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80fdbfce5f
* A little cleanup after #18726 * Re-instate RGBLIGHT_EFFECT_STATIC_GRADIENT * Extend to spin
57 lines
1.4 KiB
C
57 lines
1.4 KiB
C
// Copyright 2017-2021 QMK
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "config_common.h"
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 16
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/* key matrix pins */
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, B7 }
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#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, F5, D4, B1, B0, B5, B4, D7, D6, B3, F4, F6 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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#define LED_CAPS_LOCK_PIN B2
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#define LED_PIN_ON_STATE 0
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/* number of backlight levels */
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#define BACKLIGHT_PIN B6
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#ifdef BACKLIGHT_PIN
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#define BACKLIGHT_LEVELS 5
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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#define RGB_DI_PIN E2
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 16
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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/* If defined, the RGB lighting will be switched off when the host goes to sleep */
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#define RGBLIGHT_SLEEP
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#endif
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