mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-24 20:32:58 +00:00
576 lines
19 KiB
C
576 lines
19 KiB
C
// Copyright 2022 Ulrich Spörlein (@uqs)
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// SPDX-License-Identifier: GPL-2.0-or-later
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// vi:et sw=4:
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#include "uqs.h"
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// LOG:
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// late Jan 2020, got Ohkeycaps Dactyl Manuform 5x6
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// https://play.typeracer.com shows about 75-80wpm (en) or ~400cpm (de) on my classic keeb.
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// Never did proper touch typing, basically didn't use ring finger much, mostly index/middle and pinky (only to hold down modifiers, really).
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// Feb 2020, switching to Colemak DH after 30 years of Qwerty, uh oh...
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// mid Feb, 20wpm/87% on monkeytype.com (no punct, numbers)
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// early March, 28wpm/90% on MT (plus punct./numbers from here on); 25wpm on typeracer
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// early April, 35wpm/92% on MT; 41wpm on typeracer
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// early May, 45wpm/96% on MT; 46wpm on typeracer; my qwerty is deteriorating, I need to look at the keys more and more o_O
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// early June, 49wpm/95% on MT (sigh ...); 50wpm on typeracer;
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// early July, 50wpm/96% on MT (...); 52wpm/96% on typeracer;
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// early August, 55wpm/96% on MT; 55wpm/98% on typeracer;
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// early September, 57wpm/97% on MT; 58wpm/97% on typeracer;
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// early October, 59wpm/96% on MT; 61wpm/97% on typeracer;
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// November, 56wpm/97% on MT; 62wpm/98% on typeracer;
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// December, 62wpm/96% on MT; 66wpm/98% on typeracer;
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// January, 61wpm/97% on MT; 65wpm/98% on typeracer;
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// February, 64wpm/97% on MT; 67wpm/98% on typeracer; my qwerty on the laptop is still fine, but I miss my shortcuts badly.
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//
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// So that's one year on Colemak. Was it worth the switch? Probably not, though
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// I also had to first learn proper technique, but that was actually swift, as
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// the keyboard nicely forces that on you. I really like home row mods though,
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// they are so comfy. Need to rethink my combos some more, still.
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#ifdef RGBLIGHT_LAYERS
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layer_state_t default_layer_state_set_user(layer_state_t state) {
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rgblight_set_layer_state(L_QWER, layer_state_cmp(state, L_QWER));
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rgblight_set_layer_state(L_WASD, layer_state_cmp(state, L_WASD));
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rgblight_set_layer_state(L_COLM, layer_state_cmp(state, L_COLM));
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return state;
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}
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#endif
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layer_state_t layer_state_set_user(layer_state_t state) {
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#if 0
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// defining layer L_FUNC when both keys are pressed
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state = update_tri_layer_state(state, L_EXTD, L_NUM, L_FUNC);
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#endif
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#ifdef RGBLIGHT_LAYERS
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rgblight_set_layer_state(L_EXTD, layer_state_cmp(state, L_EXTD));
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rgblight_set_layer_state(L_NUM, layer_state_cmp(state, L_NUM));
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rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, L_FUNC));
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rgblight_set_layer_state(L_MOUSE, layer_state_cmp(state, L_MOUSE));
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#else
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#endif
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return state;
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}
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#ifdef RGBLIGHT_LAYERS
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// NOTE: at most 2 elements, last one needs to be RGBLIGHT_END_SEGMENTS
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typedef rgblight_segment_t rgblight_layer_t[3];
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const rgblight_layer_t PROGMEM my_rgb_segments[] = {
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[L_QWER] = {{0, RGBLED_NUM, HSV_WHITE}, RGBLIGHT_END_SEGMENTS},
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[L_WASD] = {{0, RGBLED_NUM/2, HSV_RED}, {RGBLED_NUM/2, RGBLED_NUM/2, HSV_OFF}, RGBLIGHT_END_SEGMENTS},
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[L_COLM] = {{0, RGBLED_NUM, HSV_GREEN}, RGBLIGHT_END_SEGMENTS},
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[L_EXTD] = {{0, RGBLED_NUM, HSV_BLUE}, RGBLIGHT_END_SEGMENTS},
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[L_NUM] = {{0, RGBLED_NUM, HSV_ORANGE}, RGBLIGHT_END_SEGMENTS},
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[L_FUNC] = {{0, RGBLED_NUM, HSV_YELLOW}, RGBLIGHT_END_SEGMENTS},
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[L_MOUSE]= {{0, RGBLED_NUM, HSV_PURPLE}, RGBLIGHT_END_SEGMENTS},
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};
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// This array needs pointers, :/
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const rgblight_segment_t* const PROGMEM my_rgb_layers[] = {
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my_rgb_segments[L_QWER],
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my_rgb_segments[L_WASD],
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my_rgb_segments[L_COLM],
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my_rgb_segments[L_EXTD],
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my_rgb_segments[L_NUM],
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my_rgb_segments[L_FUNC],
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my_rgb_segments[L_MOUSE],
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};
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_Static_assert(ARRAY_SIZE(my_rgb_layers) ==
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ARRAY_SIZE(my_rgb_segments),
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"Number of rgb_segment definitions does not match up!");
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#endif
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#ifdef COMBO_ENABLE
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enum combo_events {
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C_AUML,
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C_OUML,
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C_UUML,
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C_SZ,
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C_CBR,
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C_PRN,
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C_BRC,
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};
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// Maybe use this?
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// #define COMBO_ONLY_FROM_LAYER L_COLM
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// The official way has way too much duplication and intermediate names for my taste...
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const uint16_t PROGMEM my_action_combos[][3] = {
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[C_AUML] = {KC_G_A, KC_W, COMBO_END},
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[C_OUML] = {KC_G_O, KC_Y, COMBO_END},
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[C_UUML] = {KC_C_N, KC_U, COMBO_END},
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[C_SZ] = {KC_S_S, KC_Z, COMBO_END},
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[C_CBR] = {KC_COLN, KC_LCBR, COMBO_END},
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[C_PRN] = {KC_LCBR, KC_LPRN, COMBO_END},
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[C_BRC] = {KC_LPRN, KC_LBRC, COMBO_END},
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};
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const uint16_t PROGMEM my_combos[][4] = {
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{KC_LPRN, KC_F, KC_P, COMBO_END},
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{KC_RPRN, KC_C, KC_D, COMBO_END},
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{KC_LCBR, KC_W, KC_F, COMBO_END},
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{KC_RCBR, KC_X, KC_C, COMBO_END},
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{KC_TAB, KC_G_A, KC_A_R, COMBO_END},
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{KC_BSLS, KC_B, KC_J, COMBO_END}, // remove this?
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{KC_BSLS, KC_F, KC_U, COMBO_END},
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{LSFT(KC_BSLS), KC_P, KC_L, COMBO_END},
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{KC_MINUS, KC_C_T, KC_C_N, COMBO_END},
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{LSFT(KC_MINUS), KC_D, KC_H, COMBO_END},
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{KC_GRV, KC_Q, KC_W, COMBO_END}, // remove this?
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{KC_GRV, KC_C, KC_COMM, COMBO_END},
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{LSFT(KC_GRV), KC_G, KC_M, COMBO_END},
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{KC_BTN3, KC_BTN1, KC_BTN2, COMBO_END},
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{KC_BTN1, KC_BTN2, KC_BTN3, COMBO_END},
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};
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#define MY_ACTION_COMBO(ck) \
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[ck] = { .keys = &(my_action_combos[ck][0]) }
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#define MY_COMBO(ck) \
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{ .keys = &(my_combos[ck][1]), .keycode = my_combos[ck][0] }
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// NOTE: while my_combos can live in PROGMEM, the key_combos data also
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// contains state that is tweaked at runtime, so we need to indirect. Ugh.
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#define COMBO_STATICALLY
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#ifdef COMBO_STATICALLY
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// TODO: fill this at runtime with a loop?
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combo_t key_combos[] = {
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MY_ACTION_COMBO(0),
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MY_ACTION_COMBO(1),
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MY_ACTION_COMBO(2),
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MY_ACTION_COMBO(3),
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MY_ACTION_COMBO(4),
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MY_ACTION_COMBO(5),
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MY_ACTION_COMBO(6),
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MY_COMBO(0),
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MY_COMBO(1),
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MY_COMBO(2),
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MY_COMBO(3),
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MY_COMBO(4),
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MY_COMBO(5),
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MY_COMBO(6),
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MY_COMBO(7),
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MY_COMBO(8),
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MY_COMBO(9),
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MY_COMBO(10),
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MY_COMBO(11),
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MY_COMBO(12),
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MY_COMBO(13),
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MY_COMBO(14),
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};
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_Static_assert(ARRAY_SIZE(key_combos) ==
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(ARRAY_SIZE(my_action_combos) + ARRAY_SIZE(my_combos)),
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"Number of combo definitions does not match up!");
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#else
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combo_t key_combos[ARRAY_SIZE(my_action_combos) + ARRAY_SIZE(my_combos)];
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#endif
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void process_combo_event(uint16_t combo_index, bool pressed) {
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switch (combo_index) {
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case C_AUML:
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if (pressed) {
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tap_code16(KC_RALT);
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tap_code16(LSFT(KC_QUOT));
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tap_code16(KC_A);
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}
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break;
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case C_OUML:
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if (pressed) {
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tap_code16(KC_RALT);
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tap_code16(LSFT(KC_QUOT));
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tap_code16(KC_O);
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}
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break;
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case C_UUML:
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if (pressed) {
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tap_code16(KC_RALT);
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tap_code16(LSFT(KC_QUOT));
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tap_code16(KC_U);
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}
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break;
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case C_SZ:
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if (pressed) {
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tap_code16(KC_RALT);
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tap_code16(KC_S);
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tap_code16(KC_S);
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}
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break;
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case C_CBR:
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if (pressed) {
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tap_code16(KC_LCBR);
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tap_code16(KC_RCBR);
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tap_code16(KC_LEFT);
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}
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break;
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case C_PRN:
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if (pressed) {
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tap_code16(KC_LPRN);
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tap_code16(KC_RPRN);
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tap_code16(KC_LEFT);
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}
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break;
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case C_BRC:
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if (pressed) {
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tap_code16(KC_LBRC);
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tap_code16(KC_RBRC);
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tap_code16(KC_LEFT);
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}
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break;
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}
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}
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#endif
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void keyboard_post_init_user(void) {
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#ifndef KEYBOARD_preonic_rev3
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default_layer_set(1ul << L_COLM);
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#endif
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#ifdef RGBLIGHT_LAYERS
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// Enable the LED layers
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rgblight_layers = my_rgb_layers;
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rgblight_set_layer_state(0, true);
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#endif
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#if defined(COMBO_ENABLE) && !defined(COMBO_STATICALLY)
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uint8_t i = 0;
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for (; i < ARRAY_SIZE(my_action_combos); i++) {
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key_combos[i].keys = &(my_action_combos[i][0]);
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}
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for (uint8_t j = 0; j < ARRAY_SIZE(my_combos); j++, i++) {
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key_combos[i].keycode = my_combos[j][0];
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key_combos[i].keys = &(my_combos[j][1]);
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}
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#endif
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}
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uint16_t key_timer;
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bool delkey_registered;
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bool num_layer_was_used;
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bool extd_layer_was_used;
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// These keep state about the long-press-means-umlaut keys.
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bool auml_pressed;
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bool ouml_pressed;
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bool uuml_pressed;
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void maybe_send_umlaut(uint16_t keycode, bool *is_pressed) {
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// Some other key did _not_ already re-arm this key, so now we need to do
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// that ourselves.
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if (*is_pressed) {
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*is_pressed = false;
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// If released within the timer, then just KC_A, KC_O, KC_U
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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tap_code16(keycode);
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} else {
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tap_code16(KC_RALT);
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tap_code16(LSFT(KC_QUOT));
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tap_code16(keycode);
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}
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// TODO: why not use key_timer here? is it dynamic or not?
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static uint16_t extd_layer_timer;
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if (layer_state_is(L_EXTD) && record->event.pressed) {
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extd_layer_was_used = true;
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}
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if (layer_state_is(L_NUM) && record->event.pressed) {
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num_layer_was_used = true;
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}
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// An umlaut key was pressed previously (but will only emit the key on
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// release), but we've pressed a different key now, so fire the regular key,
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// re-arm it and continue with whatever actual key was pressed just now.
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if (record->event.pressed) {
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if (auml_pressed) {
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tap_code16(KC_A);
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auml_pressed = false;
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}
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if (ouml_pressed) {
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tap_code16(KC_O);
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ouml_pressed = false;
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}
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if (uuml_pressed) {
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tap_code16(KC_U);
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uuml_pressed = false;
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}
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}
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switch (keycode) {
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// From https://github.com/qmk/qmk_firmware/issues/6053
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case LT_EXTD_ESC:
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if (record->event.pressed) {
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extd_layer_was_used = false;
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extd_layer_timer = timer_read();
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layer_on(L_EXTD);
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} else {
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layer_off(L_EXTD);
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unregister_mods(MOD_BIT(KC_LALT)); // undo what ALT_TAB might've set
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// NOTE: need to track whether we made use of the extd layer and
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// that all happened within the tapping term. Otherwise we'd emit
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// that layer key code _plus_ an extra Esc.
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if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !extd_layer_was_used) {
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tap_code(KC_ESC);
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}
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}
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return true;
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case LT_NUM_BSPC:
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if (record->event.pressed){
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num_layer_was_used = false;
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extd_layer_timer = timer_read();
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layer_on(L_NUM);
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} else {
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layer_off(L_NUM);
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// NOTE: Custom LT method so that any press of a key on that layer will prevent the backspace.
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if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !num_layer_was_used) {
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tap_code(KC_BSPC);
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}
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}
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return true;
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case LT_MOUSE_ALT_SHIFT_INS:
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if (record->event.pressed) {
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key_timer = timer_read();
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layer_on(L_MOUSE);
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} else {
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layer_off(L_MOUSE);
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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tap_code16(LALT(LSFT(KC_INS)));
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}
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}
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return true;
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case LT_FUNC_SHIFT_INS:
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if (record->event.pressed) {
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key_timer = timer_read();
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layer_on(L_FUNC);
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} else {
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layer_off(L_FUNC);
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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tap_code16(LSFT(KC_INS));
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}
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}
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return true;
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#if 1
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/* Looks like PERMISSIVE_HOLD on LT and OSM doesn't work properly. This
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* is probaby https://github.com/qmk/qmk_firmware/issues/8971
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*/
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case OSM_GUI:
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/* OSM(MOD_LGUI) is delaying the event, but I need immediate triggering
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* of the modifier to move windows around with the mouse. If only
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* tapped, however, have it be a win OSM */
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if (record->event.pressed) {
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key_timer = timer_read();
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register_mods(MOD_BIT(KC_LGUI));
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} else {
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unregister_mods(MOD_BIT(KC_LGUI));
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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add_oneshot_mods(MOD_BIT(KC_LGUI));
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} else {
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del_oneshot_mods(MOD_BIT(KC_LGUI));
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}
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}
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return true;
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// Why do I have to roll my own? It seems the original ones work on
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// keyrelease, at which time I might have let go of the layer tap
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// already, so I cannot roll them fast...
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case OSM_SFT:
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if (record->event.pressed) {
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key_timer = timer_read();
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register_mods(MOD_BIT(KC_LSFT));
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} else {
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unregister_mods(MOD_BIT(KC_LSFT));
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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add_oneshot_mods(MOD_BIT(KC_LSFT));
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} /*else {
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del_oneshot_mods(MOD_BIT(KC_LSFT));
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}*/
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}
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return true;
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case OSM_CTL:
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if (record->event.pressed) {
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key_timer = timer_read();
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register_mods(MOD_BIT(KC_LCTL));
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} else {
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unregister_mods(MOD_BIT(KC_LCTL));
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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add_oneshot_mods(MOD_BIT(KC_LCTL));
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} /*else {
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del_oneshot_mods(MOD_BIT(KC_LCTL));
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}*/
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}
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return true;
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case OSM_ALT:
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if (record->event.pressed) {
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key_timer = timer_read();
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register_mods(MOD_BIT(KC_LALT));
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} else {
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unregister_mods(MOD_BIT(KC_LALT));
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if (timer_elapsed(key_timer) < TAPPING_TERM) {
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add_oneshot_mods(MOD_BIT(KC_LALT));
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} /*else {
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del_oneshot_mods(MOD_BIT(KC_LALT));
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}*/
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}
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return true;
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#else
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#define OSM_ALT OSM(MOD_LALT)
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#define OSM_CTL OSM(MOD_LCTL)
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#define OSM_GUI OSM(MOD_LGUI)
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#define OSM_SFT OSM(MOD_LSFT)
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#endif
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// Obsoleted by using combos for umlauts now.
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case KC_A_AE:
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if (record->event.pressed) {
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key_timer = timer_read();
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auml_pressed = true;
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} else {
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maybe_send_umlaut(KC_A, ä_pressed);
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}
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break;
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case KC_O_OE:
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if (record->event.pressed) {
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key_timer = timer_read();
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ouml_pressed = true;
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} else {
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maybe_send_umlaut(KC_O, ö_pressed);
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}
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break;
|
|
case KC_U_UE:
|
|
if (record->event.pressed) {
|
|
key_timer = timer_read();
|
|
uuml_pressed = true;
|
|
} else {
|
|
maybe_send_umlaut(KC_U, ü_pressed);
|
|
}
|
|
break;
|
|
case MINS_UNDSCR:
|
|
if (record->event.pressed) {
|
|
key_timer = timer_read();
|
|
} else {
|
|
if (timer_elapsed(key_timer) < TAPPING_TERM) {
|
|
// Can't send KC_KP_MINUS, it doesn't compose to, say →
|
|
tap_code16(KC_MINUS);
|
|
} else {
|
|
tap_code16(KC_UNDERSCORE);
|
|
}
|
|
}
|
|
break;
|
|
case ALT_TAB:
|
|
if (record->event.pressed) {
|
|
register_mods(MOD_BIT(KC_LALT));
|
|
tap_code16(KC_TAB);
|
|
}
|
|
break;
|
|
case INS_HARD:
|
|
// Do Alt-Shift-Ins first to have xdotool copy from SELECTION to CLIPBOARD, then Shift-Ins to paste.
|
|
if (record->event.pressed) {
|
|
tap_code16(LSFT(LALT(KC_INS)));
|
|
} else {
|
|
tap_code16(LSFT(KC_INS));
|
|
}
|
|
break;
|
|
case SHIFT_INS:
|
|
if (record->event.pressed) {
|
|
// when keycode is pressed
|
|
key_timer = timer_read();
|
|
// Shift when held ...
|
|
register_mods(MOD_BIT(KC_RSFT));
|
|
} else {
|
|
// If released within the timer, then Shift+Ins
|
|
if (timer_elapsed(key_timer) < TAPPING_TERM) {
|
|
tap_code16(KC_INS);
|
|
}
|
|
unregister_mods(MOD_BIT(KC_RSFT));
|
|
}
|
|
break;
|
|
case ALT_SHIFT_INS:
|
|
if (record->event.pressed) {
|
|
key_timer = timer_read();
|
|
// Shift when held ...
|
|
register_mods(MOD_BIT(KC_LSFT));
|
|
} else {
|
|
// If released within the timer, then Shift+Alt+Ins
|
|
if (timer_elapsed(key_timer) < TAPPING_TERM) {
|
|
register_mods(MOD_BIT(KC_LALT));
|
|
tap_code16(KC_INS);
|
|
}
|
|
// Note: this makes xev(1) see KeyPress for Meta_L but KeyRelease for Alt_L
|
|
unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LALT));
|
|
}
|
|
break;
|
|
/*
|
|
* Obsoleted by making tmux understand Ctrl-(Shift)-Tab natively.
|
|
case TM_NEXT:
|
|
if (record->event.pressed) SEND_STRING(SS_LCTL("a") "n");
|
|
break;
|
|
case TM_PREV:
|
|
if (record->event.pressed) SEND_STRING(SS_LCTL("a") "p");
|
|
break;
|
|
*/
|
|
// TODO: use key overrides to turn, e.g. Win+Ctrl-Tab into VIM_NEXT.
|
|
// Not sure why Ctrl-Pgup works in vim, but not in vim-inside-tmux.
|
|
case VIM_NEXT:
|
|
if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_TAP(X_T));
|
|
break;
|
|
case VIM_PREV:
|
|
if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_LSFT("t"));
|
|
break;
|
|
case WIN_LEFT:
|
|
if (record->event.pressed) SEND_STRING(SS_LCTL("w") SS_TAP(X_H));
|
|
break;
|
|
case WIN_DN:
|
|
if (record->event.pressed) SEND_STRING(SS_LCTL("w") SS_TAP(X_J));
|
|
break;
|
|
case WIN_UP:
|
|
if (record->event.pressed) SEND_STRING(SS_LCTL("w") SS_TAP(X_K));
|
|
break;
|
|
case WIN_RGHT:
|
|
if (record->event.pressed) SEND_STRING(SS_LCTL("w") SS_TAP(X_L));
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifdef LEADER_ENABLE
|
|
void leader_end_user(void) {
|
|
#ifdef UCIS_ENABLE
|
|
if (leader_sequence_one_key(KC_U)) {
|
|
ucis_start();
|
|
}
|
|
#endif
|
|
if (leader_sequence_one_key(KC_H)) {
|
|
send_unicode_string("ᕕ( ᐛ )ᕗ"); // happy
|
|
}
|
|
if (leader_sequence_one_key(KC_D)) {
|
|
send_unicode_string("ಠ_ಠ"); // disapproval
|
|
}
|
|
if (leader_sequence_one_key(KC_L)) {
|
|
send_unicode_string("( ͡° ͜ʖ ͡°)"); // lenny
|
|
}
|
|
if (leader_sequence_one_key(KC_S)) {
|
|
send_unicode_string("¯\\_(ツ)_/¯"); // shrug
|
|
}
|
|
// tableflip (LEADER - TF)
|
|
if (leader_sequence_two_keys(KC_T, KC_F)) {
|
|
//set_unicode_input_mode(UNICODE_MODE_LINUX);
|
|
//send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
|
|
send_unicode_string("(╯°□°)╯︵ ┻━┻");
|
|
}
|
|
// untableflip
|
|
if (leader_sequence_three_keys(KC_U, KC_T, KC_F)) {
|
|
//set_unicode_input_mode(UNICODE_MODE_LINUX);
|
|
//send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B");
|
|
send_unicode_string("┬─┬ノ( º _ ºノ)");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef UCIS_ENABLE
|
|
// 3 codepoints at most, otherwise increase UCIS_MAX_CODE_POINTS
|
|
const ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE(
|
|
UCIS_SYM("poop", 0x1F4A9), // 💩
|
|
UCIS_SYM("rofl", 0x1F923), // 🤣
|
|
UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0) // ಠ_ಠ
|
|
);
|
|
#endif
|