mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-05 01:15:19 +00:00
371499c3a7
* add winry3m3w * change name to Momokai Tap Trio * Delete settings.json * add rgb effects * amend default keymap * add limited RGB controls to default keymap * fix VAD * Update keyboards/momokai/tap_trio/tap_trio.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/momokai/tap_trio/tap_trio.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/momokai/tap_trio/config.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/momokai/tap_trio/rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * implement RGB matrix, change default keymap * change keymaps * change rgb effects * comment out the RGB matrix and switch back to RGB light due to VIA not playing ball Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
32 lines
1.0 KiB
C
32 lines
1.0 KiB
C
/* Copyright 2022 Momokai
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "tap_trio.h"
|
|
|
|
// #ifdef RGB_MATRIX_ENABLE
|
|
// led_config_t g_led_config = { {
|
|
// // Key Matrix to LED Index
|
|
// { 0, 1, 2, NO_LED, NO_LED, NO_LED}
|
|
// }, {
|
|
// // LED Index to Physical Position
|
|
// { 56, 0}, { 112, 0}, { 168, 0}, { 0, 64}, { 224, 64}
|
|
// }, {
|
|
// // LED Index to Flag
|
|
// 4,4,4,2,2
|
|
// } };
|
|
|
|
// #endif
|