mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-05 01:15:19 +00:00
131 lines
5.1 KiB
C
131 lines
5.1 KiB
C
/*
|
|
Copyright 2021 peepeetee
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "config_common.h"
|
|
|
|
/* key matrix size */
|
|
#define MATRIX_ROWS 6
|
|
#define MATRIX_COLS 17
|
|
|
|
/*
|
|
* Keyboard Matrix Assignments
|
|
*
|
|
* Change this to how you wired your keyboard
|
|
* COLS: AVR pins used for columns, left to right
|
|
* ROWS: AVR pins used for rows, top to bottom
|
|
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
|
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
|
*
|
|
*/
|
|
#define MATRIX_ROW_PINS { B3, B2, B1, B0, C6, C7 }
|
|
#define MATRIX_COL_PINS { F0, F1, F4, D7, D6, D4, D5, D3, D2, F5, F6, F7, D1, D0, B4, B5, B6 }
|
|
|
|
/* COL2ROW, ROW2COL */
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
|
|
|
|
|
|
#define LED_CAPS_LOCK_PIN E6
|
|
#define LED_PIN_ON_STATE 0
|
|
|
|
|
|
#define RGB_DI_PIN E2
|
|
// The number of LEDs connected
|
|
#define RGB_MATRIX_LED_COUNT 87
|
|
|
|
#ifdef RGB_DI_PIN
|
|
#define RGBLED_NUM 87
|
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
//#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
#define RGB_MATRIX_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off
|
|
//#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
|
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
|
|
// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
|
|
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
|
|
// #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
|
|
|
|
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
#define ENABLE_RGB_MATRIX_BREATHING
|
|
#define ENABLE_RGB_MATRIX_BAND_SAT
|
|
#define ENABLE_RGB_MATRIX_BAND_VAL
|
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
#define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
#define ENABLE_RGB_MATRIX_RAINDROPS
|
|
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
|
|
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
#define ENABLE_RGB_MATRIX_SPLASH
|
|
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
|
|
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
|
|
// does not work for some reason, might revisit
|
|
|
|
|
|
|
|
#endif
|
|
|
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
|
//#define MATRIX_HAS_GHOST
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
#define LOCKING_SUPPORT_ENABLE
|
|
/* Locking resynchronize hack */
|
|
#define LOCKING_RESYNC_ENABLE
|