qmk_firmware/keyboards/runes/skjoldr/skjoldr.h
James Young b6ac0ecf82
Runes Skjöldr Touch-Up (#17792)
* skjoldr.h: use ___ for KC_NO

* skjoldr.h: use K<row><column> notation

Matrix was previously defined using identifiers in the format of K<column><row>.

* skjoldr.h: add matrix diagram

* info.json: apply friendly formatting

- key legends as labels
- correct key sizes and positioning

* refactor keymaps

Refactors the `default` and `via` keymaps.

- use QMK-native keycode aliases
- grid-align keycodes for readability

* rename LAYOUT macro to LAYOUT_60_ansi_arrow

* enable Community Layout support

* info.json: correct maintainer value

Field is meant to reference the maintainer's GitHub username.
2022-07-25 23:55:26 +01:00

50 lines
3.0 KiB
C

/* Copyright 2021 Vicktor
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0A │0B │0C │0D │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │10 │11 │12 │13 │14 │15 │16 │17 │18 │19 │1A │1B │1C │1D │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │20 │21 │22 │23 │24 │25 │26 │27 │28 │29 │2A │2B │2C │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
* │30 │31 │32 │33 │34 │35 │36 │37 │38 │39 │3A │3C │3D │
* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
* │40 │41 │42 │45 │49 │4A │4B │4C │4D │
* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/
#define LAYOUT_60_ansi_arrow( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, ___ }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, ___, K3C, K3D }, \
{ K40, K41, K42, ___, ___, K45, ___, ___, ___, K49, K4A, K4B, K4C, K4D } \
}