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cbabc8dbe6
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me> |
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.. | ||
keymaps | ||
rev1 | ||
config.h | ||
halconf.h | ||
mcuconf.h | ||
mun.c | ||
mun.h | ||
readme.md | ||
rules.mk |
Mün
Mün is powered by STM32 with full QMK support. Each key has super-bright RGB backlighting and MX Kailh hotswap sockets. No soldering is required to get a fully functioning keyboard. There are an additional 14 rear-facing RGB LEDs on each side. Each half can be configured to run as master or slave with the two USB-C ports. They also support up to two rotary encoders and one OLED panel per half.
Keyboard Maintainer: Legonut
Hardware Supported: Mün PCB R1.0, R1.1, R1.2
Hardware Availability: RGBKB
Make example for this keyboard (after setting up your build environment):
make rgbkb/mun:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.