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30 lines
978 B
C
30 lines
978 B
C
#ifndef ATREUS_H
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#define ATREUS_H
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#include "matrix.h"
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#include "keymap_common.h"
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#include "backlight.h"
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#include <stddef.h>
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// This a shortcut to help you visually see your layout.
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// The following is an example using the Planck MIT layout
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// The first section contains all of the arguements
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
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k30, k31, k32, k33, k34, k35, k37, k38, k39, k3a, k3b \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
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{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b } \
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}
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void * matrix_init_user(void);
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void * matrix_scan_user(void);
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#endif
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