mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-25 20:56:42 +00:00
131 lines
4.3 KiB
C
131 lines
4.3 KiB
C
/* Copyright 2021 Batuhan Başerdem
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* <baserdem.batuhan@gmail.com> @bbaserdem
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "bb-rgb.h"
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#include "color.h"
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#define X_DIV 224/2
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/* Code relating to per-key RGB LED stuff
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*/
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// Allow hooking into the RGB matrix indications using keymap code
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// Modulates the brightness of indicator
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RGB helper_dimmer(uint8_t r, uint8_t g, uint8_t b) {
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RGB output;
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output.r = r / 2;
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output.g = g / 2;
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output.b = b / 2;
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return output;
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}
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// x range from 0-left to 224-right
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// y range from 0-top to 64-bottom
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void helper_painter(uint8_t led_min, uint8_t led_max, RGB col, uint8_t side) {
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if (side == 1) {
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// Left
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for(uint8_t i = led_min; i <= led_max; i++) {
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if((g_led_config.point[i].x < X_DIV) && (g_led_config.flags[i] & LED_FLAG_INDICATOR)) {
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rgb_matrix_set_color(i, col.r, col.g, col.b);
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}
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}
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} else if (side == 2) {
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// Right
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for(uint8_t i = led_min; i <= led_max; i++) {
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if((g_led_config.point[i].x > X_DIV) && (g_led_config.flags[i] & LED_FLAG_INDICATOR)) {
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rgb_matrix_set_color(i, col.r, col.g, col.b);
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}
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}
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} else if (side == 0) {
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// Both
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for(uint8_t i = led_min; i <= led_max; i++) {
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if(g_led_config.flags[i] & LED_FLAG_INDICATOR) {
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rgb_matrix_set_color(i, col.r, col.g, col.b);
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}
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}
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}
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}
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// Allow to turn off global handling
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__attribute__ ((weak)) bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max) {
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return false;
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}
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// Set RGB state depending on layer
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void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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uint8_t thisInd = 3;
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RGB thisCol;
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// Load keymap hooks
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if(rgb_matrix_indicators_advanced_keymap(led_min, led_max)) {
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return;
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}
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// Grab color info
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switch (get_highest_layer(layer_state)) {
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case _GAME: // Set left side as purple
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thisCol = helper_dimmer(RGB_PURPLE);
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thisInd = 1;
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break;
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case _CHAR: // Set full board as gold
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thisCol = helper_dimmer(RGB_GOLD);
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thisInd = 0;
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break;
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case _MEDI: // Set right side as pink
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thisCol = helper_dimmer(RGB_MAGENTA);
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thisInd = 2;
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break;
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case _NAVI: // Set right side as green
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thisCol = helper_dimmer(RGB_GREEN);
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thisInd = 2;
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break;
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case _SYMB: // Set right side as yellow
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thisCol = helper_dimmer(RGB_YELLOW);
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thisInd = 2;
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break;
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case _NUMB: // Set left side as blue
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thisCol = helper_dimmer(RGB_BLUE);
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thisInd = 1;
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break;
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case _FUNC: // Set left side as red
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thisCol = helper_dimmer(RGB_RED);
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thisInd = 1;
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break;
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case _MOUS: // Set left side as blue-green
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thisCol = helper_dimmer(RGB_SPRINGGREEN);
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thisInd = 1;
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break;
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case _MUSI: // Set full board as orange
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thisCol = helper_dimmer(RGB_ORANGE);
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thisInd = 0;
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break;
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}
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helper_painter(led_min, led_max, thisCol, thisInd);
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}
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// Hook into shutdown code to make all perkey LED's red on hitting reset
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void shutdown_rgb(void) {
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// Flash all the key LED's red on shutdown
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uint16_t timer_start = timer_read();
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rgb_matrix_set_color_all(RGB_CORAL);
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// Delay until this registers
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while(timer_elapsed(timer_start) < 250) {wait_ms(1);}
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}
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// Hook into suspend code
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void suspend_power_down_rgb(void) {
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rgb_matrix_set_suspend_state(true);
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}
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void suspend_wakeup_init_rgb(void) {
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rgb_matrix_set_suspend_state(false);
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}
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