qmk_firmware/quantum/audio/audio_arm.c

538 lines
13 KiB
C

/* Copyright 2016 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "audio.h"
#include "ch.h"
#include "hal.h"
#include <string.h>
#include "print.h"
#include "keymap.h"
#include "eeconfig.h"
// -----------------------------------------------------------------------------
int voices = 0;
int voice_place = 0;
float frequency = 0;
float frequency_alt = 0;
int volume = 0;
long position = 0;
float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
bool sliding = false;
float place = 0;
uint8_t * sample;
uint16_t sample_length = 0;
bool playing_notes = false;
bool playing_note = false;
float note_frequency = 0;
float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre = TIMBRE_DEFAULT;
uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
bool notes_repeat;
bool note_resting = false;
uint16_t current_note = 0;
uint8_t rest_counter = 0;
#ifdef VIBRATO_ENABLE
float vibrato_counter = 0;
float vibrato_strength = .5;
float vibrato_rate = 0.125;
#endif
float polyphony_rate = 0;
static bool audio_initialized = false;
audio_config_t audio_config;
uint16_t envelope_index = 0;
bool glissando = true;
#ifndef STARTUP_SONG
#define STARTUP_SONG SONG(STARTUP_SOUND)
#endif
float startup_song[][2] = STARTUP_SONG;
#define DAC_BUFFER_SIZE 256U
#ifndef DAC_SAMPLE_MAX
#define DAC_SAMPLE_MAX 4095U
#endif
#ifndef DAC_SAMPLE_RATE
#define DAC_SAMPLE_RATE 44100U
#endif
#ifndef DAC_VOICES_MAX
#define DAC_VOICES_MAX 5
#endif
#ifndef DAC_OFF_VALUE
#define DAC_OFF_VALUE DAC_SAMPLE_MAX / 2
#endif
GPTConfig gpt7cfg1 = {
.frequency = DAC_SAMPLE_RATE,
.callback = NULL,
.cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
.dier = 0U
};
static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
// 256 values, max 4095
0x800,0x832,0x864,0x896,0x8c8,0x8fa,0x92c,0x95e,
0x98f,0x9c0,0x9f1,0xa22,0xa52,0xa82,0xab1,0xae0,
0xb0f,0xb3d,0xb6b,0xb98,0xbc5,0xbf1,0xc1c,0xc47,
0xc71,0xc9a,0xcc3,0xceb,0xd12,0xd39,0xd5f,0xd83,
0xda7,0xdca,0xded,0xe0e,0xe2e,0xe4e,0xe6c,0xe8a,
0xea6,0xec1,0xedc,0xef5,0xf0d,0xf24,0xf3a,0xf4f,
0xf63,0xf76,0xf87,0xf98,0xfa7,0xfb5,0xfc2,0xfcd,
0xfd8,0xfe1,0xfe9,0xff0,0xff5,0xff9,0xffd,0xffe,
0xfff,0xffe,0xffd,0xff9,0xff5,0xff0,0xfe9,0xfe1,
0xfd8,0xfcd,0xfc2,0xfb5,0xfa7,0xf98,0xf87,0xf76,
0xf63,0xf4f,0xf3a,0xf24,0xf0d,0xef5,0xedc,0xec1,
0xea6,0xe8a,0xe6c,0xe4e,0xe2e,0xe0e,0xded,0xdca,
0xda7,0xd83,0xd5f,0xd39,0xd12,0xceb,0xcc3,0xc9a,
0xc71,0xc47,0xc1c,0xbf1,0xbc5,0xb98,0xb6b,0xb3d,
0xb0f,0xae0,0xab1,0xa82,0xa52,0xa22,0x9f1,0x9c0,
0x98f,0x95e,0x92c,0x8fa,0x8c8,0x896,0x864,0x832,
0x800,0x7cd,0x79b,0x769,0x737,0x705,0x6d3,0x6a1,
0x670,0x63f,0x60e,0x5dd,0x5ad,0x57d,0x54e,0x51f,
0x4f0,0x4c2,0x494,0x467,0x43a,0x40e,0x3e3,0x3b8,
0x38e,0x365,0x33c,0x314,0x2ed,0x2c6,0x2a0,0x27c,
0x258,0x235,0x212,0x1f1,0x1d1,0x1b1,0x193,0x175,
0x159,0x13e,0x123,0x10a,0xf2,0xdb,0xc5,0xb0,
0x9c,0x89,0x78,0x67,0x58,0x4a,0x3d,0x32,
0x27,0x1e,0x16,0xf,0xa,0x6,0x2,0x1,
0x0,0x1,0x2,0x6,0xa,0xf,0x16,0x1e,
0x27,0x32,0x3d,0x4a,0x58,0x67,0x78,0x89,
0x9c,0xb0,0xc5,0xdb,0xf2,0x10a,0x123,0x13e,
0x159,0x175,0x193,0x1b1,0x1d1,0x1f1,0x212,0x235,
0x258,0x27c,0x2a0,0x2c6,0x2ed,0x314,0x33c,0x365,
0x38e,0x3b8,0x3e3,0x40e,0x43a,0x467,0x494,0x4c2,
0x4f0,0x51f,0x54e,0x57d,0x5ad,0x5dd,0x60e,0x63f,
0x670,0x6a1,0x6d3,0x705,0x737,0x769,0x79b,0x7cd
};
static const dacsample_t dac_buffer_triangle[DAC_BUFFER_SIZE] = {
// 256 values, max 4095
0x20,0x40,0x60,0x80,0xa0,0xc0,0xe0,0x100,
0x120,0x140,0x160,0x180,0x1a0,0x1c0,0x1e0,0x200,
0x220,0x240,0x260,0x280,0x2a0,0x2c0,0x2e0,0x300,
0x320,0x340,0x360,0x380,0x3a0,0x3c0,0x3e0,0x400,
0x420,0x440,0x460,0x480,0x4a0,0x4c0,0x4e0,0x500,
0x520,0x540,0x560,0x580,0x5a0,0x5c0,0x5e0,0x600,
0x620,0x640,0x660,0x680,0x6a0,0x6c0,0x6e0,0x700,
0x720,0x740,0x760,0x780,0x7a0,0x7c0,0x7e0,0x800,
0x81f,0x83f,0x85f,0x87f,0x89f,0x8bf,0x8df,0x8ff,
0x91f,0x93f,0x95f,0x97f,0x99f,0x9bf,0x9df,0x9ff,
0xa1f,0xa3f,0xa5f,0xa7f,0xa9f,0xabf,0xadf,0xaff,
0xb1f,0xb3f,0xb5f,0xb7f,0xb9f,0xbbf,0xbdf,0xbff,
0xc1f,0xc3f,0xc5f,0xc7f,0xc9f,0xcbf,0xcdf,0xcff,
0xd1f,0xd3f,0xd5f,0xd7f,0xd9f,0xdbf,0xddf,0xdff,
0xe1f,0xe3f,0xe5f,0xe7f,0xe9f,0xebf,0xedf,0xeff,
0xf1f,0xf3f,0xf5f,0xf7f,0xf9f,0xfbf,0xfdf,0xfff,
0xfdf,0xfbf,0xf9f,0xf7f,0xf5f,0xf3f,0xf1f,0xeff,
0xedf,0xebf,0xe9f,0xe7f,0xe5f,0xe3f,0xe1f,0xdff,
0xddf,0xdbf,0xd9f,0xd7f,0xd5f,0xd3f,0xd1f,0xcff,
0xcdf,0xcbf,0xc9f,0xc7f,0xc5f,0xc3f,0xc1f,0xbff,
0xbdf,0xbbf,0xb9f,0xb7f,0xb5f,0xb3f,0xb1f,0xaff,
0xadf,0xabf,0xa9f,0xa7f,0xa5f,0xa3f,0xa1f,0x9ff,
0x9df,0x9bf,0x99f,0x97f,0x95f,0x93f,0x91f,0x8ff,
0x8df,0x8bf,0x89f,0x87f,0x85f,0x83f,0x81f,0x800,
0x7e0,0x7c0,0x7a0,0x780,0x760,0x740,0x720,0x700,
0x6e0,0x6c0,0x6a0,0x680,0x660,0x640,0x620,0x600,
0x5e0,0x5c0,0x5a0,0x580,0x560,0x540,0x520,0x500,
0x4e0,0x4c0,0x4a0,0x480,0x460,0x440,0x420,0x400,
0x3e0,0x3c0,0x3a0,0x380,0x360,0x340,0x320,0x300,
0x2e0,0x2c0,0x2a0,0x280,0x260,0x240,0x220,0x200,
0x1e0,0x1c0,0x1a0,0x180,0x160,0x140,0x120,0x100,
0xe0,0xc0,0xa0,0x80,0x60,0x40,0x20,0x0
};
// static const dacsample_t dac_buffer_square[DAC_BUFFER_SIZE] = {
// // First half is max, second half is 0
// [0 ... DAC_BUFFER_SIZE/2-1] = DAC_SAMPLE_MAX,
// [DAC_BUFFER_SIZE/2 ... DAC_BUFFER_SIZE -1] = 0,
// };
dacsample_t dac_buffer_lr[DAC_BUFFER_SIZE] = { DAC_OFF_VALUE };
float dac_if[8] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0};
/*
* DAC streaming callback.
*/
static void end_cb1(DACDriver * dacp, dacsample_t * samples, size_t rows) {
(void)dacp;
(void)dac_buffer;
uint8_t working_voices = voices;
if (working_voices > DAC_VOICES_MAX)
working_voices = DAC_VOICES_MAX;
for (uint8_t s = 0; s < rows; s++) {
if (working_voices > 0) {
uint16_t sample_sum = 0;
for (uint8_t i = 0; i < working_voices; i++) {
dac_if[i] = dac_if[i] + ((frequencies[i]*(float)DAC_BUFFER_SIZE)/(float)DAC_SAMPLE_RATE*1.5);
// Needed because % doesn't work with floats
// 0.5 less than the size because we use round() later
while(dac_if[i] >= (DAC_BUFFER_SIZE - 0.5))
dac_if[i] = dac_if[i] - DAC_BUFFER_SIZE;
// Wavetable generation/lookup
// sine
// sample_sum += dac_buffer[(uint16_t)round(dac_if[i])] / working_voices;
// triangle wave (5 voices)
sample_sum += dac_buffer_triangle[(uint16_t)round(dac_if[i])] / working_voices;
// rising triangle (4 voices)
// sample_sum += (uint16_t)round((dac_if[i] * DAC_SAMPLE_MAX) / DAC_BUFFER_SIZE / working_voices );
// square (max 5 voices)
// sample_sum += ((dac_if[i] > (DAC_BUFFER_SIZE / 2)) ? DAC_SAMPLE_MAX / working_voices: 0);
}
samples[s] = sample_sum;
} else {
samples[s] = DAC_OFF_VALUE;
}
}
}
/*
* DAC error callback.
*/
static void error_cb1(DACDriver *dacp, dacerror_t err) {
(void)dacp;
(void)err;
chSysHalt("DAC failure");
}
static const DACConfig dac1cfg1 = {
.init = DAC_SAMPLE_MAX,
.datamode = DAC_DHRM_12BIT_RIGHT
};
static const DACConversionGroup dacgrpcfg1 = {
.num_channels = 1U,
.end_cb = end_cb1,
.error_cb = error_cb1,
.trigger = DAC_TRG(0)
};
void audio_init() {
if (audio_initialized) {
return;
}
// Check EEPROM
#if defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
audio_config.raw = eeconfig_read_audio();
#else // ARM EEPROM
audio_config.enable = true;
#ifdef AUDIO_CLICKY_ON
audio_config.clicky_enable = true;
#endif
#endif // ARM EEPROM
palSetPadMode(GPIOA, 5, PAL_MODE_INPUT_ANALOG );
// palSetPadMode(GPIOA, 4, PAL_MODE_INPUT_ANALOG );
palSetPadMode(GPIOA, 4, PAL_MODE_OUTPUT_PUSHPULL );
palSetPad(GPIOA, 4);
// dacStart(&DACD1, &dac1cfg1);
// dacStartConversion(&DACD1, &dacgrpcfg1, dac_buffer_lr, 1);
dacStart(&DACD2, &dac1cfg1);
dacStartConversion(&DACD2, &dacgrpcfg1, dac_buffer_lr, DAC_BUFFER_SIZE);
gptStart(&GPTD6, &gpt7cfg1);
gptStartContinuous(&GPTD6, 2U);
// gptStart(&GPTD7, &gpt7cfg1);
// gptStartContinuous(&GPTD7, 2U);
audio_initialized = true;
if (audio_config.enable) {
PLAY_SONG(startup_song);
} else {
stop_all_notes();
}
}
void stop_all_notes() {
dprintf("audio stop all notes");
if (!audio_initialized) {
audio_init();
}
voices = 0;
gptStopTimer(&GPTD8);
playing_notes = false;
playing_note = false;
frequency = 0;
frequency_alt = 0;
volume = 0;
for (uint8_t i = 0; i < 8; i++)
{
frequencies[i] = 0;
volumes[i] = 0;
}
}
void stop_note(float freq) {
dprintf("audio stop note freq=%d", (int)freq);
if (playing_note) {
if (!audio_initialized) {
audio_init();
}
for (int i = 7; i >= 0; i--) {
if (frequencies[i] == freq) {
frequencies[i] = 0;
volumes[i] = 0;
for (int j = i; (j < 7); j++) {
frequencies[j] = frequencies[j+1];
frequencies[j+1] = 0;
volumes[j] = volumes[j+1];
volumes[j+1] = 0;
}
break;
}
}
voices--;
if (voices < 0) {
voices = 0;
}
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 0) {
frequency = 0;
frequency_alt = 0;
volume = 0;
playing_note = false;
}
}
}
#ifdef VIBRATO_ENABLE
float mod(float a, int b) {
float r = fmod(a, b);
return r < 0 ? r + b : r;
}
float vibrato(float average_freq) {
#ifdef VIBRATO_STRENGTH_ENABLE
float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
#else
float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
#endif
vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
return vibrated_freq;
}
#endif
void play_note(float freq, int vol) {
dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable && voices < 8) {
// Cancel notes if notes are playing
if (playing_notes) {
stop_all_notes();
}
playing_note = true;
if (freq > 0) {
envelope_index = 0;
frequencies[voices] = freq;
volumes[voices] = vol;
voices++;
}
}
}
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) {
if (!audio_initialized) {
audio_init();
}
if (audio_config.enable) {
// Cancel note if a note is playing
if (playing_note) {
stop_all_notes();
}
playing_notes = true;
notes_pointer = np;
notes_count = n_count;
notes_repeat = n_repeat;
place = 0;
current_note = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
note_position = 0;
}
}
bool is_playing_notes(void) {
return playing_notes;
}
bool is_audio_on(void) {
return (audio_config.enable != 0);
}
void audio_toggle(void) {
audio_config.enable ^= 1;
eeconfig_update_audio(audio_config.raw);
if (audio_config.enable) {
audio_on_user();
}
}
void audio_on(void) {
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
audio_on_user();
}
void audio_off(void) {
stop_all_notes();
audio_config.enable = 0;
eeconfig_update_audio(audio_config.raw);
}
#ifdef VIBRATO_ENABLE
// Vibrato rate functions
void set_vibrato_rate(float rate) {
vibrato_rate = rate;
}
void increase_vibrato_rate(float change) {
vibrato_rate *= change;
}
void decrease_vibrato_rate(float change) {
vibrato_rate /= change;
}
#ifdef VIBRATO_STRENGTH_ENABLE
void set_vibrato_strength(float strength) {
vibrato_strength = strength;
}
void increase_vibrato_strength(float change) {
vibrato_strength *= change;
}
void decrease_vibrato_strength(float change) {
vibrato_strength /= change;
}
#endif /* VIBRATO_STRENGTH_ENABLE */
#endif /* VIBRATO_ENABLE */
// Polyphony functions
void set_polyphony_rate(float rate) {
polyphony_rate = rate;
}
void enable_polyphony() {
polyphony_rate = 5;
}
void disable_polyphony() {
polyphony_rate = 0;
}
void increase_polyphony_rate(float change) {
polyphony_rate *= change;
}
void decrease_polyphony_rate(float change) {
polyphony_rate /= change;
}
// Timbre function
void set_timbre(float timbre) {
note_timbre = timbre;
}
// Tempo functions
void set_tempo(uint8_t tempo) {
note_tempo = tempo;
}
void decrease_tempo(uint8_t tempo_change) {
note_tempo += tempo_change;
}
void increase_tempo(uint8_t tempo_change) {
if (note_tempo - tempo_change < 10) {
note_tempo = 10;
} else {
note_tempo -= tempo_change;
}
}