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https://github.com/qmk/qmk_firmware.git
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af89752bff
* Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
140 lines
4.3 KiB
C
140 lines
4.3 KiB
C
/* Copyright 2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "light.h"
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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/* Refer to IS31 manual for these locations
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* driver
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* | R location
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* | | G location
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* | | | B location
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* | | | | */
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{0, C1_3, C2_3, C3_3},
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{0, C1_4, C2_4, C3_4},
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{0, C1_5, C2_5, C3_5},
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{0, C1_11, C2_11, C3_11},
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{0, C1_12, C2_12, C3_12},
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{0, C1_13, C2_13, C3_13},
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{1, C1_3, C2_3, C3_3},
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{1, C1_4, C2_4, C3_4},
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{1, C1_5, C2_5, C3_5},
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{1, C1_11, C2_11, C3_11},
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{1, C1_12, C2_12, C3_12},
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{1, C1_13, C2_13, C3_13},
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{0, C1_6, C2_6, C3_6},
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{0, C1_7, C2_7, C3_7},
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{0, C1_8, C2_8, C3_8},
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{0, C1_14, C2_14, C3_14},
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{0, C1_15, C2_15, C3_15},
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{0, C1_16, C2_16, C3_16},
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{1, C1_6, C2_6, C3_6},
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{1, C1_7, C2_7, C3_7},
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{1, C1_8, C2_8, C3_8},
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{1, C1_14, C2_14, C3_14},
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{1, C1_15, C2_15, C3_15},
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{1, C1_16, C2_16, C3_16},
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{0, C9_1, C8_1, C7_1},
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{0, C9_2, C8_2, C7_2},
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{0, C9_3, C8_3, C7_3},
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{0, C9_9, C8_9, C7_9},
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{0, C9_10, C8_10, C7_10},
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{0, C9_11, C8_11, C7_11},
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{1, C9_1, C8_1, C7_1},
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{1, C9_2, C8_2, C7_2},
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{1, C9_3, C8_3, C7_3},
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{1, C9_9, C8_9, C7_9},
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{1, C9_10, C8_10, C7_10},
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{1, C9_11, C8_11, C7_11},
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{0, C9_4, C8_4, C7_4},
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{0, C9_5, C8_5, C7_5},
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{0, C9_6, C8_6, C7_6},
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{0, C9_12, C8_12, C7_12},
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{0, C9_13, C8_13, C7_13},
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{0, C9_14, C8_14, C7_14},
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{0, C9_15, C8_15, C6_14}, // middle 2u switch
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{1, C9_4, C8_4, C7_4},
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{1, C9_5, C8_5, C7_5},
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{1, C9_6, C8_6, C7_6},
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{1, C9_12, C8_12, C7_12},
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{1, C9_13, C8_13, C7_13},
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{1, C9_14, C8_14, C7_14}
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};
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led_config_t g_led_config = { {
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 },
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{ 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23 },
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{ 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 },
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{ 36, 37, 38, 39, 40, 41, 43, 44, 45, 46, 47, 48 }
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}, {
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{ 0, 0 }, { 20, 0 }, { 40, 0 }, { 61, 0 }, { 81, 0 }, { 101, 0 }, { 122, 0 }, { 142, 0 }, { 162, 0 }, { 183, 0 }, { 203, 0 }, { 223, 0 },
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{ 0, 21 }, { 20, 21 }, { 40, 21 }, { 61, 21 }, { 81, 21 }, { 101, 21 }, { 122, 21 }, { 142, 21 }, { 162, 21 }, { 183, 21 }, { 203, 21 }, { 223, 21 },
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{ 0, 42 }, { 20, 42 }, { 40, 42 }, { 61, 42 }, { 81, 42 }, { 101, 42 }, { 122, 42 }, { 142, 42 }, { 162, 42 }, { 183, 42 }, { 203, 42 }, { 223, 42 },
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{ 0, 63 }, { 20, 63 }, { 40, 63 }, { 61, 63 }, { 81, 63 }, { 101, 63 }, { 111, 63 }, { 122, 63 }, { 142, 63 }, { 162, 63 }, { 183, 63 }, { 203, 63 },
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{ 223, 63 }
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}, {
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 1, 1, 4, 4, 4, 1, 1, 1, 1,
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1
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} };
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void matrix_init_kb(void) {
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// Turn status LED on
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DDRD |= (1<<6);
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PORTD |= (1<<6);
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matrix_init_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record)
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{
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return process_record_user(keycode, record);
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}
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uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) {
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// Spacebar has 2 leds 41 & 42, so add 42 to the array here, and 41 will be added
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// by the default lookup code that runs after this
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if (row == 3 && column == 5) {
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led_i[0] = 42;
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return 1;
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}
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return 0;
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}
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void matrix_scan_kb(void)
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{
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matrix_scan_user();
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}
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void suspend_power_down_kb(void)
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{
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rgb_matrix_set_suspend_state(true);
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suspend_power_down_user();
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}
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void suspend_wakeup_init_kb(void)
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{
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rgb_matrix_set_suspend_state(false);
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suspend_wakeup_init_user();
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}
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