mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-11 04:10:58 +00:00
7da97c293d
* Change animations to require explicet activation * Add support for legacy config * Make default for now * Add LED Matrix support * change LED Matrix docs
219 lines
9.5 KiB
C
219 lines
9.5 KiB
C
/* Copyright 2019
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include "process_rgb.h"
|
|
|
|
typedef void (*rgb_func_pointer)(void);
|
|
|
|
/**
|
|
* Wrapper for inc/dec rgb keycode
|
|
*
|
|
* noinline to optimise for firmware size not speed (not in hot path)
|
|
*/
|
|
#if (defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)) || (defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES))
|
|
static void __attribute__((noinline)) handleKeycodeRGB(const uint8_t is_shifted, const rgb_func_pointer inc_func, const rgb_func_pointer dec_func) {
|
|
if (is_shifted) {
|
|
dec_func();
|
|
} else {
|
|
inc_func();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* Wrapper for animation mode
|
|
* - if not in animation family -> jump to that animation
|
|
* - otherwise -> wrap round animation speed
|
|
*
|
|
* noinline to optimise for firmware size not speed (not in hot path)
|
|
*/
|
|
static void __attribute__((noinline, unused)) handleKeycodeRGBMode(const uint8_t start, const uint8_t end) {
|
|
if ((start <= rgblight_get_mode()) && (rgblight_get_mode() < end)) {
|
|
rgblight_step();
|
|
} else {
|
|
rgblight_mode(start);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Handle keycodes for both rgblight and rgbmatrix
|
|
*/
|
|
bool process_rgb(const uint16_t keycode, const keyrecord_t *record) {
|
|
#ifndef SPLIT_KEYBOARD
|
|
if (record->event.pressed) {
|
|
#else
|
|
// Split keyboards need to trigger on key-up for edge-case issue
|
|
if (!record->event.pressed) {
|
|
#endif
|
|
#if (defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)) || (defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES))
|
|
uint8_t shifted = get_mods() & MOD_MASK_SHIFT;
|
|
#endif
|
|
switch (keycode) {
|
|
case RGB_TOG:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
rgblight_toggle();
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
rgb_matrix_toggle();
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_FORWARD:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_step, rgblight_step_reverse);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_step, rgb_matrix_step_reverse);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_REVERSE:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_step_reverse, rgblight_step);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_step_reverse, rgb_matrix_step);
|
|
#endif
|
|
return false;
|
|
case RGB_HUI:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_increase_hue, rgblight_decrease_hue);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_increase_hue, rgb_matrix_decrease_hue);
|
|
#endif
|
|
return false;
|
|
case RGB_HUD:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_decrease_hue, rgblight_increase_hue);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_decrease_hue, rgb_matrix_increase_hue);
|
|
#endif
|
|
return false;
|
|
case RGB_SAI:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_increase_sat, rgblight_decrease_sat);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_increase_sat, rgb_matrix_decrease_sat);
|
|
#endif
|
|
return false;
|
|
case RGB_SAD:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_decrease_sat, rgblight_increase_sat);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_decrease_sat, rgb_matrix_increase_sat);
|
|
#endif
|
|
return false;
|
|
case RGB_VAI:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_increase_val, rgblight_decrease_val);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_increase_val, rgb_matrix_decrease_val);
|
|
#endif
|
|
return false;
|
|
case RGB_VAD:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_decrease_val, rgblight_increase_val);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_decrease_val, rgb_matrix_increase_val);
|
|
#endif
|
|
return false;
|
|
case RGB_SPI:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_increase_speed, rgblight_decrease_speed);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_increase_speed, rgb_matrix_decrease_speed);
|
|
#endif
|
|
return false;
|
|
case RGB_SPD:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgblight_decrease_speed, rgblight_increase_speed);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
handleKeycodeRGB(shifted, rgb_matrix_decrease_speed, rgb_matrix_increase_speed);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_PLAIN:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
|
rgb_matrix_mode(RGB_MATRIX_SOLID_COLOR);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_BREATHE:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_BREATHING)
|
|
handleKeycodeRGBMode(RGBLIGHT_MODE_BREATHING, RGBLIGHT_MODE_BREATHING_end);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_BREATHING)
|
|
rgb_matrix_mode(RGB_MATRIX_BREATHING);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_RAINBOW:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RAINBOW_MOOD)
|
|
handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_MOOD, RGBLIGHT_MODE_RAINBOW_MOOD_end);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT)
|
|
rgb_matrix_mode(RGB_MATRIX_CYCLE_LEFT_RIGHT);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_SWIRL:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL)
|
|
handleKeycodeRGBMode(RGBLIGHT_MODE_RAINBOW_SWIRL, RGBLIGHT_MODE_RAINBOW_SWIRL_end);
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES) && defined(ENABLE_RGB_MATRIX_CYCLE_PINWHEEL)
|
|
rgb_matrix_mode(RGB_MATRIX_CYCLE_PINWHEEL);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_SNAKE:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_SNAKE)
|
|
handleKeycodeRGBMode(RGBLIGHT_MODE_SNAKE, RGBLIGHT_MODE_SNAKE_end);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_KNIGHT:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_KNIGHT)
|
|
handleKeycodeRGBMode(RGBLIGHT_MODE_KNIGHT, RGBLIGHT_MODE_KNIGHT_end);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_XMAS:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_CHRISTMAS)
|
|
rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_GRADIENT:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_STATIC_GRADIENT)
|
|
handleKeycodeRGBMode(RGBLIGHT_MODE_STATIC_GRADIENT, RGBLIGHT_MODE_STATIC_GRADIENT_end);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_RGBTEST:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_RGB_TEST)
|
|
rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
|
|
#endif
|
|
return false;
|
|
case RGB_MODE_TWINKLE:
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES) && defined(RGBLIGHT_EFFECT_TWINKLE)
|
|
handleKeycodeRGBMode(RGBLIGHT_MODE_TWINKLE, RGBLIGHT_MODE_TWINKLE_end);
|
|
#endif
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|