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62ba66d618
* clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses |
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keymaps | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk | ||
v1.c | ||
v1.h |
HS60
This is a standard fixed layout 60% PCB. It comes in two varians, ISO and ANSI and support full per-key RGB.
Keyboard Maintainer: Yiancar and on github
Hardware Supported: HS60 ISO and ANSI PCBs with Atmega 32u4
Hardware Availability: https://mechboards.co.uk/shop/all/hs60-pcb/
If you're using the community layouts feature and using the 60_ansi layout, you need to make sure that you include this on your config.h to ensure that the RGB Matrix is properly configured:
#ifdef KEYBOARD_hs60
#define HS60_ANSI
#endif
Make example for this keyboard (after setting up your build environment):
make hs60/v1:default
See build environment setup then the make instructions for more information.