mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-22 01:23:23 +00:00
d1f735b6d2
* Cluecard: refactor - renamed layout macro KEYMAP to LAYOUT - reformatted layout macro to more closely resemble physical device layout - keymaps now use #include QMK_KEYBOARD_H - config.h files updated to use #pragma once method - deleted outdated QUANTUM_DIR code blocks from rules.mk files - white space changes on rules.mk files (alignment/readability) * Cluecard: Configurator support * Cluecard: readme update - added image - updated Docs links * Clueboard 66% HotSwap: corrected matrix and Configurator data - removed k31 and k84 from LAYOUT - both appear to be unsupported for this PCB according to images on clueboard.co - updated block comment mock-ups to match changes - rebuilt info.json file - delete removed keys from default keymap.c * Clueboard 66% HotSwap: readme update - fix make example - updated Docs links * Clueboard 66% HotSwap: 66_ansi keymap update Updated to use #include QMK_KEYBOARD_H * Clueboard 60% refactor - renamed layout macro KEYMAP to LAYOUT_all - renamed layout macro KEYMAP_AEK to LAYOUT_aek - removed redundant KC_TRNS definitions from keymaps - all keymaps now use #include QMK_KEYBOARD_H * Clueboard 17%: refactor * Clueboard 17%: Configurator support * Clueboard 17%: update Docs links in readme * Cleanup the 2x1800 files * Update Clueboard 60% to standard matrix * Update the clueboard default keymaps * Refresh and update clueboard 17 * Add the 66% hotswap to Clueboard's readme * Clarify the 66% hotswap's readme * change the image to imgur * Update the clueboard 66 to follow modern standards * update clueboard 66_hotswap to follow modern practices * Move the logo to imgur * update clueboard/card to follow modern practices * remove clueboard/66 as a valid make target * Address comments in #4902 * fix user keymaps after the changes
45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
#pragma once
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#include "config_common.h"
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#define PRODUCT_ID 0x2390
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#define DEVICE_VER 0x0001
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/* key matrix size */
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 8
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/* ROWS: Top to bottom, COLS: Left to right
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*/
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#define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 }
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#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 }
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#define UNUSED_PINS
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/* Speaker configuration
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*/
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#define B7_AUDIO
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#define NO_MUSIC_MODE
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#define AUDIO_CLICKY
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/* Backlight configuration
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*/
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#define BACKLIGHT_LEVELS 1
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/* Underlight configuration
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*/
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#define RGB_DI_PIN D7
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#define RGBLED_NUM 26 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 32
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
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#define RGBLIGHT_EFFECT_BREATHE_MAX 200
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#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2
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#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
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#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4 // How many LEDs wide to light up
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#define RGBLIGHT_EFFECT_KNIGHT_OFFSET 16 // The led to start at
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#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 8 // How many LEDs to travel
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#define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // How many LEDs wide to light up
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