mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-22 19:39:27 +00:00
a12d58c6c9
Co-authored-by: Ryan <fauxpark@gmail.com>
69 lines
2.1 KiB
C
69 lines
2.1 KiB
C
/* Copyright 2020 Neil Brian Ramirez
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* Copyright 2021 drashna jael're (@drashna)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "encoder_actions.h"
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#if defined(ENCODER_ENABLE)
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# ifdef ENCODERS
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static uint8_t encoder_state[ENCODERS] = {0};
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static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY;
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static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY;
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# endif
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void encoder_action_unregister(void) {
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# ifdef ENCODERS
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for (int index = 0; index < ENCODERS; ++index) {
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if (encoder_state[index]) {
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keyevent_t encoder_event = (keyevent_t) {
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.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
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.pressed = false,
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.time = (timer_read() | 1)
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};
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encoder_state[index] = 0;
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action_exec(encoder_event);
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}
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}
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# endif
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}
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void encoder_action_register(uint8_t index, bool clockwise) {
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# ifdef ENCODERS
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keyevent_t encoder_event = (keyevent_t) {
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.key = clockwise ? encoder_cw[index] : encoder_ccw[index],
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.pressed = true,
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.time = (timer_read() | 1)
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};
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encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
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action_exec(encoder_event);
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# endif
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}
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void matrix_scan_kb(void) {
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encoder_action_unregister();
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matrix_scan_user();
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}
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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encoder_action_register(index, clockwise);
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// don't return user actions, because they are in the keymap
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// encoder_update_user(index, clockwise);
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return true;
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};
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#endif
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