mirror of
https://github.com/qmk/qmk_firmware.git
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7498b184b7
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL * add define USB_MAX_POWER_CONSUMPTION * Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk rules.mk: add 4 Variables for compile control. # Helix keyboard customize # you can edit follows 4 Variables # jp: 以下の4つの変数を必要に応じて編集します。 OLED_ENABLE = no # OLED_ENABLE LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.) LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.) LED_ANIMATIONS = yes # LED animations config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define * HELIX_ROWS define move from config.h to rules.mk * add readme.md * rename readme.md to readme_jp.md * add readme.md and modify readme_jp.md * change helix/ssd1306.c for select glcdfont.c position * add variable LOCAL_GLCDFONT into each keymaps rules.mk * Add iPhone/iPad LED support to Helix default keymap * add Freggy keymap * adjust the delay of serial.c * change readme * renumber _ADJUST for shrink program size
651 lines
22 KiB
C
651 lines
22 KiB
C
#include "helix.h"
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#include "bootloader.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#include "LUFA/Drivers/Peripheral/TWI.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#ifdef SSD1306OLED
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#include "ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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extern uint8_t is_master;
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#define DELAY_TIME 75
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static uint16_t key_timer;
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static uint16_t tap_timer;
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static uint16_t delay_registered_code;
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static uint8_t delay_mat_row;
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static uint8_t delay_mat_col;
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static bool delay_key_stat;
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static bool delay_key_pressed;
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static bool tapping_key;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BASE 0
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#define _OPT 1
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#define _FUNC 2
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#define _SYM 3
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#define _NUM 4
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bool RGBAnimation = false; //Flag for LED Layer color Refresh.
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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EISU,
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KANA,
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RGBRST,
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RGBOFF,
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RGB1,
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RGB2,
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RGB3,
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OPT_TAP_SP,
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DESKTOP,
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MAC,
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WIN,
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};
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enum macro_keycodes {
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KC_SAMPLEMACRO,
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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//Macros
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#define M_SAMPLE M(KC_SAMPLEMACRO)
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#if HELIX_ROWS == 5
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base
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* ,-----------------------------------------. ,-----------------------------------------.
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* | C+z | ; | [ | ( | < | { | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | KANA | P | K | R | A | F | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | BS | D | T | H | E | O | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Y | S | N | I | U |Space | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Alt | win | Sym | Num | OPT | Ent | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_BASE] = KEYMAP( \
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LCTL(KC_Z), KC_SCLN, KC_LBRC, KC_LPRN, KC_LT, KC_LCBR, _______, _______, _______, _______, _______, _______, \
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KANA, KC_P, KC_K, KC_R, KC_A, KC_F, _______, _______, _______, _______, _______, _______, \
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KC_BSPC, KC_D, KC_T, KC_H, KC_E, KC_O, _______, _______, _______, _______, _______, _______, \
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OSM(MOD_LSFT), KC_Y, KC_S, KC_N, KC_I, KC_U, KC_SPC, _______, _______, _______, _______, _______, _______, _______, \
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OSM(MOD_LCTL), OSM(MOD_LALT), OSM(MOD_LGUI), MO(_SYM), MO(_NUM), OPT_TAP_SP, KC_ENT, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Opt
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Esc | : | ] | ) | > | } | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | EISU| J | M | B | ' | Tab | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | . | V | C | L | Z | Q | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | X | G | W | - | Del | Esc | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | , | DTOP | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_OPT] = KEYMAP( \
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KC_ESC, KC_COLN,KC_RBRC, KC_RPRN,KC_GT, KC_RCBR, _______, _______, _______, _______, _______, _______, \
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EISU, KC_J, KC_M, KC_B, KC_QUOT, KC_TAB, _______, _______, _______, _______, _______, _______, \
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KC_DOT, KC_V, KC_C, KC_L, KC_Z, KC_Q, _______, _______, _______, _______, _______, _______, \
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_______, KC_X, KC_G, KC_W, KC_MINUS, KC_DEL, KC_ESC, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______,_______, KC_COMM,DESKTOP, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Func
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* ,-----------------------------------------. ,-----------------------------------------.
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* |RGBRST| Hue | | RST | Mac | Win | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | RGB1 | VAL+ | F7 | F8 | F9 | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | RGB2 | VAL- | F4 | F5 | F6 | F12 | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | RGB3 | F10 | F1 | F2 | F3 | F11 | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |RGBOFF| | | | | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_FUNC] = KEYMAP( \
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RGBRST,RGB_HUI, _______, RESET, MAC, WIN, _______, _______, _______, _______, _______, _______, \
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RGB1, RGB_VAI, KC_F7, KC_F8, KC_F9, _______, _______, _______, _______, _______, _______, _______, \
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RGB2, RGB_VAD, KC_F4, KC_F5, KC_F6, KC_F12, _______, _______, _______, _______, _______, _______, \
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RGB3, KC_F10, KC_F1, KC_F2, KC_F3, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______, \
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RGBOFF,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Sym
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Ins | GRV | | PU | PD | ^ | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | \ | # | = | ? | % | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | $ | upA | @ | ! | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | CL | <- | dwA | -> | _ | & | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | PS | | ~ | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_SYM] = KEYMAP( \
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KC_INS, KC_GRV, _______, KC_PGUP, KC_PGDN, KC_CIRC, _______, _______, _______, _______, _______, _______, \
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_______, KC_BSLS, KC_HASH, KC_EQL, KC_QUES, KC_PERC, _______, _______, _______, _______, _______, _______, \
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_______, KC_DLR, KC_UP, KC_AT, KC_EXLM, KC_PIPE, _______, _______, _______, _______, _______, _______, \
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KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT,KC_UNDS, KC_AMPR, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, KC_PSCR, _______, KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Raise
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* ,-----------------------------------------. ,-----------------------------------------.
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* | | | Func | home | End | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | * | 7 | 8 | 9 | - | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | . | / | 4 | 5 | 6 | + | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | LN | 0 | 1 | 2 | 3 |C+S+F1| | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | , | | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_NUM] = KEYMAP( \
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_______, _______, OSL(_FUNC), KC_HOME, KC_END, _______, _______, _______, _______, _______, _______, _______, \
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_______, KC_ASTR, KC_P7, KC_P8, KC_P9, KC_MINS, _______, _______, _______, _______, _______, _______, \
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KC_PDOT, KC_SLSH, KC_P4, KC_P5, KC_P6, KC_PLUS, _______, _______, _______, _______, _______, _______, \
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KC_NLCK, KC_P0, KC_P1, KC_P2, KC_P3, LCTL(S(KC_F1)), _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, KC_PDOT, KC_COMM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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};
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#else
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#error "undefined keymaps"
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#endif
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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#endif
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// define variables for reactive RGB
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//bool TOG_STATUS = false;
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int RGB_current_mode;
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool find_mairix(uint16_t keycode, uint8_t *row, uint8_t *col){
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for(uint8_t i=0; i<MATRIX_ROWS; i++){
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for(uint8_t j=0; j<MATRIX_COLS; j++){
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if( pgm_read_word(&(keymaps[_BASE][i][j]))==keycode){
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*row = i;
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*col = j;
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return true;
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}
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}
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}
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return false;
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}
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void unregister_delay_code(void){
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if(delay_registered_code){
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unregister_code(delay_registered_code);
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if (delay_registered_code & QK_LSFT){
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unregister_code(KC_LSFT);
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}
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if (delay_registered_code & QK_LCTL){
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unregister_code(KC_LCTL);
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}
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if (delay_registered_code & QK_LALT){
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unregister_code(KC_LALT);
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}
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if (delay_registered_code & QK_LGUI){
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unregister_code(KC_LGUI);
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}
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delay_registered_code=0;
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}
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}
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void register_delay_code(uint8_t layer){
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if(delay_key_stat){
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unregister_delay_code();
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uint16_t code = pgm_read_word(&(keymaps[layer][delay_mat_row][delay_mat_col]));
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if (code & QK_LSFT){
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register_code(KC_LSFT);
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}
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if (code & QK_LCTL){
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register_code(KC_LCTL);
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}
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if (code & QK_LALT){
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register_code(KC_LALT);
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}
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if (code & QK_LGUI){
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register_code(KC_LGUI);
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}
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register_code(code);
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delay_registered_code = code;
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delay_key_stat = false;
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tapping_key = true;
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if(tap_timer&&keycode!=OPT_TAP_SP){
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tapping_key = true;
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}
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if(keycode==delay_registered_code){
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if (!record->event.pressed){
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unregister_delay_code();
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}
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}
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switch (keycode) {
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case KC_SCLN:
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case KC_LBRC:
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case KC_LPRN:
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case KC_LT:
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case KC_LCBR:
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case KC_P:
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case KC_K:
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case KC_R:
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case KC_A:
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case KC_F:
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case KC_BSPC:
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case KC_D:
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case KC_T:
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case KC_H:
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case KC_E:
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case KC_O:
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case KC_Y:
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case KC_S:
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case KC_N:
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case KC_I:
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case KC_U:
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case LCTL(KC_Z):
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case KC_SPC:
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if (record->event.pressed) {
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register_delay_code(_BASE);
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if(find_mairix(keycode, &delay_mat_row, &delay_mat_col)){
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key_timer = timer_read();
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delay_key_stat = true;
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delay_key_pressed = true;
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}
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}else{
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delay_key_pressed = false;
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}
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return false;
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break;
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case OPT_TAP_SP:
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if (record->event.pressed) {
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tapping_key = false;
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register_delay_code(_OPT);
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layer_on(_OPT);
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tap_timer = timer_read();
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}else{
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layer_off(_OPT);
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if(tapping_key==false && timer_elapsed(tap_timer) < TAPPING_TERM){
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SEND_STRING(" ");
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}
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tap_timer = 0;
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}
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return false;
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break;
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case EISU:
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if (record->event.pressed) {
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if(keymap_config.swap_lalt_lgui==false){
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register_code(KC_LANG2);
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}else{
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SEND_STRING(SS_LALT("`"));
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}
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} else {
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unregister_code(KC_LANG2);
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}
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return false;
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break;
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case KANA:
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if (record->event.pressed) {
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if(keymap_config.swap_lalt_lgui==false){
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register_code(KC_LANG1);
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}else{
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SEND_STRING(SS_LALT("`"));
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}
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} else {
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unregister_code(KC_LANG1);
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}
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return false;
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break;
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case DESKTOP:
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if (record->event.pressed) {
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if(keymap_config.swap_lalt_lgui==false){
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register_code(KC_F11);
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}else{
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SEND_STRING(SS_LGUI("d"));
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}
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} else {
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unregister_code(KC_F11);
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}
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return false;
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break;
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case RGBRST:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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rgblight_enable();
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RGB_current_mode = rgblight_config.mode;
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RGBAnimation = false;
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}
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#endif
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break;
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case RGBOFF:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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rgblight_disable();
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}
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#endif
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break;
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case RGB1:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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RGBAnimation = true;
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rgblight_mode(6);
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RGB_current_mode = rgblight_config.mode;
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}
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#endif
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break;
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case RGB2:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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RGBAnimation = true;
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rgblight_mode(10);
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RGB_current_mode = rgblight_config.mode;
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}
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#endif
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break;
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case RGB3:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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RGBAnimation = true;
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rgblight_mode(21);
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RGB_current_mode = rgblight_config.mode;
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}
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#endif
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break;
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case MAC:
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if (record->event.pressed) {
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keymap_config.swap_lalt_lgui = false;
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keymap_config.swap_ralt_rgui = false;
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#ifdef AUDIO_ENABLE
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PLAY_SONG(ag_norm_song);
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#endif
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}
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break;
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case WIN:
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if (record->event.pressed) {
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keymap_config.swap_lalt_lgui = true;
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keymap_config.swap_ralt_rgui = true;
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#ifdef AUDIO_ENABLE
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PLAY_SONG(ag_swap_song);
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#endif
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}
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break;
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}
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return true;
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}
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//keyboard start-up code. Runs once when the firmware starts up.
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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#ifdef RGBLIGHT_ENABLE
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RGB_current_mode = rgblight_config.mode;
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#endif
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//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
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iota_gfx_init(!has_usb()); // turns on the display
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user()
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{
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_delay_ms(20); // gets rid of tick
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}
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void shutdown_user()
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{
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_SONG(music_scale);
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}
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#endif
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//assign the right code to your layers for OLED display
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#define L_BASE 0
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#define L_OPT 2
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#define L_FUNC 4
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#define L_SYM 8
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#define L_NUM 16
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#define L_FNLAYER 64
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#define L_NUMLAY 128
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#define L_NLOWER 136
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#define L_NFNLAYER 192
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#define L_MOUSECURSOR 256
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uint8_t layer_state_old;
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|
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//runs every scan cycle (a lot)
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void matrix_scan_user(void) {
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#ifdef SSD1306OLED
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iota_gfx_task(); // this is what updates the display continuously
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#endif
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|
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if(delay_key_stat && (timer_elapsed(key_timer) > DELAY_TIME)){
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register_delay_code(_BASE);
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if(!delay_key_pressed){
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unregister_delay_code();
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}
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}
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|
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if(layer_state_old != layer_state){
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switch (layer_state) {
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case L_BASE:
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#ifdef RGBLIGHT_ENABLE
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if (!RGBAnimation){
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rgblight_sethsv(187,255,255);
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rgblight_mode(1);
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}else{
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rgblight_mode(RGB_current_mode);
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}
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#endif
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break;
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case L_OPT:
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register_delay_code(_OPT);
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break;
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case L_NUM:
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register_delay_code(_NUM);
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#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv(25,255,255);
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rgblight_mode(1);
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#endif
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|
break;
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case L_SYM:
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register_delay_code(_SYM);
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|
#ifdef RGBLIGHT_ENABLE
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rgblight_sethsv(96,255,255);
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|
rgblight_mode(1);
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|
#endif
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|
break;
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|
case L_FUNC:
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|
register_delay_code(_FUNC);
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|
#ifdef RGBLIGHT_ENABLE
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|
rgblight_sethsv(331,255,255);
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|
rgblight_mode(1);
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|
#endif
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|
break;
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|
}
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|
layer_state_old = layer_state;
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|
}
|
|
}
|
|
|
|
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
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|
#ifdef SSD1306OLED
|
|
|
|
void matrix_update(struct CharacterMatrix *dest,
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|
const struct CharacterMatrix *source) {
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|
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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|
memcpy(dest->display, source->display, sizeof(dest->display));
|
|
dest->dirty = true;
|
|
}
|
|
}
|
|
|
|
// Render to OLED
|
|
void render_status(struct CharacterMatrix *matrix) {
|
|
|
|
// froggy logo
|
|
static char logo[4][1][17]=
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|
{
|
|
{
|
|
{0x65,0x66,0x67,0x68,0x69,0x6a,0x6b,0x6c,0x6d,0x6e,0x6f,0x70,0x71,0x72,0x73,0x74,0}
|
|
},
|
|
{
|
|
{0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,0}
|
|
},
|
|
{
|
|
{0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,0}
|
|
},
|
|
{
|
|
{0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0}
|
|
}
|
|
};
|
|
|
|
static char indctr[8][2][4]=
|
|
{
|
|
// white icon
|
|
{
|
|
{0x60,0x61,0x62,0},
|
|
{0x63,0x64,0}
|
|
},
|
|
{
|
|
{0x80,0x81,0x82,0},
|
|
{0x83,0x84,0}
|
|
},
|
|
{
|
|
{0xa0,0xa1,0xa2,0},
|
|
{0xa3,0xa4,0}
|
|
},
|
|
{
|
|
{0xc0,0xc1,0xc2,0},
|
|
{0xc3,0xc4,0}
|
|
},
|
|
// Black icon
|
|
{
|
|
{0x75,0x76,0x77,0},
|
|
{0x78,0x79,0}
|
|
},
|
|
{
|
|
{0x95,0x96,0x97,0},
|
|
{0x98,0x99,0}
|
|
},
|
|
{
|
|
{0xb5,0xb6,0xb7,0},
|
|
{0xb8,0xb9,0}
|
|
},
|
|
{
|
|
{0xd5,0xd6,0xd7,0},
|
|
{0xd8,0xd9,0}
|
|
},
|
|
};
|
|
|
|
int rown = 0;
|
|
int rowf = 0;
|
|
int rowa = 0;
|
|
int rows = 0;
|
|
|
|
//Set Indicator icon
|
|
if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) { rown = 4; } else { rown = 0; }
|
|
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) { rowa = 4; } else { rowa = 0; }
|
|
if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) { rows = 4; } else { rows = 0; }
|
|
if (layer_state == L_FUNC) { rowf = 4; }
|
|
|
|
matrix_write(matrix, indctr[rown] [0]);
|
|
matrix_write(matrix, indctr[rowf] [1]);
|
|
matrix_write(matrix, logo [0] [0]);
|
|
matrix_write(matrix, indctr[rown+1][0]);
|
|
matrix_write(matrix, indctr[rowf+1][1]);
|
|
matrix_write(matrix, logo [1] [0]);
|
|
matrix_write(matrix, indctr[rowa+2][0]);
|
|
matrix_write(matrix, indctr[rows+2][1]);
|
|
matrix_write(matrix, logo [2] [0]);
|
|
matrix_write(matrix, indctr[rowa+3][0]);
|
|
matrix_write(matrix, indctr[rows+3][1]);
|
|
matrix_write(matrix, logo [3] [0]);
|
|
|
|
}
|
|
|
|
void iota_gfx_task_user(void) {
|
|
struct CharacterMatrix matrix;
|
|
|
|
#if DEBUG_TO_SCREEN
|
|
if (debug_enable) {
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
matrix_clear(&matrix);
|
|
if(is_master){
|
|
render_status(&matrix);
|
|
}
|
|
matrix_update(&display, &matrix);
|
|
}
|
|
|
|
#endif
|