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https://github.com/qmk/qmk_firmware.git
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a3cbc8a004
* Relocate bootmagic logic to have single entrypoint * Align init of layer state
55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
/* Copyright 2021 QMK
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include "wait.h"
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#include "matrix.h"
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#include "bootloader.h"
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#include "debug.h"
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#include "keymap.h"
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#include "host.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "bootmagic.h"
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keymap_config_t keymap_config;
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__attribute__((weak)) void bootmagic(void) {}
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/** \brief Magic
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*
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* FIXME: Needs doc
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*/
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void magic(void) {
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/* check signature */
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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/* init globals */
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debug_config.raw = eeconfig_read_debug();
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keymap_config.raw = eeconfig_read_keymap();
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bootmagic();
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/* read here just incase bootmagic process changed its value */
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layer_state_t default_layer = (layer_state_t)eeconfig_read_default_layer();
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default_layer_set(default_layer);
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/* Also initialize layer state to trigger callback functions for layer_state */
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layer_state_set_kb((layer_state_t)layer_state);
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}
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