
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int tp_buttons;
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#ifdef RETRO_TAPPING
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int retro_tapping_counter = 0;
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#endif
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#ifdef FAUXCLICKY_ENABLE
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#include <fauxclicky.h>
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#endif
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/** \brief Called to execute an action.
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*
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* FIXME: Needs documentation.
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*/
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void action_exec(keyevent_t event)
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{
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if (!IS_NOEVENT(event)) {
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dprint("\n---- action_exec: start -----\n");
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dprint("EVENT: "); debug_event(event); dprintln();
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#ifdef RETRO_TAPPING
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retro_tapping_counter++;
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#endif
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}
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#ifdef FAUXCLICKY_ENABLE
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if (IS_PRESSED(event)) {
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FAUXCLICKY_ACTION_PRESS;
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}
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if (IS_RELEASED(event)) {
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FAUXCLICKY_ACTION_RELEASE;
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}
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fauxclicky_check();
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#endif
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#ifdef SWAP_HANDS_ENABLE
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if (!IS_NOEVENT(event)) {
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process_hand_swap(&event);
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}
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#endif
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keyrecord_t record = { .event = event };
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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if (has_oneshot_layer_timed_out()) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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if (has_oneshot_mods_timed_out()) {
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clear_oneshot_mods();
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}
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#endif
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#ifndef NO_ACTION_TAPPING
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action_tapping_process(record);
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#else
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process_record(&record);
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if (!IS_NOEVENT(record.event)) {
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dprint("processed: "); debug_record(record); dprintln();
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}
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#endif
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}
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#ifdef SWAP_HANDS_ENABLE
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bool swap_hands = false;
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bool swap_held = false;
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/** \brief Process Hand Swap
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*
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* FIXME: Needs documentation.
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*/
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void process_hand_swap(keyevent_t *event) {
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static swap_state_row_t swap_state[MATRIX_ROWS];
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keypos_t pos = event->key;
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swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col;
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bool do_swap = event->pressed ? swap_hands :
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swap_state[pos.row] & (col_bit);
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if (do_swap) {
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event->key = hand_swap_config[pos.row][pos.col];
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swap_state[pos.row] |= col_bit;
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} else {
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swap_state[pos.row] &= ~(col_bit);
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}
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}
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#endif
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#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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bool disable_action_cache = false;
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void process_record_nocache(keyrecord_t *record)
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{
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disable_action_cache = true;
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process_record(record);
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disable_action_cache = false;
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}
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#else
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void process_record_nocache(keyrecord_t *record)
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{
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process_record(record);
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}
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#endif
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__attribute__ ((weak))
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bool process_record_quantum(keyrecord_t *record) {
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return true;
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}
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#ifndef NO_ACTION_TAPPING
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/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
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*
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* FIXME: Needs documentation.
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*/
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void process_record_tap_hint(keyrecord_t *record)
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{
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action_t action = layer_switch_get_action(record->event.key);
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switch (action.kind.id) {
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#ifdef SWAP_HANDS_ENABLE
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case ACT_SWAP_HANDS:
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switch (action.swap.code) {
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case OP_SH_TAP_TOGGLE:
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default:
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swap_hands = !swap_hands;
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swap_held = true;
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}
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break;
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#endif
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}
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}
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#endif
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/** \brief Take a key event (key press or key release) and processes it.
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*
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* FIXME: Needs documentation.
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*/
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void process_record(keyrecord_t *record)
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{
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if (IS_NOEVENT(record->event)) { return; }
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if(!process_record_quantum(record))
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return;
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action_t action = store_or_get_action(record->event.pressed, record->event.key);
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dprint("ACTION: "); debug_action(action);
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#ifndef NO_ACTION_LAYER
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dprint(" layer_state: "); layer_debug();
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dprint(" default_layer_state: "); default_layer_debug();
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#endif
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dprintln();
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process_action(record, action);
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}
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/** \brief Take an action and processes it.
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*
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* FIXME: Needs documentation.
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*/
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void process_action(keyrecord_t *record, action_t action)
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{
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keyevent_t event = record->event;
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#ifndef NO_ACTION_TAPPING
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uint8_t tap_count = record->tap.count;
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#endif
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if (event.pressed) {
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// clear the potential weak mods left by previously pressed keys
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clear_weak_mods();
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}
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#ifndef NO_ACTION_ONESHOT
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bool do_release_oneshot = false;
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// notice we only clear the one shot layer if the pressed key is not a modifier.
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if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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do_release_oneshot = !is_oneshot_layer_active();
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}
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#endif
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switch (action.kind.id) {
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/* Key and Mods */
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case ACT_LMODS:
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case ACT_RMODS:
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{
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uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
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action.key.mods<<4;
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if (event.pressed) {
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
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// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
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// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
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add_mods(mods);
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} else {
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add_weak_mods(mods);
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}
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send_keyboard_report();
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}
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register_code(action.key.code);
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} else {
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unregister_code(action.key.code);
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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del_mods(mods);
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} else {
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del_weak_mods(mods);
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}
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send_keyboard_report();
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}
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}
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}
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break;
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#ifndef NO_ACTION_TAPPING
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP:
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{
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uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
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action.key.mods<<4;
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switch (action.layer_tap.code) {
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#ifndef NO_ACTION_ONESHOT
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case MODS_ONESHOT:
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// Oneshot modifier
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if (event.pressed) {
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if (tap_count == 0) {
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dprint("MODS_TAP: Oneshot: 0\n");
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register_mods(mods | get_oneshot_mods());
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} else if (tap_count == 1) {
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dprint("MODS_TAP: Oneshot: start\n");
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set_oneshot_mods(mods | get_oneshot_mods());
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#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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dprint("MODS_TAP: Toggling oneshot");
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clear_oneshot_mods();
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set_oneshot_locked_mods(mods);
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register_mods(mods);
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#endif
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} else {
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register_mods(mods | get_oneshot_mods());
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}
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} else {
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if (tap_count == 0) {
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clear_oneshot_mods();
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unregister_mods(mods);
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} else if (tap_count == 1) {
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// Retain Oneshot mods
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#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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if (mods & get_mods()) {
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clear_oneshot_locked_mods();
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clear_oneshot_mods();
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unregister_mods(mods);
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}
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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// Toggle Oneshot Layer
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#endif
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} else {
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clear_oneshot_mods();
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unregister_mods(mods);
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}
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}
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break;
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#endif
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case MODS_TAP_TOGGLE:
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if (event.pressed) {
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if (tap_count <= TAPPING_TOGGLE) {
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register_mods(mods);
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}
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} else {
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if (tap_count < TAPPING_TOGGLE) {
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unregister_mods(mods);
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}
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}
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break;
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default:
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if (event.pressed) {
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if (tap_count > 0) {
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#ifndef IGNORE_MOD_TAP_INTERRUPT
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if (record->tap.interrupted) {
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dprint("mods_tap: tap: cancel: add_mods\n");
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// ad hoc: set 0 to cancel tap
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record->tap.count = 0;
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register_mods(mods);
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} else
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#endif
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{
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dprint("MODS_TAP: Tap: register_code\n");
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register_code(action.key.code);
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}
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} else {
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dprint("MODS_TAP: No tap: add_mods\n");
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register_mods(mods);
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}
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} else {
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if (tap_count > 0) {
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dprint("MODS_TAP: Tap: unregister_code\n");
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unregister_code(action.key.code);
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} else {
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dprint("MODS_TAP: No tap: add_mods\n");
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unregister_mods(mods);
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}
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}
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break;
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}
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}
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break;
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#endif
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#ifdef EXTRAKEY_ENABLE
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/* other HID usage */
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case ACT_USAGE:
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switch (action.usage.page) {
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case PAGE_SYSTEM:
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if (event.pressed) {
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host_system_send(action.usage.code);
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} else {
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host_system_send(0);
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}
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break;
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case PAGE_CONSUMER:
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if (event.pressed) {
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host_consumer_send(action.usage.code);
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} else {
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host_consumer_send(0);
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}
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break;
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}
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break;
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#endif
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#ifdef MOUSEKEY_ENABLE
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/* Mouse key */
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case ACT_MOUSEKEY:
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if (event.pressed) {
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switch (action.key.code) {
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case KC_MS_BTN1:
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tp_buttons |= (1<<0);
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break;
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case KC_MS_BTN2:
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tp_buttons |= (1<<1);
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break;
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case KC_MS_BTN3:
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tp_buttons |= (1<<2);
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break;
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default:
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break;
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}
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mousekey_on(action.key.code);
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mousekey_send();
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} else {
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switch (action.key.code) {
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case KC_MS_BTN1:
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tp_buttons &= ~(1<<0);
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break;
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case KC_MS_BTN2:
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tp_buttons &= ~(1<<1);
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break;
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case KC_MS_BTN3:
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tp_buttons &= ~(1<<2);
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break;
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default:
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break;
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}
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mousekey_off(action.key.code);
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mousekey_send();
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}
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break;
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#endif
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#ifndef NO_ACTION_LAYER
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case ACT_LAYER:
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if (action.layer_bitop.on == 0) {
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/* Default Layer Bitwise Operation */
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if (!event.pressed) {
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uint8_t shift = action.layer_bitop.part*4;
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uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
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uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
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switch (action.layer_bitop.op) {
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case OP_BIT_AND: default_layer_and(bits | mask); break;
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case OP_BIT_OR: default_layer_or(bits | mask); break;
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case OP_BIT_XOR: default_layer_xor(bits | mask); break;
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case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
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}
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}
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} else {
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/* Layer Bitwise Operation */
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if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
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(action.layer_bitop.on & ON_RELEASE)) {
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uint8_t shift = action.layer_bitop.part*4;
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uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
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uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
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switch (action.layer_bitop.op) {
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case OP_BIT_AND: layer_and(bits | mask); break;
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case OP_BIT_OR: layer_or(bits | mask); break;
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case OP_BIT_XOR: layer_xor(bits | mask); break;
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case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
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}
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}
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}
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break;
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#ifndef NO_ACTION_TAPPING
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case ACT_LAYER_TAP:
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case ACT_LAYER_TAP_EXT:
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switch (action.layer_tap.code) {
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case 0xe0 ... 0xef:
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/* layer On/Off with modifiers(left only) */
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if (event.pressed) {
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layer_on(action.layer_tap.val);
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register_mods(action.layer_tap.code & 0x0f);
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} else {
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layer_off(action.layer_tap.val);
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unregister_mods(action.layer_tap.code & 0x0f);
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}
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break;
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case OP_TAP_TOGGLE:
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/* tap toggle */
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if (event.pressed) {
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if (tap_count < TAPPING_TOGGLE) {
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layer_invert(action.layer_tap.val);
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}
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} else {
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if (tap_count <= TAPPING_TOGGLE) {
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layer_invert(action.layer_tap.val);
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}
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}
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break;
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case OP_ON_OFF:
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event.pressed ? layer_on(action.layer_tap.val) :
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layer_off(action.layer_tap.val);
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break;
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case OP_OFF_ON:
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event.pressed ? layer_off(action.layer_tap.val) :
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layer_on(action.layer_tap.val);
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break;
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case OP_SET_CLEAR:
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event.pressed ? layer_move(action.layer_tap.val) :
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layer_clear();
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break;
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#ifndef NO_ACTION_ONESHOT
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case OP_ONESHOT:
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// Oneshot modifier
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#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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do_release_oneshot = false;
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if (event.pressed) {
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del_mods(get_oneshot_locked_mods());
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if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
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reset_oneshot_layer();
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layer_off(action.layer_tap.val);
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break;
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} else if (tap_count < ONESHOT_TAP_TOGGLE) {
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layer_on(action.layer_tap.val);
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set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
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}
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} else {
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add_mods(get_oneshot_locked_mods());
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if (tap_count >= ONESHOT_TAP_TOGGLE) {
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reset_oneshot_layer();
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clear_oneshot_locked_mods();
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set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
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} else {
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clear_oneshot_layer_state(ONESHOT_PRESSED);
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}
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}
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#else
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if (event.pressed) {
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layer_on(action.layer_tap.val);
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set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
|
} else {
|
|
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
|
if (tap_count > 1) {
|
|
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
|
}
|
|
}
|
|
#endif
|
|
break;
|
|
#endif
|
|
default:
|
|
/* tap key */
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
|
|
register_code(action.layer_tap.code);
|
|
} else {
|
|
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
|
|
layer_on(action.layer_tap.val);
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
|
|
if (action.layer_tap.code == KC_CAPS) {
|
|
wait_ms(80);
|
|
}
|
|
unregister_code(action.layer_tap.code);
|
|
} else {
|
|
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
|
|
layer_off(action.layer_tap.val);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
#endif
|
|
#endif
|
|
/* Extentions */
|
|
#ifndef NO_ACTION_MACRO
|
|
case ACT_MACRO:
|
|
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
|
|
break;
|
|
#endif
|
|
#ifdef BACKLIGHT_ENABLE
|
|
case ACT_BACKLIGHT:
|
|
if (!event.pressed) {
|
|
switch (action.backlight.opt) {
|
|
case BACKLIGHT_INCREASE:
|
|
backlight_increase();
|
|
break;
|
|
case BACKLIGHT_DECREASE:
|
|
backlight_decrease();
|
|
break;
|
|
case BACKLIGHT_TOGGLE:
|
|
backlight_toggle();
|
|
break;
|
|
case BACKLIGHT_STEP:
|
|
backlight_step();
|
|
break;
|
|
case BACKLIGHT_ON:
|
|
backlight_level(BACKLIGHT_LEVELS);
|
|
break;
|
|
case BACKLIGHT_OFF:
|
|
backlight_level(0);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
case ACT_COMMAND:
|
|
break;
|
|
#ifdef SWAP_HANDS_ENABLE
|
|
case ACT_SWAP_HANDS:
|
|
switch (action.swap.code) {
|
|
case OP_SH_TOGGLE:
|
|
if (event.pressed) {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
break;
|
|
case OP_SH_ON_OFF:
|
|
swap_hands = event.pressed;
|
|
break;
|
|
case OP_SH_OFF_ON:
|
|
swap_hands = !event.pressed;
|
|
break;
|
|
case OP_SH_ON:
|
|
if (!event.pressed) {
|
|
swap_hands = true;
|
|
}
|
|
break;
|
|
case OP_SH_OFF:
|
|
if (!event.pressed) {
|
|
swap_hands = false;
|
|
}
|
|
break;
|
|
#ifndef NO_ACTION_TAPPING
|
|
case OP_SH_TAP_TOGGLE:
|
|
/* tap toggle */
|
|
|
|
if (event.pressed) {
|
|
if (swap_held) {
|
|
swap_held = false;
|
|
} else {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
} else {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
/* tap key */
|
|
if (tap_count > 0) {
|
|
if (swap_held) {
|
|
swap_hands = !swap_hands; // undo hold set up in _tap_hint
|
|
swap_held = false;
|
|
}
|
|
if (event.pressed) {
|
|
register_code(action.swap.code);
|
|
} else {
|
|
unregister_code(action.swap.code);
|
|
*record = (keyrecord_t){}; // hack: reset tap mode
|
|
}
|
|
} else {
|
|
if (swap_held && !event.pressed) {
|
|
swap_hands = !swap_hands; // undo hold set up in _tap_hint
|
|
swap_held = false;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
#ifndef NO_ACTION_FUNCTION
|
|
case ACT_FUNCTION:
|
|
action_function(record, action.func.id, action.func.opt);
|
|
break;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
|
|
#ifndef NO_ACTION_LAYER
|
|
// if this event is a layer action, update the leds
|
|
switch (action.kind.id) {
|
|
case ACT_LAYER:
|
|
#ifndef NO_ACTION_TAPPING
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
#endif
|
|
led_set(host_keyboard_leds());
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
#ifndef NO_ACTION_TAPPING
|
|
#ifdef RETRO_TAPPING
|
|
if (!is_tap_key(record->event.key)) {
|
|
retro_tapping_counter = 0;
|
|
} else {
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
retro_tapping_counter = 0;
|
|
} else {
|
|
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
retro_tapping_counter = 0;
|
|
} else {
|
|
if (retro_tapping_counter == 2) {
|
|
register_code(action.layer_tap.code);
|
|
unregister_code(action.layer_tap.code);
|
|
}
|
|
retro_tapping_counter = 0;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
/* Because we switch layers after a oneshot event, we need to release the
|
|
* key before we leave the layer or no key up event will be generated.
|
|
*/
|
|
if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) {
|
|
record->event.pressed = false;
|
|
layer_on(get_oneshot_layer());
|
|
process_record(record);
|
|
layer_off(get_oneshot_layer());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void register_code(uint8_t code)
|
|
{
|
|
if (code == KC_NO) {
|
|
return;
|
|
}
|
|
|
|
#ifdef LOCKING_SUPPORT_ENABLE
|
|
else if (KC_LOCKING_CAPS == code) {
|
|
#ifdef LOCKING_RESYNC_ENABLE
|
|
// Resync: ignore if caps lock already is on
|
|
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
|
|
#endif
|
|
add_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_NUM == code) {
|
|
#ifdef LOCKING_RESYNC_ENABLE
|
|
if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return;
|
|
#endif
|
|
add_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_SCROLL == code) {
|
|
#ifdef LOCKING_RESYNC_ENABLE
|
|
if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return;
|
|
#endif
|
|
add_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
#endif
|
|
|
|
else if IS_KEY(code) {
|
|
// TODO: should push command_proc out of this block?
|
|
if (command_proc(code)) return;
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
/* TODO: remove
|
|
if (oneshot_state.mods && !oneshot_state.disabled) {
|
|
uint8_t tmp_mods = get_mods();
|
|
add_mods(oneshot_state.mods);
|
|
|
|
add_key(code);
|
|
send_keyboard_report();
|
|
|
|
set_mods(tmp_mods);
|
|
send_keyboard_report();
|
|
oneshot_cancel();
|
|
} else
|
|
*/
|
|
#endif
|
|
{
|
|
add_key(code);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
else if IS_MOD(code) {
|
|
add_mods(MOD_BIT(code));
|
|
send_keyboard_report();
|
|
}
|
|
else if IS_SYSTEM(code) {
|
|
host_system_send(KEYCODE2SYSTEM(code));
|
|
}
|
|
else if IS_CONSUMER(code) {
|
|
host_consumer_send(KEYCODE2CONSUMER(code));
|
|
}
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void unregister_code(uint8_t code)
|
|
{
|
|
if (code == KC_NO) {
|
|
return;
|
|
}
|
|
|
|
#ifdef LOCKING_SUPPORT_ENABLE
|
|
else if (KC_LOCKING_CAPS == code) {
|
|
#ifdef LOCKING_RESYNC_ENABLE
|
|
// Resync: ignore if caps lock already is off
|
|
if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
|
|
#endif
|
|
add_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_CAPSLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_NUM == code) {
|
|
#ifdef LOCKING_RESYNC_ENABLE
|
|
if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return;
|
|
#endif
|
|
add_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_NUMLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_SCROLL == code) {
|
|
#ifdef LOCKING_RESYNC_ENABLE
|
|
if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return;
|
|
#endif
|
|
add_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_SCROLLLOCK);
|
|
send_keyboard_report();
|
|
}
|
|
#endif
|
|
|
|
else if IS_KEY(code) {
|
|
del_key(code);
|
|
send_keyboard_report();
|
|
}
|
|
else if IS_MOD(code) {
|
|
del_mods(MOD_BIT(code));
|
|
send_keyboard_report();
|
|
}
|
|
else if IS_SYSTEM(code) {
|
|
host_system_send(0);
|
|
}
|
|
else if IS_CONSUMER(code) {
|
|
host_consumer_send(0);
|
|
}
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void register_mods(uint8_t mods)
|
|
{
|
|
if (mods) {
|
|
add_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void unregister_mods(uint8_t mods)
|
|
{
|
|
if (mods) {
|
|
del_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard(void)
|
|
{
|
|
clear_mods();
|
|
clear_keyboard_but_mods();
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard_but_mods(void)
|
|
{
|
|
clear_weak_mods();
|
|
clear_macro_mods();
|
|
clear_keys();
|
|
send_keyboard_report();
|
|
#ifdef MOUSEKEY_ENABLE
|
|
mousekey_clear();
|
|
mousekey_send();
|
|
#endif
|
|
#ifdef EXTRAKEY_ENABLE
|
|
host_system_send(0);
|
|
host_consumer_send(0);
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
bool is_tap_key(keypos_t key)
|
|
{
|
|
action_t action = layer_switch_get_action(key);
|
|
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS_TAP:
|
|
case ACT_RMODS_TAP:
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
switch (action.layer_tap.code) {
|
|
case 0x00 ... 0xdf:
|
|
case OP_TAP_TOGGLE:
|
|
case OP_ONESHOT:
|
|
return true;
|
|
}
|
|
return false;
|
|
case ACT_SWAP_HANDS:
|
|
switch (action.swap.code) {
|
|
case 0x00 ... 0xdf:
|
|
case OP_SH_TAP_TOGGLE:
|
|
return true;
|
|
}
|
|
return false;
|
|
case ACT_MACRO:
|
|
case ACT_FUNCTION:
|
|
if (action.func.opt & FUNC_TAP) { return true; }
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_event(keyevent_t event)
|
|
{
|
|
dprintf("%04X%c(%u)", (event.key.row<<8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time);
|
|
}
|
|
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_record(keyrecord_t record)
|
|
{
|
|
debug_event(record.event);
|
|
#ifndef NO_ACTION_TAPPING
|
|
dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
|
|
#endif
|
|
}
|
|
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_action(action_t action)
|
|
{
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS: dprint("ACT_LMODS"); break;
|
|
case ACT_RMODS: dprint("ACT_RMODS"); break;
|
|
case ACT_LMODS_TAP: dprint("ACT_LMODS_TAP"); break;
|
|
case ACT_RMODS_TAP: dprint("ACT_RMODS_TAP"); break;
|
|
case ACT_USAGE: dprint("ACT_USAGE"); break;
|
|
case ACT_MOUSEKEY: dprint("ACT_MOUSEKEY"); break;
|
|
case ACT_LAYER: dprint("ACT_LAYER"); break;
|
|
case ACT_LAYER_TAP: dprint("ACT_LAYER_TAP"); break;
|
|
case ACT_LAYER_TAP_EXT: dprint("ACT_LAYER_TAP_EXT"); break;
|
|
case ACT_MACRO: dprint("ACT_MACRO"); break;
|
|
case ACT_COMMAND: dprint("ACT_COMMAND"); break;
|
|
case ACT_FUNCTION: dprint("ACT_FUNCTION"); break;
|
|
case ACT_SWAP_HANDS: dprint("ACT_SWAP_HANDS"); break;
|
|
default: dprint("UNKNOWN"); break;
|
|
}
|
|
dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);
|
|
}
|