mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-15 06:10:53 +00:00
023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
||
---|---|---|
.. | ||
keymaps | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk |
Hard Light Mark 1
A compact 60% keyboard designed by Fate Everywhere. Born out of the desire for a Planck with a numpad for technical work and a lack of reliance on the Elite-C.
- Keyboard Maintainer: Fate Everywhere
- Hardware Supported: Revision P, Revision Q, Mark 1 Hard Light.
- Hardware Availability: Seven Store (https://store.7storm.org).
Build example for this keyboard (after setting up your build environment):
make edi/hardlight/mk1:default
Flash example for this keyboard (after setting up your build environment):
make edi/hardlight/mk1:default:flash
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.