mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-28 22:20:13 +00:00
81ad6cac7e
* Sweet16 as a switch tester * pragma once * QMK_KEYBOARD_H instead of sweet16.h
190 lines
7.8 KiB
C
190 lines
7.8 KiB
C
#pragma once
|
|
|
|
struct mechswitch
|
|
{
|
|
unsigned int brand: 4;
|
|
unsigned int variant: 4;
|
|
unsigned int color: 5;
|
|
};
|
|
|
|
#define MAX_SWITCH_NAME_LENGTH 256
|
|
|
|
#define BRAND_KAILH 1
|
|
#define BRAND_KAILH_LOW 2
|
|
#define BRAND_GATERON 3
|
|
#define BRAND_CHERRY_MX 4
|
|
#define BRAND_CHERRY_ML 5
|
|
#define BRAND_OUTEMU 6
|
|
#define BRAND_GREETECH 7
|
|
#define BRAND_VARMILO 8
|
|
#define BRAND_MOD 9
|
|
#define BRAND_HAKO 10
|
|
|
|
#define COLOR_NO 0
|
|
#define COLOR_WHITE 1
|
|
#define COLOR_BLACK 2
|
|
#define COLOR_BLUE 3
|
|
#define COLOR_RED 4
|
|
#define COLOR_YELLOW 5
|
|
#define COLOR_BROWN 6
|
|
#define COLOR_GREEN 7
|
|
#define COLOR_CLEAR 8
|
|
#define COLOR_SILVER 9
|
|
#define COLOR_NATURE_WHITE 10
|
|
#define COLOR_GREY 11
|
|
#define COLOR_JADE 12
|
|
#define COLOR_NAVY 13
|
|
#define COLOR_BURNT_ORANGE 14
|
|
#define COLOR_PALE_BLUE 15
|
|
#define COLOR_DARK_YELLOW 16
|
|
#define COLOR_GOLD 17
|
|
#define COLOR_CHOCOLATE_WHITE 18
|
|
#define COLOR_BURGUNDY 19
|
|
#define COLOR_PURPLE 20
|
|
#define COLOR_LIGHT_GREEN 21
|
|
#define COLOR_TRUE 22
|
|
#define COLOR_BERRY 23
|
|
#define COLOR_PLUM 24
|
|
#define COLOR_SAGE 25
|
|
#define COLOR_VIOLET 26
|
|
#define COLOR_L 27
|
|
#define COLOR_M 28
|
|
#define COLOR_H 29
|
|
#define COLOR_SH 30
|
|
|
|
#define VARIANT_NO 0
|
|
#define VARIANT_BOX 1
|
|
#define VARIANT_BOX_THICK 2
|
|
#define VARIANT_BOX_HEAVY 3
|
|
#define VARIANT_SILENT 4
|
|
#define VARIANT_TACTILE 5
|
|
#define VARIANT_LINEAR 6
|
|
#define VARIANT_SPEED 7
|
|
#define VARIANT_SPEED_HEAVY 8
|
|
#define VARIANT_SPEED_CLICK_THICK 9
|
|
#define VARIANT_PRO 10
|
|
#define VARIANT_PRO_HEAVY 11
|
|
#define VARIANT_ROYAL 12
|
|
#define VARIANT_CLICK_THICK 13
|
|
|
|
#define CHERRY_MX_BLUE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BLUE}
|
|
#define CHERRY_MX_RED {BRAND_CHERRY_MX, VARIANT_NO, COLOR_RED}
|
|
#define CHERRY_MX_BROWN {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BROWN}
|
|
#define CHERRY_MX_BLACK {BRAND_CHERRY_MX, VARIANT_NO, COLOR_BLACK}
|
|
#define CHERRY_MX_GREEN {BRAND_CHERRY_MX, VARIANT_NO, COLOR_GREEN}
|
|
#define CHERRY_MX_CLEAR {BRAND_CHERRY_MX, VARIANT_NO, COLOR_CLEAR}
|
|
#define CHERRY_MX_WHITE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_WHITE}
|
|
#define CHERRY_MX_SILVER {BRAND_CHERRY_MX, VARIANT_NO, COLOR_SILVER}
|
|
#define CHERRY_MX_NATURE_WHITE {BRAND_CHERRY_MX, VARIANT_NO, COLOR_NATURE_WHITE}
|
|
#define CHERRY_MX_SILENT_BLACK {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_BLACK}
|
|
#define CHERRY_MX_SILENT_RED {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_RED}
|
|
#define CHERRY_MX_TACTILE_BLACK {BRAND_CHERRY_MX, VARIANT_SILENT, COLOR_GREY}
|
|
#define CHERRY_MX_LINEAR_BLACK {BRAND_CHERRY_MX, VARIANT_LINEAR, COLOR_GREY}
|
|
|
|
#define CHERRY_ML {BRAND_CHERRY_ML, VARIANT_NO, COLOR_NO}
|
|
|
|
#define GATERON_BLUE {BRAND_GATERON, VARIANT_NO, COLOR_BLUE}
|
|
#define GATERON_BROWN {BRAND_GATERON, VARIANT_NO, COLOR_BROWN}
|
|
#define GATERON_BLACK {BRAND_GATERON, VARIANT_NO, COLOR_BLACK}
|
|
#define GATERON_RED {BRAND_GATERON, VARIANT_NO, COLOR_RED}
|
|
#define GATERON_CLEAR {BRAND_GATERON, VARIANT_NO, COLOR_CLEAR}
|
|
#define GATERON_GREEN {BRAND_GATERON, VARIANT_NO, COLOR_GREEN}
|
|
#define GATERON_YELLOW {BRAND_GATERON, VARIANT_NO, COLOR_YELLOW}
|
|
|
|
#define GATERON_SILENT_CLEAR {BRAND_GATERON, VARIANT_SILENT, COLOR_CLEAR}
|
|
#define GATERON_SILENT_RED {BRAND_GATERON, VARIANT_SILENT, COLOR_RED}
|
|
#define GATERON_SILENT_YELLOW {BRAND_GATERON, VARIANT_SILENT, COLOR_YELLOW}
|
|
#define GATERON_SILENT_BLACK {BRAND_GATERON, VARIANT_SILENT, COLOR_BLACK}
|
|
#define GATERON_SILENT_BROWN {BRAND_GATERON, VARIANT_SILENT, COLOR_BROWN}
|
|
|
|
#define GREETECH_BLUE {BRAND_GREETECH, VARIANT_NO, COLOR_BLUE}
|
|
#define GREETECH_BROWN {BRAND_GREETECH, VARIANT_NO, COLOR_BROWN}
|
|
#define GREETECH_BLACK {BRAND_GREETECH, VARIANT_NO, COLOR_BLACK}
|
|
#define GREETECH_RED {BRAND_GREETECH, VARIANT_NO, COLOR_RED}
|
|
|
|
#define OUTEMU_BLUE {BRAND_OUTEMU, VARIANT_NO, COLOR_BLUE}
|
|
#define OUTEMU_BROWN {BRAND_OUTEMU, VARIANT_NO, COLOR_BROWN}
|
|
#define OUTEMU_BLACK {BRAND_OUTEMU, VARIANT_NO, COLOR_BLACK}
|
|
#define OUTEMU_RED {BRAND_OUTEMU, VARIANT_NO, COLOR_RED}
|
|
|
|
#define KAILH_BLUE {BRAND_KAILH, VARIANT_NO, COLOR_BLUE}
|
|
#define KAILH_BROWN {BRAND_KAILH, VARIANT_NO, COLOR_BROWN}
|
|
#define KAILH_BLACK {BRAND_KAILH, VARIANT_NO, COLOR_BLACK}
|
|
#define KAILH_RED {BRAND_KAILH, VARIANT_NO, COLOR_RED}
|
|
#define KAILH_GREEN {BRAND_KAILH, VARIANT_NO, COLOR_GREEN}
|
|
|
|
#define KAILH_BOX_WHITE {BRAND_KAILH, VARIANT_BOX, COLOR_WHITE}
|
|
#define KAILH_BOX_RED {BRAND_KAILH, VARIANT_BOX, COLOR_RED}
|
|
#define KAILH_BOX_BLACK {BRAND_KAILH, VARIANT_BOX, COLOR_BLACK}
|
|
#define KAILH_BOX_BROWN {BRAND_KAILH, VARIANT_BOX, COLOR_BROWN}
|
|
#define KAILH_BOX_ROYAL {BRAND_KAILH, VARIANT_BOX, COLOR_ROYAL}
|
|
|
|
#define KAILH_BOX_THICK_JADE {BRAND_KAILH, VARIANT_BOX_THICK, COLOR_JADE}
|
|
#define KAILH_BOX_THICK_NAVY {BRAND_KAILH, VARIANT_BOX_THICK, COLOR_NAVY}
|
|
#define KAILH_BOX_HEAVY_BURNT_ORANGE {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_BURNT_ORANGE}
|
|
#define KAILH_BOX_HEAVY_PALE_BLUE {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_PALE_BLUE}
|
|
#define KAILH_BOX_HEAVY_DARK_YELLOW {BRAND_KAILH, VARIANT_BOX_HEAVY, COLOR_DARK_YELLOW}
|
|
|
|
#define KAILH_SPEED_BRONZE {BRAND_KAILH, VARIANT_SPEED, COLOR_BRONZE}
|
|
#define KAILH_SPEED_COPPER {BRAND_KAILH, VARIANT_SPEED, COLOR_COPPER}
|
|
#define KAILH_SPEED_GOLD {BRAND_KAILH, VARIANT_SPEED, COLOR_GOLD}
|
|
#define KAILH_SPEED_SILVER {BRAND_KAILH, VARIANT_SPEED, COLOR_SILVER}
|
|
|
|
#define KAILH_SPEED_HEAVY_BURNT_ORANGE {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_BURNT_ORANGE}
|
|
#define KAILH_SPEED_HEAVY_PALE_BLUE {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_PALE_BLUE}
|
|
#define KAILH_SPEED_HEAVY_DARK_YELLOW {BRAND_KAILH, VARIANT_SPEED_HEAVY, COLOR_DARK_YELLOW}
|
|
|
|
#define KAILH_SPEED_THICK_CLICK_NAVY {BRAND_KAILH, VARIANT_SPEED_CLICK_THICK, COLOR_NAVY}
|
|
|
|
#define KAILH_PRO_BURGUNDY {BRAND_KAILH, VARIANT_PRO, COLOR_BURGUNDY}
|
|
#define KAILH_PRO_PURPLE {BRAND_KAILH, VARIANT_PRO, COLOR_PURPLE}
|
|
#define KAILH_PRO_LIGHT_GREEN {BRAND_KAILH, VARIANT_PRO, COLOR_LIGHT_GREEN}
|
|
|
|
#define KAILH_PRO_HEAVY_BERRY {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_BERRY}
|
|
#define KAILH_PRO_HEAVY_PLUM {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_PLUM}
|
|
#define KAILH_PRO_GEAVY_SAGE {BRAND_KAILH, VARIANT_PRO_HEAVY, COLOR_SAGE}
|
|
|
|
#define KAILH_LOW_WHITE {BRAND_KAILH_LOW, VARIANT_NO, COLOR_WHITE}
|
|
#define KAILH_LOW_BROWN {BRAND_KAILH_LOW, VARIANT_NO, COLOR_BROWN}
|
|
#define KAILH_LOW_RED {BRAND_KAILH_LOW, VARIANT_NO, COLOR_RED}
|
|
#define KAILH_LOW_CHOCOLATE_WHITE {BRAND_KAILH_LOW, VARIANT_NO, COLOR_CHOCOLATE_WHITE}
|
|
#define KAILH_LOW_THICK_CLICK_NAVY {BRAND_KAILH_LOW, VARIANT_THICK_CLICK, COLOR_NAVY}
|
|
#define KAILH_LOW_THICK_CLICK_JADE {BRAND_KAILH_LOW, VARIANT_THICK_CLICK, COLOR_JADE}
|
|
#define KAILH_LOW_HEAVY_DARK_YELLOW {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_DARK_YELLOW}
|
|
#define KAILH_LOW_HEAVY_BURNT_ORANGE {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_BURNT_ORANGE}
|
|
#define KAILH_LOW_HEAVY_PALE_BLUE {BRAND_KAILH_LOW, VARIANT_HEAVY, COLOR_PALE_BLUE}
|
|
|
|
#define HAKO_ROYAL_CLEAR {BRAND_HAKO, VARIANT_ROYAL, COLOR_CLEAR}
|
|
#define HAKO_ROYAL_TRUE {BRAND_HAKO, VARIANT_ROYAL, COLOR_TRUE}
|
|
|
|
#define HAKO_CLEAR {BRAND_HAKO, VARIANT_NO, COLOR_CLEAR}
|
|
#define HAKO_TRUE {BRAND_HAKO, VARIANT_NO, COLOR_TRUE}
|
|
#define HAKO_VIOLET {BRAND_HAKO, VARIANT_NO, COLOR_VIOLET}
|
|
|
|
#define MOD_L_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_L}
|
|
#define MOD_M_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_M}
|
|
#define MOD_H_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_H}
|
|
#define MOD_SH_TACTILE {BRAND_MOD, VARIANT_TACTILE, COLOR_SH}
|
|
|
|
#define MOD_L_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_L}
|
|
#define MOD_M_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_M}
|
|
#define MOD_H_LINEAR {BRAND_MOD, VARIANT_LINEAR, COLOR_H}
|
|
|
|
#define BYTE_TO_BINARY_PATTERN "%c%c%c%c%c%c%c%c"
|
|
#define BYTE_TO_BINARY(byte) \
|
|
(byte & 0x80 ? '1' : '0'), \
|
|
(byte & 0x40 ? '1' : '0'), \
|
|
(byte & 0x20 ? '1' : '0'), \
|
|
(byte & 0x10 ? '1' : '0'), \
|
|
(byte & 0x08 ? '1' : '0'), \
|
|
(byte & 0x04 ? '1' : '0'), \
|
|
(byte & 0x02 ? '1' : '0'), \
|
|
(byte & 0x01 ? '1' : '0')
|
|
|
|
|
|
const char *brand_name(struct mechswitch ms);
|
|
const char *variant_name(struct mechswitch ms);
|
|
const char *color_name(struct mechswitch ms);
|
|
void switch_name(struct mechswitch ms, char *buf);
|
|
int bitfieldtoi(struct mechswitch ms);
|