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* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
38 lines
1.1 KiB
C
38 lines
1.1 KiB
C
// Copyright 2021 Christoph Rehmann (crehmann)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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// Configure the global tapping term (default: 200ms)
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#define TAPPING_TERM 200
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// Prevent normal rollover on alphas from accidentally triggering mods.
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#define IGNORE_MOD_TAP_INTERRUPT
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// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
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#define QUICK_TAP_TERM 0
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// Apply the modifier on keys that are tapped during a short hold of a modtap
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#define PERMISSIVE_HOLD
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// Using the right side as master
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#define MASTER_RIGHT
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#ifdef HAPTIC_ENABLE
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// this configuration has no effect because the haptic exclusion is implemented with
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// __attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record)
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// in the default keymap and reacts only to mouse clicks.
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//#define NO_HAPTIC_MOD
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#define NO_HAPTIC_FN
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#define NO_HAPTIC_ALPHA
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#define NO_HAPTIC_PUNCTUATION
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#define NO_HAPTIC_NAV
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#define NO_HAPTIC_NUMERIC
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#define DRV_GREETING alert_750ms
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#define DRV_MODE_DEFAULT sharp_tick1
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#endif
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#ifdef PS2_MOUSE_ENABLE
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#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BTN_RIGHT)
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#define PS2_MOUSE_SCROLL_BTN_SEND 500
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#endif |