mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-22 09:33:28 +00:00
9d5b4ec975
* initial commit * fix script issues * define pins used and electrical matrix size and an appropriate LAYOUT macro * add an appropriate keymap * turn on bootmagic lite and backlight support * Add QMK Configurator support * add caps lock led support * update readme with group buy links
88 lines
5.8 KiB
C
88 lines
5.8 KiB
C
/* Copyright 2019 Rozakiin
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL1 1
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#define _FL2 2
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* _BL: Base Layer(Default) - For ISO enter use ANSI enter
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* ,-----------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BSpc|
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
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* |-----------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #| Ent|
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* |-----------------------------------------------------------|
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* |Shift| \| Z| X| C| V| B| N| M| ,| .| /|Shift |Del|
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* |-----------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt |Win |Mo(1) |Ctrl |
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* `-----------------------------------------------------------'
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*/
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[_BL] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, KC_RGUI, MO(_FL1), KC_RCTL),
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/* _FL1: Function Layer 1 - For ISO enter use ANSI enter
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* ,----------------------------------------------------------------.
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* | `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |PScr| |
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* |----------------------------------------------------------------|
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* | | | | |RST| | | | | | | | | | Ins|
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | |Home|
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* |----------------------------------------------------------------|
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* | | | | | | | | | |Bl-|Bl+| |Mute|Vol+| End|
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* |----------------------------------------------------------------|
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* | | | | BL_Toggle | | | | |Vol-| |
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* `----------------------------------------------------------------'
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*/
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[_FL1] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR,
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_______, KC_VOLU, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_VOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, _______,
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_______, _______, _______, BL_TOGG, _______, _______, _______, _______),
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/* _FL2: Function Layer 2 - For ISO enter use ANSI enter
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* ,----------------------------------------------------------------.
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* | | | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | | | | | | | | | | |
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* `----------------------------------------------------------------'
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*/
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[_FL2] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______),
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};
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