d27855665a
* Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap * Staryu: initial port * Add personal keymap * Added and updated READMEs * Fix: default keymap for staryu * Rudimentary backlight support. * Enabled mousekeys for default keymap * use QMK_KEYBOARD_H and LAYOUT * Update readme.md for NIU mini: flash using avrdude * Fix missing linebreaks for Staryu README * Update readme.md * Update PS2AVRGB boards with new matrix.c * Update canoe matrix.c; untested * Fix canoe.c for building (needs matrix_scan_user and matrix_init_user) * Add personal Iris keymap * Update keymap * Update keymap * Update keymap, disable backlighting and underglow * Move PrintScreen button * Add README |
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.. | ||
keymaps/default | ||
README.md | ||
config.h | ||
i2c.c | ||
i2c.h | ||
matrix.c | ||
rules.mk | ||
usbconfig.h | ||
v1.c | ||
v1.h |
README.md
Mechmini V1
A 40% ortholinear/staggered keyboard, that was originally bootmapper and can be ported to QMK following this readme. This version is no longer in production More info on MECHKEYS.
Keyboard Maintainer: QMK Community
Hardware Supported: Mechmini 1 PCB
Hardware Availability: Version 1 (Bootmapper) no longer in production MECHKEYS
Make example for this keyboard (after setting up your build environment):
make mechmini/v1:default
See build environment setup then the make instructions for more information.
Mechmini Notes
Note that this is a complete replacement for the firmware, so you won't be using Bootmapper Client to change any keyboard settings, since not all the USB report options are supported.
Installing
First, install the requirements. These commands are for OSX, but all you
need is the AVR toolchain and bootloadHID
for flashing:
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
In order to use the ./program
script, which can reboot the board into
the bootloader, you'll need Python 2 with PyUSB installed:
$ pip install pyusb
Then, with the keyboard plugged in, simply run this command from the
qmk_firmware
directory:
$ make mechmini:program
If you prefer, you can just build it and flash the firmware directly with
bootloadHID
if you boot the board while holding down L_Ctrl
to keep it
in the bootloader:
$ make mechmini
$ bootloadHID -r mechmini_default.hex
Troubleshooting
From my experience, it's really hard to brick these boards. But these tricks have been useful when it got stuck in a weird scenario.
- Try plugging the board in while pressing
L_Ctrl
. This will force it to boot only the bootloader without loading the firmware. Once this is done, just reflash the board with the original firmware. - Sometimes USB hubs can act weird, so try connecting the board directly to your computer or plugging/unplugging the USB hub.
- If errors happen with
./tmk_core/common/avr/suspend.c
it is likely you implemented a RGB underglow sleep setting previously. Simply comment out the following code found undervoid suspend_wakeup_init(void)
:
ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
_delay_ms(50);
rgblight_set();
#endif
So that the resulting code should know reflect:
/*#ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
_delay_ms(50);
rgblight_set();
#endif*/