qmk_firmware/keyboards/crkbd/keymaps/hvp/keymap.c
hvp 5404d6baef [Keymap] Hvp baseline19 (#7690)
* Added my UT47.2 Swedish layout with tap dance function.

* Move tap dance over to user space

* Removed config_common from config file

* Changes to workspace with new support for code16. Tested ok

* Swedish support

* Added code16 version of tapdance to userprofile.

* Created 4th layer and updated readme file. Removed ascii rep of layout.

* Tabdance updates

* Removed duplicated RGB keys.

* Added hvp minivan config

* Fixed tapdance key maps

* Added Planck 1 space base hvp layout

* Start of hvp xd75 layout. Way to many keys

* Added working config ink test for atreus62

* fixed smaller layout changes

* Updated tap dance with option 5

* Added better thump keys

* Created lets split layout

* Removed not used modes

* Updated to correct url

* Readme file

* Atreus62 readme

* Cleanup of keymap file

* Added tap dance

* Fixed missed adjustment

* Added hvp planck setup

* Update ascii

* will this work better?

* removed ascii

* Planck 1 space setup

* Fixed ascii local

* Added Corne setup

* Changes for lets split

* Atreus62 config

* Added Lily58

* Setup corne

* Setup planck

* Updated lets split

* UT47 setup

* Setup a The Vanboard.

* Alt Ctrl

* #define D_NAVI MT(MOD_LCTL | MOD_LSFT, KC_D)

* Fix D_NAVI & plank midi

* Fixed PR comments

* Added pragma

* Moved def to user space

* Removed not used endif

* Added def to users space

* Added rules to van

* Removed not used part of config

* Removed not used layout

* Removed not needed comments

* Remove not needed keymap_config_t

* Removed broken ascii from readme files and removed not needed rules

* Added spaces to readme file

* Removed xd75 from branch
2020-01-02 11:31:54 -08:00

183 lines
7.4 KiB
C

#include QMK_KEYBOARD_H
#include "hvp.c"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//,-----------------------------------------. ,-----------------------------------------.
LT(_ADJUST,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_BSPC,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
LSFT_T(KC_ESC), KC_A, KC_S, KC_D, LT(3,KC_F), KC_G, KC_H, KC_J, KC_K, KC_L,TD(TD1),TD(TD2),
//|------+------+------+------+------+------| |------+------+------+------+------+------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,TD(TD3),KC_SFTENT,
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
KC_LGUI, LT(1,KC_SPC),MT(MOD_LSFT, KC_SPC), MT(MOD_LSFT,KC_ENT), LT(2,KC_SPC),KC_LALT
//`--------------------' `--------------------'
),
[_RAISE] = LAYOUT(
//,-----------------------------------------. ,-----------------------------------------.
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_BSPC,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
KC_DEL, _______, _______, _______, _______, _______, _______,KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
KC_LCTL, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_______, _______, _______, _______, _______, _______
//`--------------------' `--------------------'
),
[_LOWER] = LAYOUT(
//,-----------------------------------------. ,-----------------------------------------.
KC_TAB,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
KC_DEL, _______, _______, _______, _______, _______, _______,KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
KC_LCTL, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_TILD,
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_______, _______, _______, _______, _______, _______
//`--------------------' `--------------------'
),
[_ADJUST] = LAYOUT(
//,-----------------------------------------. ,-----------------------------------------.
_______,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
KC_F1,_______,_______,D_NAVI,_______,_______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
//|------+------+------+------+------+------| |------+------+------+------+------+------|
RESET,KC_PSCR,_______,_______,_______,_______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
_______, KC_VOLD,KC_MPLY, KC_MNXT, KC_VOLU,_______
//`--------------------' `--------------------'
)
};
int RGB_current_mode;
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3);
} else {
layer_off(layer3);
}
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void matrix_scan_user(void) {
iota_gfx_task();
}
void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
//matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_render_user(&matrix);
matrix_update(&display, &matrix);
}
#endif//SSD1306OLED
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
#ifdef SSD1306OLED
set_keylog(keycode, record);
#endif
// set_timelog();
}
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}