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29c82cfb33
* Add suspend wake functions for RGB Matrix * Add suspension RGB functions to Planck/rev6 and Preonic/rev3 * Add suspend wake to Mark 65 * Revert changes to planck and preonic * Remove changes to The Mark65 Co-authored-by: filterpaper <filterpaper@localhost>
54 lines
2.2 KiB
C
Executable File
54 lines
2.2 KiB
C
Executable File
/* Copyright 2020 tominabox1, Richard Goulter <richard.goulter@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "bm40hsrgb.h"
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#if defined(RGB_MATRIX_ENABLE)
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led_config_t g_led_config = {
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{
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// Key Matrix to LED Index
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11},
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{12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23},
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{24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35},
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{36, 37, 38, 39, 40, 41, NO_LED, 42, 43, 44, 45, 46}
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}, {
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// LED Index to Physical Position
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{ 0, 0}, { 20, 0}, { 40, 0}, {61, 0}, {81, 0}, {101, 0}, {122, 0}, {142, 0}, {162, 0}, {183, 0}, {203, 0}, {224, 0},
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{ 0, 21}, { 20, 21}, { 40, 21}, {61, 21}, {81, 21}, {101, 21}, {122, 21}, {142, 21}, {162, 21}, {183, 21}, {203, 21}, {224, 21},
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{ 0, 42}, { 20, 42}, { 40, 42}, {61, 42}, {81, 42}, {101, 42}, {122, 42}, {142, 42}, {162, 42}, {183, 42}, {203, 42}, {224, 42},
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{ 0, 64}, { 20, 64}, { 40, 64}, {61, 64}, {81, 64}, {111, 64}, {142, 64}, {162, 64}, {183, 64}, {203, 64}, {224, 64},
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{220, 32}, {176, 32}, {132, 32}, {88, 32}, {44, 32}, {0, 32}
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}, {
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// LED Index to Flag
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
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2, 2, 2, 2, 2, 2
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}
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};
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void suspend_power_down_kb(void) {
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rgb_matrix_set_suspend_state(true);
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suspend_power_down_user();
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}
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void suspend_wakeup_init_kb(void) {
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rgb_matrix_set_suspend_state(false);
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suspend_wakeup_init_user();
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}
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#endif
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