mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-22 09:33:28 +00:00
d2ff66a985
* include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
325 lines
16 KiB
C
325 lines
16 KiB
C
#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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#include "wait.h"
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#define BASE 0 // default layer - helpful for writing in Office-style word processors.
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#define SYMB 1 // symbol layer - NumPad, etc. - same as Ergodox EZ default but no EEPROM or Version key
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#define RIMW 2 // rimworld layer - made for the game RimWorld, by Tynan Sylvester | feel free to remap for your favorite game!
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#define MDIA 3 // media layer - mouse and music - close to Ergodox EZ default media layer
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#define CO_PA M(0) // hold copy, tap paste
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#define W_CUT LCTL(KC_X) // C-x Cut
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#define W_COPY LCTL(KC_C) // C-c Copy
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#define W_PASTE LCTL(KC_V) // C-v Paste
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#define W_UNDO LCTL(KC_Z) // C-z Undo
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#define W_FIND LCTL(KC_F) // C-v Find
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#define W_CAD LCTL(LALT(KC_DEL)) // one-tap ctrl-alt-del
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//Tap Dance Declarations
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enum {
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CAKEWARP,
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CTRLALTMDIA,
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};
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void cake_count (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 2) {
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layer_on (SYMB); //define double tap here
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layer_off (MDIA);
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}
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else {
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layer_off (SYMB); //define single tap or hold here
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layer_off (MDIA);
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}
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if (state->count == 3) {
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layer_on (RIMW); //define triple tap here
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layer_off (MDIA);
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}
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else {
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layer_off (RIMW); //define single tap or hold here
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layer_off (MDIA);
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reset_tap_dance (state);
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}
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}
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void dance_cad_mdia_fin (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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register_code (KC_LCTL);
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register_code (KC_LALT);
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register_code (KC_DEL);
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} else {
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layer_on (MDIA);
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}
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}
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void dance_cad_mdia_reset (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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unregister_code (KC_DEL);
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unregister_code (KC_LALT);
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unregister_code (KC_LCTL);
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} else {
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;
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}
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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// tap for Layer 0, tap twice to switch to symbol layer, and tap three times to switch to rimworld layer.
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[CAKEWARP] = ACTION_TAP_DANCE_FN(cake_count)
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// tap for ctrl-alt-del, tap twice for media layer
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,[CTRLALTMDIA] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cad_mdia_fin, dance_cad_mdia_reset)
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// Other declarations would go here, separated by commas, if you have them
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};
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//In Layer declaration, add tap dance item in place of a key code
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer - TD(one_tap, two_taps, three_taps...)
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | F12/L1 | Q | W | E | R | T | {/[ | |TD(L0 | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
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* |Caps/Win| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
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* |--------+------+------+------+------+------| }/] | TD(ctrl|------+------+------+------+------+--------|
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* |LShift/(|Z/Ctrl| X | C | V | B | | |altdel| N | M | , | . | / |RShift/)|
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* `--------+------+------+------+------+-------------' |L3) |------+------+------+------+------+--------'
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* | Undo | Cut |CopyPa| Meh | LGui | '------| | Enter| Left | Up | Down | Right |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | Esc | VolUp| | F4 | Mute |
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* ,------|------|------| |------+--------+------.
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* | | | VolDn| | F5 | | |
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* |Backsp|Delete|------| |------| Tab / |Space |
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* |ace | | Find | | Alt | CTRL | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[BASE] = LAYOUT_ergodox( // layer 0 : default
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// left hand
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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LT(SYMB, KC_F12), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
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GUI_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_RBRC,
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W_UNDO, W_CUT, CO_PA, MEH_T(KC_NO), KC_LGUI,
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KC_ESC, KC_VOLU,
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KC_VOLD,
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KC_BSPC, KC_DELETE, W_FIND,
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// right hand
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KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
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TD(CAKEWARP), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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TD(CTRLALTMDIA), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
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KC_ENT, KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT,
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KC_F4, KC_MUTE,
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KC_F5,
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KC_RALT, CTL_T(KC_TAB), KC_SPC
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),
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/* Keymap 1: Symbol Layer | No EEPROM Or Version keys
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | xx | | xx | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | ! | @ | { | } | | | | |TD(L0 | Up | 7 | 8 | 9 | * | F12 |
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* |--------+------+------+------+------+------| | |L1 L2)|------+------+------+------+------+--------|
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* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | - |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | . | 0 | = | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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[SYMB] = LAYOUT_ergodox(
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// left hand
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO,
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KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
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KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
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KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,
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// right hand
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KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
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KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_MINS,
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KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
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KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_NO,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 2: RimWorld Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 7 | 8 | 9 | 0 | - | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | TAB | C | ,< | W | >. | R | | |TD(L0 | U | B | N | J | M | PGUP |
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* |--------+------+------+------+------+------| F10 | |L1 L2)|------+------+------+------+------+--------|
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* | I | F | A | S | D | 8 |------| |------| X | L | P | Y | H | ENTER |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | K | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | PGDN |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | F | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* |SPACE | C |------| |------| E |SPACE |
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* | | | Q | | | | |
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* `--------------------' `--------------------'
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*/
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// RIMWORLD
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[RIMW] = LAYOUT_ergodox(
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// left hand
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
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KC_TAB, KC_C, KC_COMM, KC_W, KC_DOT, KC_R, KC_F10,
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KC_I, KC_F, KC_A, KC_S, KC_D, KC_8,
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KC_K, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
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KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_C,KC_Q,KC_TRNS,
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// right hand
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KC_7, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,
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KC_TRNS, KC_U, KC_B, KC_N, KC_J, KC_M, KC_PGUP,
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KC_X, KC_L, SFT_T(KC_P), KC_Y, KC_H, KC_ENT,
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PGDN,
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KC_F, KC_LEFT, KC_UP, KC_DOWN,KC_RIGHT,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_E, KC_TRNS
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),
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/* Keymap 3: Media and mouse keys
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | MsUp | | | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | | | | Prev | Next | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | |Brwser|
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* | Lclk | Rclk |------| |------| |Back |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// MEDIA AND MOUSE
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[MDIA] = LAYOUT_ergodox(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_BTN1, KC_BTN2, KC_TRNS,
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// right hand
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
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KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_WBAK
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),
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};
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static uint16_t key_timer;
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch(id) {
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case 0: {
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if (record->event.pressed) {
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key_timer = timer_read(); // if the key is being pressed, we start the timer.
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}
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else { // this means the key was just released, so we can figure out how long it was pressed for (tap or "held down").
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if (timer_elapsed(key_timer) > 150) { // 150 being 150ms, the threshhold we pick for counting something as a tap.
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return MACRO( D(LCTL), T(C), U(LCTL), END );
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}
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else {
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return MACRO( D(LCTL), T(V), U(LCTL), END );
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}
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}
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break;
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}
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}
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return MACRO_NONE;
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};
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// Anything you want to do once when the keyboard initializes.
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// Tests LED function when the keyboard initializes.
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void matrix_init_user(void) {
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wait_ms(500);
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ergodox_board_led_on();
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wait_ms(200);
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ergodox_right_led_1_on();
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wait_ms(200);
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ergodox_right_led_2_on();
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wait_ms(200);
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ergodox_right_led_3_on();
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wait_ms(200);
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ergodox_board_led_off();
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wait_ms(200);
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ergodox_right_led_1_off();
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wait_ms(200);
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ergodox_right_led_2_off();
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wait_ms(200);
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ergodox_right_led_3_off();
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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case 3:
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ergodox_right_led_3_on();
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break;
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default:
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// none
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break;
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}
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};
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