mirror of
https://github.com/qmk/qmk_firmware.git
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7677e8adde
* Add dz60 keymap * Add my TADA68 layout * Fix descriptions and formatting * Formatting fixes * Add readme file * Formatting * move caps lock to correct key, add F-keys to both layers * Add readme for dz60 * First draft of custom Let's Split layout * Some more keys * Finalized keymap * Added a bunch of custom shortcuts to make layout easier to read * Add PERMISSIVE_HOLD option to modtap behavior * Add lock and sleep shortcuts, formatting * Minor fixes and adjustments * Add PERMISSIVE_HOLD option, add sleep/lock shortcuts, minor fixes * Add sleep/lock shortcuts, minor fixes * fixups * Major simplification of lets_split layout into more standard raise/lower/special layers * Remove layer songs, add to readme * Formatting * Switch a few keys around for reachability * Add windows/mac specific layers * simplify layers * Update README * Fix legends * Invert numpad and put Del in upper right corner * Disable arrow keys on Raise, add build instructions * Move dz60 keymap to its own branch * Remove redundant configuration * Change volume and sleep keycodes to standard * Removing empty rules.mk * Changing layer defines to enum * Adding comment to explain reason for swapping KC_TRNS and KC_NO fillers
101 lines
9.5 KiB
C
Executable File
101 lines
9.5 KiB
C
Executable File
#include QMK_KEYBOARD_H
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// Fillers to make layering more clear
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// The default names have been swapped to make the keymap more readable.
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#define XXXXXX KC_TRNS
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#define ______ KC_NO
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// ISO keycodes with Swedish layout names
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#define SE_PLUS KC_MINS // +
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#define SE_TCK KC_EQL // Fronttick (´)
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#define SE_DASH KC_SLSH // -
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#define SE_UML KC_RBRC // Umlaut (¨)
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#define SE_QUT KC_NUHS // Singlequote (')
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#define SE_AUML KC_QUOT // Ä
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#define SE_ARNG KC_LBRC // Å
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#define SE_OUML KC_SCLN // Ö
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#define SE_LT KC_NUBS // <
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// My common shortcuts
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#define MY_PREV KC_MRWD // Media: Previous
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#define MY_NEXT KC_MFFD // Media: Next
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#define MY_PLAY KC_MPLY // Media: Play/Pause
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#define MY_LOCK C(A(KC_L)) // Mac: Lock
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/*
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TADA68 ISO physical layout
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1u == 8chars
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,----------------------------------------------------------------------------------------------------------------------------------------------.
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| | | | | | | | | | | | | | 2u | |
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|----------------------------------------------------------------------------------------------------------------------------------------------|
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| 1,5u | | | | | | | | | | | | | 1,5u | |
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|--------------------------------------------------------------------------------------------------------------------------| |--------|
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| 1,75u | | | | | | | | | | | | | 1,25u | |
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|----------------------------------------------------------------------------------------------------------------------------------------------|
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| 1,25u | | | | | | | | | | | | 1,75u | | |
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|----------------------------------------------------------------------------------------------------------------------------------------------|
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| 1,25u | 1,25u | 1,25u | | | | | | | |
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`----------------------------------------------------------------------------------------------------------------------------------------------'
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_iso(
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// ,----------------------------------------------------------------------------------------------------------------------------------------------.
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// | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | ´ | Backspace | Home |
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, SE_PLUS, SE_TCK, KC_BSPC, KC_HOME,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | Tab | Q | W | E | R | T | Y | U | I | O | P | Å | ¨ | | End |
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LT(2,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, SE_ARNG, SE_UML, KC_END,
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// |--------------------------------------------------------------------------------------------------------------------------| |--------|
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// | LCtrl | A | S | D | F | G | H | J | K | L | Ö | Ä | ' | Enter | PgUp |
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, SE_OUML, SE_AUML, SE_QUT, KC_ENT, KC_PGUP,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | LShift | <> | Z | X | C | V | B | N | M | , | . | - | RShift | Up | PgDn |
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KC_LSFT, SE_LT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, SE_DASH, KC_RSFT, KC_UP, KC_PGDN,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | LCtrl | LAlt | Command | Space |Command | RAlt | Fn | Left | Down | Right |
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KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_LGUI, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
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// `----------------------------------------------------------------------------------------------------------------------------------------------'
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),
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[1] = LAYOUT_iso(
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// ,----------------------------------------------------------------------------------------------------------------------------------------------.
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// | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete | Ins |
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | | | Up | | | | | | | | | | | | Mute |
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______, ______, KC_UP, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC__MUTE,
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// |--------------------------------------------------------------------------------------------------------------------------| Lock |--------|
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// | Caps Lock | Left | Down | Right | BLight | | | | | | | | | Screen | VolUp |
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KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, BL_BRTG, ______, ______, ______, ______, ______, ______, ______, ______, MY_LOCK, KC_VOLU,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | | | | | Bl- |BLtoggle | Bl+ | | | | | | | Stop | VolDn |
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______, ______, ______, ______, BL_DEC, BL_TOGG, BL_INC, ______, ______, ______, ______, ______, ______, KC_MSTP, KC_VOLD,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | | | | Sleep | | | | Prev | Play | Fwd |
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______, ______, ______, KC_SLEP, ______, ______, XXXXXX, MY_PREV, MY_PLAY, MY_NEXT
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// `----------------------------------------------------------------------------------------------------------------------------------------------'
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),
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[2] = LAYOUT_iso(
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// ,----------------------------------------------------------------------------------------------------------------------------------------------.
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// | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete | |
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, ______,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | | | Up | | | | | | | | | | | | Mute |
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XXXXXX, ______, KC_UP, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC__MUTE,
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// |--------------------------------------------------------------------------------------------------------------------------| |--------|
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// | | Left | Down | Right | | | Left | Down | Up | Right | | | | | VolUp |
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______, KC_LEFT, KC_DOWN, KC_RGHT, ______, ______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, ______, ______, ______, ______, KC_VOLU,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | | | | | | | | | | | | | | Stop | VolDn |
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______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MSTP, KC_VOLD,
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// |----------------------------------------------------------------------------------------------------------------------------------------------|
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// | | | | | | | | Prev | Play | Fwd |
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______, ______, ______, ______, ______, ______, ______, MY_PREV, MY_PLAY, MY_NEXT
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// `----------------------------------------------------------------------------------------------------------------------------------------------'
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)
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};
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