mirror of https://github.com/qmk/qmk_firmware
201 lines
9.5 KiB
C
201 lines
9.5 KiB
C
/* Copyright 2015-2017 Christon DeWan
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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#include "xtonhasvim.h"
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/************************************
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* states
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************************************/
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enum layers {
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_QWERTY,
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_LOWER,
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_RAISE,
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_ADJUST,
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_MOVE,
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_MOUSE
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};
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/************************************
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* keymaps!
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************************************/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Ctrl*| A* | S | D | F | G | H | J | K | L | ;* | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Mouse| | Alt | GUI |Lower*| Space |Raise*| GUI | Alt | | Vim |
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* `-----------------------------------------------------------------------------------'
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*
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* - Ctrl acts as Esc when tapped.
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* - Holding A or ; switches to movement layer.
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* - Raise and Lower are one-shot layers.
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*/
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[_QWERTY] = {
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{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{LCTL_T(KC_ESC), LT(_MOVE,KC_A), KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_MOVE,KC_SCLN), KC_QUOT},
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{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT) },
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{TG(_MOUSE), X_____X, KC_LALT, KC_LGUI, OSL(_LOWER), KC_SPC, KC_SPC, OSL(_RAISE), KC_LGUI, KC_LALT, X_____X, VIM_START }
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},
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | | Next | Vol- | Vol+ | Play |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | Bail | | | | | | | | Bail | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSPC},
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{KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, X_____X, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY},
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{X_____X, TO(_QWERTY), _______, _______, _______, KC_BSPC, KC_BSPC, OSL(_ADJUST), _______, _______, TO(_QWERTY), X_____X}
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},
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 | | Next | Vol- | Vol+ | Play |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | Bail | | | | | | | | Bail | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSPC},
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{KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS},
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{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY},
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{X_____X, TO(_QWERTY), _______, _______, OSL(_ADJUST), X_____X, X_____X, _______, _______, _______, TO(_QWERTY), X_____X}
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},
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/* Adjust (Lower + Raise)
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* ,-------------------------------------------------------------------------------------.
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* |RGBPlain| Reset| | | | | | | | | | Del |
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* |--------+------+------+------+------+-------------+------+------+------+------+------|
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* |RGBMode-| | |Aud on|Audoff|AGnorm|AGswap| | | | |Lite+ |
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* |--------+------+------+------+------+------|------+------+------+------+------+------|
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* |RGBMode+|Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | |Lite- |
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* |--------+------+------+------+------+------+------+------+------+------+------+------|
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* | RGB | Bail | | | | | | | | Bail | |
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* `-------------------------------------------------------------------------------------'
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*/
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[_ADJUST] = {
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{RGB_MODE_PLAIN, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
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{RGB_MODE_REVERSE, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, RGB_VAI},
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{RGB_MODE_FORWARD, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, RGB_VAD},
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{RGB_TOG, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), X_____X}
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},
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/* movement layer (hold semicolon)
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*/
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[_MOVE] = {
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{TO(_QWERTY), X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X},
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{_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, X_____X, X_____X},
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{_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______},
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{X_____X, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), X_____X}
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},
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/* mouse layer
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*/
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[_MOUSE] = {
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{TO(_QWERTY), X_____X, X_____X, KC_MS_UP, X_____X, X_____X, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, X_____X, X_____X },
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{_______, X_____X, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, X_____X, X_____X, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, X_____X, X_____X},
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{_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______},
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{_______, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), X_____X}
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},
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/* vim edit mode. just has an escape -> _CMD key */
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[_EDIT] = {
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{VIM_START, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), _______}
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},
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/* vim command layer.
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*/
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[_CMD] = {
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{X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X},
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{VIM_ESC, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X},
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{VIM_SHIFT, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT},
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{X_____X, TO(_QWERTY), _______, _______, X_____X, X_____X, X_____X, X_____X, _______, _______, TO(_QWERTY), X_____X}
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}
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};
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/** Set just 4 LEDs closest to the user. Slightly less annoying to bystanders.*/
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void rgbflag(uint8_t r, uint8_t g, uint8_t b) {
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for(int i = 0; i < RGBLED_NUM; i++){
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switch(i) {
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case 9 ... 12:
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// rgblight_setrgb_at(r,g,b,i);
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led[i].r = r;
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led[i].g = g;
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led[i].b = b;
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break;
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default:
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// rgblight_setrgb_at(0,0,0,i);
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led[i].r = 0;
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led[i].g = 0;
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led[i].b = 0;
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break;
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}
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}
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rgblight_set();
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}
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uint32_t layer_state_set_user(uint32_t state) {
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if(rgblight_get_mode() == 1) {
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switch (biton32(state)) {
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case _RAISE:
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case _LOWER:
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case _ADJUST:
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rgbflag(0x00, 0x00, 0xFF);
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break;
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case _MOVE:
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case _MOUSE:
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rgbflag(0xFF, 0x00, 0x00);
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break;
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case _CMD:
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rgbflag(0x00, 0xFF, 0x00);
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break;
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case _EDIT:
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rgbflag(0x7A, 0x00, 0xFF);
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break;
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default: // for any other layers, or the default layer
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rgbflag(0x00, 0xFF, 0xFF);
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break;
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}
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}
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return state;
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}
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