mirror of https://github.com/qmk/qmk_firmware
193 lines
5.4 KiB
C
193 lines
5.4 KiB
C
/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "host.h"
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#include "report.h"
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#include "debug.h"
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#include "action_util.h"
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#include "action_layer.h"
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#include "timer.h"
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#include "keycode_config.h"
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extern keymap_config_t keymap_config;
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static uint8_t real_mods = 0;
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static uint8_t weak_mods = 0;
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static uint8_t macro_mods = 0;
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#ifdef USB_6KRO_ENABLE
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#define RO_ADD(a, b) ((a + b) % KEYBOARD_REPORT_KEYS)
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#define RO_SUB(a, b) ((a - b + KEYBOARD_REPORT_KEYS) % KEYBOARD_REPORT_KEYS)
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#define RO_INC(a) RO_ADD(a, 1)
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#define RO_DEC(a) RO_SUB(a, 1)
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static int8_t cb_head = 0;
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static int8_t cb_tail = 0;
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static int8_t cb_count = 0;
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#endif
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// TODO: pointer variable is not needed
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//report_keyboard_t keyboard_report = {};
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report_keyboard_t *keyboard_report = &(report_keyboard_t){};
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extern inline void add_key(uint8_t key);
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extern inline void del_key(uint8_t key);
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extern inline void clear_keys(void);
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#ifndef NO_ACTION_ONESHOT
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static int8_t oneshot_mods = 0;
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static int8_t oneshot_locked_mods = 0;
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int8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
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void set_oneshot_locked_mods(int8_t mods) { oneshot_locked_mods = mods; }
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void clear_oneshot_locked_mods(void) { oneshot_locked_mods = 0; }
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static int16_t oneshot_time = 0;
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bool has_oneshot_mods_timed_out(void) {
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return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT;
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}
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#else
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bool has_oneshot_mods_timed_out(void) {
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return false;
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}
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#endif
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#endif
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/* oneshot layer */
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#ifndef NO_ACTION_ONESHOT
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/* oneshot_layer_data bits
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* LLLL LSSS
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* where:
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* L => are layer bits
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* S => oneshot state bits
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*/
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static int8_t oneshot_layer_data = 0;
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inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
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inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static int16_t oneshot_layer_time = 0;
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inline bool has_oneshot_layer_timed_out() {
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return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT &&
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!(get_oneshot_layer_state() & ONESHOT_TOGGLED);
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}
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#endif
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/* Oneshot layer */
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void set_oneshot_layer(uint8_t layer, uint8_t state)
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{
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oneshot_layer_data = layer << 3 | state;
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layer_on(layer);
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_layer_time = timer_read();
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#endif
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}
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void reset_oneshot_layer(void) {
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oneshot_layer_data = 0;
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_layer_time = 0;
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#endif
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}
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void clear_oneshot_layer_state(oneshot_fullfillment_t state)
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{
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uint8_t start_state = oneshot_layer_data;
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oneshot_layer_data &= ~state;
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if (!get_oneshot_layer_state() && start_state != oneshot_layer_data) {
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layer_off(get_oneshot_layer());
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_layer_time = 0;
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#endif
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}
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}
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bool is_oneshot_layer_active(void)
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{
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return get_oneshot_layer_state();
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}
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#endif
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void send_keyboard_report(void) {
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keyboard_report->mods = real_mods;
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keyboard_report->mods |= weak_mods;
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keyboard_report->mods |= macro_mods;
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#ifndef NO_ACTION_ONESHOT
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if (oneshot_mods) {
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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if (has_oneshot_mods_timed_out()) {
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dprintf("Oneshot: timeout\n");
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clear_oneshot_mods();
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}
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#endif
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keyboard_report->mods |= oneshot_mods;
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if (has_anykey(keyboard_report)) {
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clear_oneshot_mods();
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}
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}
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#endif
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host_keyboard_send(keyboard_report);
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}
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/* modifier */
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uint8_t get_mods(void) { return real_mods; }
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void add_mods(uint8_t mods) { real_mods |= mods; }
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void del_mods(uint8_t mods) { real_mods &= ~mods; }
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void set_mods(uint8_t mods) { real_mods = mods; }
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void clear_mods(void) { real_mods = 0; }
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/* weak modifier */
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uint8_t get_weak_mods(void) { return weak_mods; }
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void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
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void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
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void set_weak_mods(uint8_t mods) { weak_mods = mods; }
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void clear_weak_mods(void) { weak_mods = 0; }
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/* macro modifier */
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uint8_t get_macro_mods(void) { return macro_mods; }
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void add_macro_mods(uint8_t mods) { macro_mods |= mods; }
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void del_macro_mods(uint8_t mods) { macro_mods &= ~mods; }
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void set_macro_mods(uint8_t mods) { macro_mods = mods; }
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void clear_macro_mods(void) { macro_mods = 0; }
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/* Oneshot modifier */
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#ifndef NO_ACTION_ONESHOT
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void set_oneshot_mods(uint8_t mods)
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{
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oneshot_mods = mods;
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_time = timer_read();
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#endif
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}
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void clear_oneshot_mods(void)
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{
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oneshot_mods = 0;
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#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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oneshot_time = 0;
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#endif
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}
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uint8_t get_oneshot_mods(void)
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{
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return oneshot_mods;
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}
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#endif
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/*
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* inspect keyboard state
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*/
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uint8_t has_anymod(void)
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{
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return bitpop(real_mods);
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}
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