mirror of
https://github.com/qmk/qmk_firmware.git
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855dd2d218
* Add Launchpad keymap Note: RGB and Audio won't work when using B pins for audio * Add support for rgb matrix on launchpad * Update config for launchpag * Disable wait on layer change * Update config for ErgoDox EZ * Fixup rgb light userspace code * Move Corne layout to community layouts folder * Update config for corne to support community layouts * Add license header to files * Minor cleanup of userspace config * Update Pimironi Trackball code * Increase debounce time on ergodox * Fix keymap handling * Enable wait for USB for moonlander * Update/add license headers * fix review issues
36 lines
1.4 KiB
C
36 lines
1.4 KiB
C
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#include "pointing_device.h"
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#ifndef TRACKBALL_ADDRESS
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# define TRACKBALL_ADDRESS 0x0A
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#endif
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#define TRACKBALL_WRITE ((TRACKBALL_ADDRESS << 1) | I2C_WRITE)
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#define TRACKBALL_READ ((TRACKBALL_ADDRESS << 1) | I2C_READ)
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void trackball_set_rgbw(uint8_t red, uint8_t green, uint8_t blue, uint8_t white);
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void trackball_check_click(bool pressed, report_mouse_t *mouse);
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void trackball_register_button(bool pressed, enum mouse_buttons button);
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float trackball_get_precision(void);
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void trackball_set_precision(float precision);
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bool trackball_is_scrolling(void);
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void trackball_set_scrolling(bool scroll);
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