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* add matrix_diagram.md * info.json: apply friendly formatting * info.json: correct layout data * rename LAYOUT_all to LAYOUT_65_xt_ansi_split_space_split_bs * add LAYOUT_65_xt_ansi_split_space * add LAYOUT_65_xt_ansi_split_bs * add LAYOUT_65_xt_ansi * update readme.md - convert metadata section to list - update Availability link (mark as "no longer available" as the vendor no longer ships) - add Flashing and Bootloader instructions
24 lines
1.1 KiB
Markdown
24 lines
1.1 KiB
Markdown
# Scarlet Bandana Version IV Mark 2
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* Keyboard Maintainer: [Cole Markham](https://github.com/colemarkham)
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* Hardware Supported: Scarlet Bandana Version IV Mark 2
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* Hardware Availability: [~~WoodKeys.click~~ (no longer available)](https://woodkeys.click/product/scarlet-bandana-version-iv-mark-2/)
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Make example for this keyboard (after setting up your build environment):
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make woodkeys/scarletbandana:default
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Flashing example for this keyboard:
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make woodkeys/scarletbandana:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
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* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
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