mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-05 01:15:19 +00:00
8920db2b57
* WIP: virgo keyboard * Finish layout * Enable debugging and format * Debug keypresses * Add function layer * Fix whitespace * Fix some more whitespace * Add Jeremy's map * Add left split ortho 2U board * Enabled extrakeys for volume & media control * More work on split ortho 2U... ...but still not complete * Finish default layout * Fix many issues by renaming the keyboard * Add right half as a keyboard * Update config for right side * WIP: Add split ortho 2U board * WIP: Correct rules & config * More work on split ortho * More work on split ortho 2u * Nearing completion on split ortho * Remove left and right separate keyboards. Split ortho 2U is complete and they are not needed. * Add uglydense keyboard * Rename directory for uglydense * Swap right Fn and right ctrl keys * Add jeremy's layout * Add ian layout * Add reset key, which is very useful for flashing. * Add Levi's layout * Update Levi's layout * Fix Levi's Layout * Fix Levi's layout again * Add a README with some basic information * Add keymap customization info to uglydense readme * Make the readme make a little more sense. * Make John a layout with left fn and left super swapped * Update John's layout * Add Carl's layout * Add Sean's layout * Add reset keys to all layouts * Swap LALT & LGUI on default layout * shpurk keyboard: initial commit * Add nathaniel & shpurk layouts * Update instructions to include necesarry dependencies * Add Lrrr keyboard, ruler of Omicron Persei 8 * Update README for Lrrr * Update Lrrr it uses Caterina bootloader Also B1 wasn't working for Row 6, so I changed that to F6 * Swap RCTL & RALT * Un-swap RCTL and RALT, making RCTL closer to right thumb * Add printscreen to my layout * Rename lrrr to Launch, enbiggen L-Shift to 2U * Add layout files for Launch * Rename launch to launch_1 * Add levi layout for ortho_split_2u * Update carl keymap * Add launch testboard * Implement keyboard keycode reading using raw hid * Enable dynamic keymap * Add config support to launch_1 * Implement probe command, make logical key names match configurator * Update logical key names again * Add layout generator for keyboard configurator * Add board name and version * Add board name and version to test board * Fix issues with compiling board and version commands * Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2 * Generate layouts for other launch prototypes * Fix launch_alpha_1 logical names * Add launch_beta_1 * Fix building production hex file with atmel-dfu bootloader * Limit backlight brightness * USB mux handling * Allow repeat start * Do USB MUX init before bootmagic * Fixes for mux init * Fix register write size for programmable function control * Ensure bit shifts are correct * Improve documentation * Fix when i2c read ack condition happens * Fix extra start in i2c_set * Add ISP instructions * Add fuse information * Refactor * Add RGB matrix support * Fix RGB matrix * Update Jeremy layout * Enable audio controls * Update Jeremy layout * Ensure that n-key rollover is used * Port changes to other launch boards * Configuration values for starting HSV and speed (#7740) * Define default HSV and speed for RGB matrix. * Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL. * Document RGB_MATRIX_STARTUP_SPD. * Preserve the ordering. * Set default RGB mode, hue, and saturation * Reduce AVR clock to 8MHz * Update launch_beta_1 with new USB ID * Update default LED mode * Set default hue * Disable RGB while suspended * Add led value and color commands * Add max value to CMD_LED_GET_VALUE * Do not save custom mode to eeprom * Add reset to bootloader command for Launch keyboard * Rename launch_beta_1 to launch_1 * Enable LTO when compiling for launch_1 * Allow setting individual LED's * Convert tabs to spaces * Unlock on RESET keypress: - Display unlock pattern - Disable LED get/set functions - Enable reset to bootloader function * Reduce brightness of rainbow backdrop in unlock pattern * Add hid commands for setting led matrix mode This changes the color setting to not change the mode, and set the hue and saturation for QMK effects. * Fix `CMD_LED_GET_MODE` * Add Levi's Launch layout * Fix layer mistake in Levi's Launch layout * Add matrix command * Define default RGB matrix speed * Add active_keys effect * Move definition of RGB modes inside ifdef testing for custom RGB modes * RGB parameters per layer * fix: Call `system76_ec_rgb_layer` after setting mode * Include layer 3 and 4 in default layout for launch_1 I added support for layer 3 and 4 to the Configurator, but it seems to load bogus values. `dynamic_keymap_reset()` has a comment saying: ``` // Reset the keymaps in EEPROM to what is in flash. // All keyboards using dynamic keymaps should define a layout // for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT ``` Other keyboards seem to have default layouts that only list the first two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but whatever. This appears to make the Configurator behave as expected with layer 3 and 4. * Use EEPROM to store RGB parameters * Add layer 2 and 3 to other keymaps * Add LED_SAVE command * Use eeprom_update_block to improve performance * Revert "Configuration values for starting HSV and speed (#7740)" This reverts commitde1f60fd37
. * Update launch_1 rules.mk for changes in Qmk * WIP keycodes matching EC behavior * Modify default layout to match design * Apply updates to jeremy layout * Improvements to RGB keycodes * system76_ec: Add mode to disable layer backlight * launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout * Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout" This reverts commitf71c5e7ac3
. * Fix building bootloader * Workaround for upstream orientation * Custom USB IDs for USB hubs, disable USB hub feature controller * Set USB mux orientation in a loop for one second * Set mux orientation 100 times with 10 ms delay * Update Jeremy's keymap * Update Levi's Launch keymap * Update flashing instructions and rewrite layout design instructions * Update README.md * Add a system76_ec command to disable input events For testing purposes. * Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3 - Migrate system76/launch_1 from 0.7.103: - Explicitly enable used RGB matrix effects - Initialize flags field of `rgb_config_t` union/struct - Account for header and source file location changes - Update AVR platform makefile with Atmel DFU bootloader option - Update ATmega32U4 bootloader to latest from Microchip - Format C sources with ClangFormat - Format Markdown text with Prettier * Remove System76 pre-release or test keyboards and keymaps * Add licensing and replace guards in headers for system76/launch_1 * Remove options impact for system76/launch_1 * Revert AVR platform changes for `atmel-dfu` bootloader * Update system76/launch_1 README * Add system76/launch_1 information JSON file * Replace `util/delay.h` timing abstractions in system76/launch_1 * Use I2C QMK abstractions in system76/launch_1 * Fully revert AVR platform changes for `atmel-dfu` bootloader * Move `layouts.sh` into `keyboards/system76` * Implement GitHub PR suggestions for system76/launch_1 * Make additional system76/launch_1 updates * Implement minor system76/launch_1 change requests * Add custom version of Bootmagic Lite and document fuse values for system76/launch_1 * Remove the RESET HID command from system76/launch_1 * Reorder `process_record_user` in system76/launch_1 * Add `post_rules.mk` to system76/launch_1 * Fix overlapping key in sytem76/launch_1
241 lines
7.7 KiB
C
241 lines
7.7 KiB
C
/*
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* Copyright (C) 2021 System76
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "launch_1.h"
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#include "usb_mux.h"
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// clang-format off
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#ifdef RGB_MATRIX_ENABLE
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// LEDs by index
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// 0 1 2 3 4 5 6 7 8 9
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// 00 LM4 LL4 LK4 LJ4 LI4 LH4 LG4 LF4 LE4 LD4
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// 10 LC4 LB4 LA4 LA5 LB5 LC5 LD5 LE5 LG5 LH5
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// 20 LI5 LJ5 LK5 LL5 LM5 LO3 LM3 LL3 LK3 LJ3
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// 30 LI3 LH3 LG3 LF3 LE3 LD3 LC3 LB3 LA3 LA2
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// 40 LB2 LC2 LD2 LE2 LF2 LG2 LH2 LI2 LJ2 LK2
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// 50 LL2 LM2 LN2 LO2 LO1 LN1 LM1 LL1 LK1 LJ1
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// 60 LI1 LH1 LG1 LF1 LE1 LD1 LC1 LB1 LA1 LA0
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// 70 LB0 LC0 LD0 LE0 LF0 LG0 LH0 LI0 LJ0 LK0
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// 80 LL0 LM0 LN0 LO0
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led_config_t g_led_config = { LAYOUT(
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// Key matrix to LED index
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/* A B C D E F G H I J K L M N O */
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/* 0 */ 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83,
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/* 1 */ 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54,
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/* 2 */ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
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/* 3 */ 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25,
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/* 4 */ 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0,
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/* 5 */ 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24
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), {
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// LED index to physical position (see leds.sh in `launch' repo)
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/* 00 */ {209, 51}, {190, 51}, {171, 51}, {156, 51}, {140, 51}, {125, 51}, {110, 51}, {95, 51}, {80, 51}, {65, 51},
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/* 10 */ {49, 51}, {34, 51}, {11, 51}, {8, 64}, {27, 64}, {42, 64}, {57, 64}, {80, 64}, {110, 64}, {133, 64},
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/* 20 */ {148, 64}, {167, 64}, {194, 64}, {209, 64}, {224, 64}, {224, 38}, {197, 38}, {178, 38}, {163, 38}, {148, 38},
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/* 30 */ {133, 38}, {118, 38}, {103, 38}, {87, 38}, {72, 38}, {57, 38}, {42, 38}, {27, 38}, {8, 38}, {4, 26},
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/* 40 */ {23, 26}, {38, 26}, {53, 26}, {68, 26}, {84, 26}, {99, 26}, {114, 26}, {129, 26}, {144, 26}, {159, 26},
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/* 50 */ {175, 26}, {190, 26}, {205, 26}, {224, 26}, {224, 13}, {201, 13}, {182, 13}, {167, 13}, {152, 13}, {137, 13},
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/* 60 */ {121, 13}, {106, 13}, {91, 13}, {76, 13}, {61, 13}, {46, 13}, {30, 13}, {15, 13}, {0, 13}, {0, 0},
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/* 70 */ {15, 0}, {30, 0}, {46, 0}, {61, 0}, {76, 0}, {91, 0}, {106, 0}, {121, 0}, {137, 0}, {152, 0},
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/* 80 */ {167, 0}, {182, 0}, {201, 0}, {224, 0}
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}, {
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// LED index to flags (set all to LED_FLAG_KEYLIGHT)
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/* 0 1 2 3 4 5 6 7 8 9 */
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/* 00 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 10 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 20 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 30 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 40 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 50 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 60 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 70 */ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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/* 80 */ 4, 4, 4, 4
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} };
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#endif // RGB_MATRIX_ENABLE
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bool eeprom_is_valid(void) {
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return (
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eeprom_read_word(((void *)EEPROM_MAGIC_ADDR)) == EEPROM_MAGIC &&
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eeprom_read_byte(((void *)EEPROM_VERSION_ADDR)) == EEPROM_VERSION
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);
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}
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// clang-format on
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void eeprom_set_valid(bool valid) {
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eeprom_update_word(((void *)EEPROM_MAGIC_ADDR), valid ? EEPROM_MAGIC : 0xFFFF);
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eeprom_update_byte(((void *)EEPROM_VERSION_ADDR), valid ? EEPROM_VERSION : 0xFF);
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}
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void bootmagic_lite_reset_eeprom(void) {
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// Set the keyboard-specific EEPROM state as invalid
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eeprom_set_valid(false);
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// Set the TMK/QMK EEPROM state as invalid
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eeconfig_disable();
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}
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// The lite version of TMK's bootmagic based on Wilba.
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// 100% less potential for accidentally making the keyboard do stupid things.
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void bootmagic_lite(void) {
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// Perform multiple scans because debouncing can't be turned off.
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matrix_scan();
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#if defined(DEBOUNCE) && DEBOUNCE > 0
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wait_ms(DEBOUNCE * 2);
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#else
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wait_ms(30);
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#endif
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matrix_scan();
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// If the configured key (commonly Esc) is held down on power up,
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// reset the EEPROM valid state and jump to bootloader.
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uint8_t row = 0; // BOOTMAGIC_LITE_ROW;
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uint8_t col = 0; // BOOTMAGIC_LITE_COLUMN;
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if (matrix_get_row(row) & (1 << col)) {
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bootmagic_lite_reset_eeprom();
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// Jump to bootloader.
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bootloader_jump();
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}
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}
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void system76_ec_rgb_eeprom(bool write);
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void system76_ec_rgb_layer(layer_state_t layer_state);
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void system76_ec_unlock(void);
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bool system76_ec_is_unlocked(void);
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rgb_config_t layer_rgb[DYNAMIC_KEYMAP_LAYER_COUNT];
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void matrix_init_kb(void) {
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usb_mux_init();
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bootmagic_lite();
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if (!eeprom_is_valid()) {
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dynamic_keymap_reset();
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dynamic_keymap_macro_reset();
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system76_ec_rgb_eeprom(true);
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eeprom_set_valid(true);
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} else {
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system76_ec_rgb_eeprom(false);
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}
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system76_ec_rgb_layer(layer_state);
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}
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void matrix_scan_kb(void) {
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usb_mux_event();
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matrix_scan_user();
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}
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#define LEVEL(value) (uint8_t)(((uint16_t)value) * ((uint16_t)RGB_MATRIX_MAXIMUM_BRIGHTNESS) / ((uint16_t)255))
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// clang-format off
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static const uint8_t levels[] = {
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LEVEL(48),
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LEVEL(72),
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LEVEL(96),
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LEVEL(144),
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LEVEL(192),
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LEVEL(255)
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};
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// clang-format on
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static uint8_t toggle_level = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
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extern bool input_disabled;
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static void set_value_all_layers(uint8_t value) {
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if (!system76_ec_is_unlocked()) {
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for (int8_t layer = 0; layer < DYNAMIC_KEYMAP_LAYER_COUNT; layer++) {
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layer_rgb[layer].hsv.v = value;
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}
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system76_ec_rgb_layer(layer_state);
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}
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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if (input_disabled) {
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return false;
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}
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if (!process_record_user(keycode, record)) {
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return false;
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}
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switch (keycode) {
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case RESET:
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if (record->event.pressed) {
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system76_ec_unlock();
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}
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#ifdef SYSTEM76_EC
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return false;
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#else
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return true;
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#endif
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case RGB_VAD:
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if (record->event.pressed) {
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uint8_t level = rgb_matrix_config.hsv.v;
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for (int i = sizeof(levels) - 1; i >= 0; i--) {
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if (levels[i] < level) {
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level = levels[i];
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break;
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}
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}
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set_value_all_layers(level);
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}
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return false;
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case RGB_VAI:
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if (record->event.pressed) {
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uint8_t level = rgb_matrix_config.hsv.v;
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for (int i = 0; i < sizeof(levels); i++) {
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if (levels[i] > level) {
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level = levels[i];
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break;
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}
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}
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set_value_all_layers(level);
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}
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return false;
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case RGB_TOG:
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if (record->event.pressed) {
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uint8_t level = 0;
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if (rgb_matrix_config.hsv.v == 0) {
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level = toggle_level;
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} else {
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toggle_level = rgb_matrix_config.hsv.v;
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}
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set_value_all_layers(level);
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}
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return false;
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}
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return true;
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}
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layer_state_t layer_state_set_kb(layer_state_t layer_state) {
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system76_ec_rgb_layer(layer_state);
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return layer_state_set_user(layer_state);
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}
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#ifdef CONSOLE_ENABLE
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void keyboard_post_init_user(void) {
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debug_enable = true;
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debug_matrix = false;
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debug_keyboard = false;
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}
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#endif // CONSOLE_ENABLE
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