mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-27 13:40:14 +00:00
350 lines
21 KiB
C
350 lines
21 KiB
C
/* Copyright 2021 @daliusd
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "oneshot.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layers {
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_QWERTY,
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_SYM,
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_NAV,
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_NUMB,
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_TMUX,
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_MOUSE,
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_MISC,
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_FUNC,
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};
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enum custom_keycodes {
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TM_NEXT = SAFE_RANGE,
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TM_PREV,
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TM_LEFT,
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TM_RIGHT,
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TM_NEW,
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TM_SLCT,
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TM_SRCH,
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TM_URL,
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OS_CTRL,
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OS_ALT,
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OS_GUI,
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OS_TMUX,
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OS_MISC,
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OS_FUNC,
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};
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// Shortcut to make keymap more readable
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#define L_NAV MO(_NAV)
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#define L_SYM MO(_SYM)
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#define L_MOUSE TG(_MOUSE)
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#define K_PRINT (QK_LCTL | QK_LSFT | QK_LGUI | KC_4)
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enum unicode_names {
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SNEK,
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EURO,
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LT_S_A,
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LT_L_A,
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LT_S_C,
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LT_L_C,
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LT_S_E1,
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LT_L_E1,
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LT_S_E2,
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LT_L_E2,
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LT_S_I,
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LT_L_I,
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LT_S_S,
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LT_L_S,
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LT_S_U1,
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LT_L_U1,
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LT_S_U2,
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LT_L_U2,
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LT_S_Z,
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LT_L_Z,
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LT_OB,
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LT_CB,
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};
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const uint32_t PROGMEM unicode_map[] = {
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[SNEK] = 0x1F40D, // 🐍
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[EURO] = 0x20ac, // €
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[LT_S_A] = 0x105, // ą
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[LT_L_A] = 0x104, // Ą
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[LT_S_C] = 0x10d, // č
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[LT_L_C] = 0x10c, // Č
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[LT_S_E1] = 0x119, // ę
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[LT_L_E1] = 0x118, // Ę
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[LT_S_E2] = 0x117, // ė
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[LT_L_E2] = 0x116, // Ė
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[LT_S_I] = 0x12f, // į
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[LT_L_I] = 0x12e, // Į
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[LT_S_S] = 0x161, // š
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[LT_L_S] = 0x160, // Š'
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[LT_S_U1] = 0x173, // ų
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[LT_L_U1] = 0x172, // Ų
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[LT_S_U2] = 0x16b, // ū
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[LT_L_U2] = 0x16a, // Ū
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[LT_S_Z] = 0x17e, // ž
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[LT_L_Z] = 0x17d, // Ž
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[LT_OB] = 0x201e, // „
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[LT_CB] = 0x201c, // “
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};
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#define K_SNEK X(SNEK)
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#define K_EURO X(EURO)
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#define K_LT_A XP(LT_S_A, LT_L_A)
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#define K_LT_C XP(LT_S_C, LT_L_C)
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#define K_LT_E1 XP(LT_S_E1, LT_L_E1)
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#define K_LT_E2 XP(LT_S_E2, LT_L_E2)
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#define K_LT_I XP(LT_S_I, LT_L_I)
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#define K_LT_S XP(LT_S_S, LT_L_S)
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#define K_LT_U1 XP(LT_S_U1, LT_L_U1)
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#define K_LT_U2 XP(LT_S_U2, LT_L_U2)
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#define K_LT_Z XP(LT_S_Z, LT_L_Z)
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#define K_LT_OB X(LT_OB)
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#define K_LT_CB X(LT_CB)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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KC_Q ,KC_W ,KC_E ,KC_R ,KC_T, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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L_NAV , KC_SPC , KC_LSFT , L_SYM
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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[_SYM] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC , KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_LPRN ,KC_RPRN ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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KC_GRV ,KC_PLUS ,KC_LBRC ,KC_RBRC ,K_LT_OB , KC_MINS ,OS_ALT ,OS_CTRL ,OS_GUI ,KC_PIPE ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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K_SNEK ,KC_EQL ,KC_LCBR ,KC_RCBR ,K_LT_CB , KC_UNDS ,KC_QUOT ,KC_DQT ,K_EURO ,KC_BSLS ,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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_______ , _______ , _______ , _______
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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[_NAV] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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KC_TILDE,L_MOUSE ,OS_FUNC ,OS_MISC ,OS_TMUX , K_LT_A ,K_LT_C ,K_LT_E1 ,K_LT_E2 ,K_LT_I ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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KC_TAB ,OS_GUI ,OS_CTRL ,OS_ALT ,KC_ENT , KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,KC_END ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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KC_DELT ,KC_BSPC ,KC_ESC ,KC_PGDN ,KC_PGUP , KC_HOME ,K_LT_S ,K_LT_U1 ,K_LT_U2 ,K_LT_Z ,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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_______ , _______ , _______ , _______
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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[_NUMB] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 , XXXXXXX ,OS_ALT ,OS_CTRL ,OS_GUI ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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KC_DELT ,KC_BSPC ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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_______ , _______ , _______ , _______
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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[_TMUX] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,TM_URL ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , TM_LEFT ,TM_NEXT ,TM_PREV ,TM_RIGHT,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , TM_NEW ,TM_SLCT ,XXXXXXX ,XXXXXXX ,TM_SRCH ,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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[_MOUSE] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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XXXXXXX ,L_MOUSE ,KC_MS_U ,KC_BTN3 ,KC_WH_U , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D , XXXXXXX ,KC_LALT ,KC_LCTL ,KC_LGUI ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,KC_ESC ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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KC_BTN1 , KC_BTN2 , XXXXXXX , XXXXXXX
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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[_MISC] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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RESET ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BRID ,KC_BRIU ,XXXXXXX ,KC_PSCR ,K_PRINT ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,DEBUG ,XXXXXXX ,XXXXXXX , KC_MPRV ,KC_MPLY ,XXXXXXX ,KC_MNXT ,XXXXXXX ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_VOLD ,KC_VOLU ,XXXXXXX ,XXXXXXX ,UC_MOD ,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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[_FUNC] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┐
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,
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//├────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┤
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XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_F11 ,KC_F12 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
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//└────────┴────────┴────────┴────┬───┴────┬───┼────────┐ ┌────────┼───┬────┴───┬────┴────────┴────────┴────────┘
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XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX
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// └────────┘ └────────┘ └────────┘ └────────┘
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),
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};
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#define TMUX_PREFIX SS_DOWN(X_LCTL) "b" SS_UP(X_LCTL)
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bool is_oneshot_cancel_key(uint16_t keycode) {
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switch (keycode) {
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case L_SYM:
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case L_NAV:
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return true;
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default:
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return false;
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}
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}
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bool is_oneshot_layer_cancel_key(uint16_t keycode) {
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switch (keycode) {
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case L_SYM:
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case L_NAV:
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return true;
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default:
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return false;
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}
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}
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bool is_oneshot_ignored_key(uint16_t keycode) {
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switch (keycode) {
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case L_SYM:
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case L_NAV:
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case OS_CTRL:
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case OS_ALT:
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case OS_GUI:
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case OS_TMUX:
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case OS_MISC:
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case KC_LSFT:
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return true;
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default:
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return false;
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}
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}
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bool is_oneshot_mod_key(uint16_t keycode) {
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switch (keycode) {
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case OS_CTRL:
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case OS_ALT:
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case OS_GUI:
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return true;
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default:
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return false;
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}
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}
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oneshot_state os_ctrl_state = os_up_unqueued;
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oneshot_state os_alt_state = os_up_unqueued;
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oneshot_state os_cmd_state = os_up_unqueued;
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oneshot_state os_tmux_state = os_up_unqueued;
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oneshot_state os_misc_state = os_up_unqueued;
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oneshot_state os_func_state = os_up_unqueued;
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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update_oneshot(
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&os_ctrl_state, KC_LCTL, OS_CTRL,
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keycode, record
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);
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update_oneshot(
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&os_alt_state, KC_LALT, OS_ALT,
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keycode, record
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);
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update_oneshot(
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&os_cmd_state, KC_LGUI, OS_GUI,
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keycode, record
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);
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bool handled = true;
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handled = update_oneshot_layer(
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&os_tmux_state, _TMUX, OS_TMUX,
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keycode, record
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) & handled;
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handled = update_oneshot_layer(
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&os_misc_state, _MISC, OS_MISC,
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keycode, record
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) & handled;
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handled = update_oneshot_layer(
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&os_func_state, _FUNC, OS_FUNC,
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keycode, record
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) & handled;
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if (!handled) return false;
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switch (keycode) {
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case TM_LEFT:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX "<");
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return false;
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case TM_RIGHT:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX ">");
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return false;
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case TM_NEXT:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX "n");
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return false;
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case TM_PREV:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX "p");
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return false;
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case TM_NEW:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX "c");
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return false;
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case TM_SLCT:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX "[");
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return false;
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case TM_SRCH:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX "\t");
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return false;
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case TM_URL:
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if (!record->event.pressed) return true;
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SEND_STRING(TMUX_PREFIX SS_LCTL("u"));
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return false;
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}
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return true;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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return update_tri_layer_state(state, _SYM, _NAV, _NUMB);
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}
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