qmk_firmware/tmk_core/common/action.c
SjB 6f44ca7a59 oneshot timeout would only timeout after an event.
After setting a ONESHOT_TIMEOUT value, the oneshot layer state would
not expire without an event being triggered (key pressed). The reason
was that in the process_record function we would return priort to
execute the process_action function if it detected a NOEVENT cycle. The
process_action contained the codes to timeout the oneshot layer state.
The codes to clear the oneshot layer state have been move just in
front of where we check for the NOEVENT cycle in the process_record
function.
2017-01-15 23:29:24 -05:00

782 lines
26 KiB
C

/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "led.h"
#include "backlight.h"
#include "action_layer.h"
#include "action_tapping.h"
#include "action_macro.h"
#include "action_util.h"
#include "action.h"
#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif
void action_exec(keyevent_t event)
{
if (!IS_NOEVENT(event)) {
dprint("\n---- action_exec: start -----\n");
dprint("EVENT: "); debug_event(event); dprintln();
}
#ifdef ONEHAND_ENABLE
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
#endif
keyrecord_t record = { .event = event };
#ifndef NO_ACTION_TAPPING
action_tapping_process(record);
#else
process_record(&record);
if (!IS_NOEVENT(record.event)) {
dprint("processed: "); debug_record(record); dprintln();
}
#endif
}
#ifdef ONEHAND_ENABLE
bool swap_hands = false;
void process_hand_swap(keyevent_t *event) {
static swap_state_row_t swap_state[MATRIX_ROWS];
keypos_t pos = event->key;
swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col;
bool do_swap = event->pressed ? swap_hands :
swap_state[pos.row] & (col_bit);
if (do_swap) {
event->key = hand_swap_config[pos.row][pos.col];
swap_state[pos.row] |= col_bit;
} else {
swap_state[pos.row] &= ~(col_bit);
}
}
#endif
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
bool disable_action_cache = false;
void process_record_nocache(keyrecord_t *record)
{
disable_action_cache = true;
process_record(record);
disable_action_cache = false;
}
#else
void process_record_nocache(keyrecord_t *record)
{
process_record(record);
}
#endif
__attribute__ ((weak))
bool process_record_quantum(keyrecord_t *record) {
return true;
}
void process_record(keyrecord_t *record)
{
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_layer_timed_out()) {
dprintf("Oneshot layer: timeout\n");
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
#endif
if (IS_NOEVENT(record->event)) { return; }
if(!process_record_quantum(record))
return;
action_t action = store_or_get_action(record->event.pressed, record->event.key);
dprint("ACTION: "); debug_action(action);
#ifndef NO_ACTION_LAYER
dprint(" layer_state: "); layer_debug();
dprint(" default_layer_state: "); default_layer_debug();
#endif
dprintln();
process_action(record, action);
}
void process_action(keyrecord_t *record, action_t action)
{
bool do_release_oneshot = false;
keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count;
#endif
if (event.pressed) {
// clear the potential weak mods left by previously pressed keys
clear_weak_mods();
}
#ifndef NO_ACTION_ONESHOT
// notice we only clear the one shot layer if the pressed key is not a modifier.
if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
do_release_oneshot = !is_oneshot_layer_active();
}
#endif
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
case ACT_RMODS:
{
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
action.key.mods<<4;
if (event.pressed) {
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
add_mods(mods);
} else {
add_weak_mods(mods);
}
send_keyboard_report();
}
register_code(action.key.code);
} else {
unregister_code(action.key.code);
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
del_mods(mods);
} else {
del_weak_mods(mods);
}
send_keyboard_report();
}
}
}
break;
#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
{
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
action.key.mods<<4;
switch (action.layer_tap.code) {
#ifndef NO_ACTION_ONESHOT
case MODS_ONESHOT:
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
dprint("MODS_TAP: Oneshot: 0\n");
register_mods(mods);
} else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
set_oneshot_mods(mods);
#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
dprint("MODS_TAP: Toggling oneshot");
clear_oneshot_mods();
set_oneshot_locked_mods(mods);
register_mods(mods);
#endif
} else {
register_mods(mods);
}
} else {
if (tap_count == 0) {
clear_oneshot_mods();
unregister_mods(mods);
} else if (tap_count == 1) {
// Retain Oneshot mods
#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
if (mods & get_mods()) {
clear_oneshot_locked_mods();
clear_oneshot_mods();
unregister_mods(mods);
}
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
// Toggle Oneshot Layer
#endif
} else {
clear_oneshot_mods();
unregister_mods(mods);
}
}
break;
#endif
case MODS_TAP_TOGGLE:
if (event.pressed) {
if (tap_count <= TAPPING_TOGGLE) {
register_mods(mods);
}
} else {
if (tap_count < TAPPING_TOGGLE) {
unregister_mods(mods);
}
}
break;
default:
if (event.pressed) {
if (tap_count > 0) {
#ifndef IGNORE_MOD_TAP_INTERRUPT
if (record->tap.interrupted) {
dprint("mods_tap: tap: cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
record->tap.count = 0;
register_mods(mods);
} else
#endif
{
dprint("MODS_TAP: Tap: register_code\n");
register_code(action.key.code);
}
} else {
dprint("MODS_TAP: No tap: add_mods\n");
register_mods(mods);
}
} else {
if (tap_count > 0) {
dprint("MODS_TAP: Tap: unregister_code\n");
unregister_code(action.key.code);
} else {
dprint("MODS_TAP: No tap: add_mods\n");
unregister_mods(mods);
}
}
break;
}
}
break;
#endif
#ifdef EXTRAKEY_ENABLE
/* other HID usage */
case ACT_USAGE:
switch (action.usage.page) {
case PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
case PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
host_consumer_send(0);
}
break;
}
break;
#endif
#ifdef MOUSEKEY_ENABLE
/* Mouse key */
case ACT_MOUSEKEY:
if (event.pressed) {
mousekey_on(action.key.code);
mousekey_send();
} else {
mousekey_off(action.key.code);
mousekey_send();
}
break;
#endif
#ifndef NO_ACTION_LAYER
case ACT_LAYER:
if (action.layer_bitop.on == 0) {
/* Default Layer Bitwise Operation */
if (!event.pressed) {
uint8_t shift = action.layer_bitop.part*4;
uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND: default_layer_and(bits | mask); break;
case OP_BIT_OR: default_layer_or(bits | mask); break;
case OP_BIT_XOR: default_layer_xor(bits | mask); break;
case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
}
}
} else {
/* Layer Bitwise Operation */
if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
(action.layer_bitop.on & ON_RELEASE)) {
uint8_t shift = action.layer_bitop.part*4;
uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND: layer_and(bits | mask); break;
case OP_BIT_OR: layer_or(bits | mask); break;
case OP_BIT_XOR: layer_xor(bits | mask); break;
case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
}
}
}
break;
#ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case 0xe0 ... 0xef:
/* layer On/Off with modifiers(left only) */
if (event.pressed) {
layer_on(action.layer_tap.val);
register_mods(action.layer_tap.code & 0x0f);
} else {
layer_off(action.layer_tap.val);
unregister_mods(action.layer_tap.code & 0x0f);
}
break;
case OP_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
}
break;
case OP_ON_OFF:
event.pressed ? layer_on(action.layer_tap.val) :
layer_off(action.layer_tap.val);
break;
case OP_OFF_ON:
event.pressed ? layer_off(action.layer_tap.val) :
layer_on(action.layer_tap.val);
break;
case OP_SET_CLEAR:
event.pressed ? layer_move(action.layer_tap.val) :
layer_clear();
break;
#ifndef NO_ACTION_ONESHOT
case OP_ONESHOT:
// Oneshot modifier
#if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
do_release_oneshot = false;
if (event.pressed) {
del_mods(get_oneshot_locked_mods());
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
reset_oneshot_layer();
layer_off(action.layer_tap.val);
break;
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
}
} else {
add_mods(get_oneshot_locked_mods());
if (tap_count >= ONESHOT_TAP_TOGGLE) {
reset_oneshot_layer();
clear_oneshot_locked_mods();
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
#else
if (event.pressed) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
if (tap_count > 1) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
}
#endif
break;
#endif
default:
/* tap key */
if (event.pressed) {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
layer_on(action.layer_tap.val);
}
} else {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
unregister_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
layer_off(action.layer_tap.val);
}
}
break;
}
break;
#endif
#endif
/* Extentions */
#ifndef NO_ACTION_MACRO
case ACT_MACRO:
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
#endif
#ifdef BACKLIGHT_ENABLE
case ACT_BACKLIGHT:
if (!event.pressed) {
switch (action.backlight.opt) {
case BACKLIGHT_INCREASE:
backlight_increase();
break;
case BACKLIGHT_DECREASE:
backlight_decrease();
break;
case BACKLIGHT_TOGGLE:
backlight_toggle();
break;
case BACKLIGHT_STEP:
backlight_step();
break;
case BACKLIGHT_LEVEL:
backlight_level(action.backlight.level);
break;
}
}
break;
#endif
case ACT_COMMAND:
break;
#ifdef ONEHAND_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_TOGGLE:
if (event.pressed) {
swap_hands = !swap_hands;
}
break;
case OP_SH_ON_OFF:
swap_hands = event.pressed;
break;
case OP_SH_OFF_ON:
swap_hands = !event.pressed;
break;
case OP_SH_ON:
if (!event.pressed) {
swap_hands = true;
}
break;
case OP_SH_OFF:
if (!event.pressed) {
swap_hands = false;
}
break;
#ifndef NO_ACTION_TAPPING
case OP_SH_TAP_TOGGLE:
/* tap toggle */
if (tap_count > 0) {
if (!event.pressed) {
swap_hands = !swap_hands;
}
} else {
swap_hands = event.pressed;
}
break;
default:
if (tap_count > 0) {
if (event.pressed) {
register_code(action.swap.code);
} else {
unregister_code(action.swap.code);
}
} else {
swap_hands = event.pressed;
}
#endif
}
#endif
#ifndef NO_ACTION_FUNCTION
case ACT_FUNCTION:
action_function(record, action.func.id, action.func.opt);
break;
#endif
default:
break;
}
#ifndef NO_ACTION_ONESHOT
/* Because we switch layers after a oneshot event, we need to release the
* key before we leave the layer or no key up event will be generated.
*/
if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) {
record->event.pressed = false;
layer_on(get_oneshot_layer());
process_record(record);
layer_off(get_oneshot_layer());
}
#endif
}
/*
* Utilities for actions.
*/
void register_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
#ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is on
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
#endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return;
#endif
add_key(KC_NUMLOCK);
send_keyboard_report();
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return;
#endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if IS_KEY(code) {
// TODO: should push command_proc out of this block?
if (command_proc(code)) return;
#ifndef NO_ACTION_ONESHOT
/* TODO: remove
if (oneshot_state.mods && !oneshot_state.disabled) {
uint8_t tmp_mods = get_mods();
add_mods(oneshot_state.mods);
add_key(code);
send_keyboard_report();
set_mods(tmp_mods);
send_keyboard_report();
oneshot_cancel();
} else
*/
#endif
{
add_key(code);
send_keyboard_report();
}
}
else if IS_MOD(code) {
add_mods(MOD_BIT(code));
send_keyboard_report();
}
else if IS_SYSTEM(code) {
host_system_send(KEYCODE2SYSTEM(code));
}
else if IS_CONSUMER(code) {
host_consumer_send(KEYCODE2CONSUMER(code));
}
}
void unregister_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
#ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is off
if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
#endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return;
#endif
add_key(KC_NUMLOCK);
send_keyboard_report();
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return;
#endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if IS_KEY(code) {
del_key(code);
send_keyboard_report();
}
else if IS_MOD(code) {
del_mods(MOD_BIT(code));
send_keyboard_report();
}
else if IS_SYSTEM(code) {
host_system_send(0);
}
else if IS_CONSUMER(code) {
host_consumer_send(0);
}
}
void register_mods(uint8_t mods)
{
if (mods) {
add_mods(mods);
send_keyboard_report();
}
}
void unregister_mods(uint8_t mods)
{
if (mods) {
del_mods(mods);
send_keyboard_report();
}
}
void clear_keyboard(void)
{
clear_mods();
clear_keyboard_but_mods();
}
void clear_keyboard_but_mods(void)
{
clear_weak_mods();
clear_macro_mods();
clear_keys();
send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
#ifdef EXTRAKEY_ENABLE
host_system_send(0);
host_consumer_send(0);
#endif
}
bool is_tap_key(keypos_t key)
{
action_t action = layer_switch_get_action(key);
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case 0x00 ... 0xdf:
case OP_TAP_TOGGLE:
case OP_ONESHOT:
return true;
}
return false;
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case 0x00 ... 0xdf:
case OP_SH_TAP_TOGGLE:
return true;
}
return false;
case ACT_MACRO:
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) { return true; }
return false;
}
return false;
}
/*
* debug print
*/
void debug_event(keyevent_t event)
{
dprintf("%04X%c(%u)", (event.key.row<<8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time);
}
void debug_record(keyrecord_t record)
{
debug_event(record.event);
#ifndef NO_ACTION_TAPPING
dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
#endif
}
void debug_action(action_t action)
{
switch (action.kind.id) {
case ACT_LMODS: dprint("ACT_LMODS"); break;
case ACT_RMODS: dprint("ACT_RMODS"); break;
case ACT_LMODS_TAP: dprint("ACT_LMODS_TAP"); break;
case ACT_RMODS_TAP: dprint("ACT_RMODS_TAP"); break;
case ACT_USAGE: dprint("ACT_USAGE"); break;
case ACT_MOUSEKEY: dprint("ACT_MOUSEKEY"); break;
case ACT_LAYER: dprint("ACT_LAYER"); break;
case ACT_LAYER_TAP: dprint("ACT_LAYER_TAP"); break;
case ACT_LAYER_TAP_EXT: dprint("ACT_LAYER_TAP_EXT"); break;
case ACT_MACRO: dprint("ACT_MACRO"); break;
case ACT_COMMAND: dprint("ACT_COMMAND"); break;
case ACT_FUNCTION: dprint("ACT_FUNCTION"); break;
case ACT_SWAP_HANDS: dprint("ACT_SWAP_HANDS"); break;
default: dprint("UNKNOWN"); break;
}
dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);
}