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41c50bb653
* Change keyboard level include guards to `pragma once` And clean up a lot of layout macros * Oops * Remove dangling endif
50 lines
1.4 KiB
C
50 lines
1.4 KiB
C
#pragma once
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// rgb_sequence[RGBLED_NUM]
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//
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// Array used for sequential lighting effects.
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//
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// Example LFK78 RevC+ RGB Map:
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// 27 29 10 9 8 7 6
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// 26 5
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// 25 4
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// 24 3
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// 23 22 21 20 14 15 11 1 2
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//
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// const uint8_t rgb_sequence[] = {
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// 27, 29, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1,
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// 11, 15, 14, 20, 21, 22, 23, 24, 25, 26
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// };
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extern const uint8_t rgb_sequence[RGBLED_NUM];
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// switch_matrices[]
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//
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// The ISSI matrices for switch backlighting
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//
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// Example LFK78 RevC+ - ISSI Device 0, banks 0 and 1:
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// switch_matrices[] = {0, 1};
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extern const uint8_t switch_matrices[];
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// rgb_matrices[]
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// The ISSI matrices for RGB Underglow
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//
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// Example LFK78 RevC+ - ISSI Device 3, banks 0 and 1:
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// rgb_matrices[] = {6, 7};
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extern const uint8_t rgb_matrices[];
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// switch_leds[MATRIX_ROWS][MATRIX_COLS]
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// Maps switch LEDs from Row/Col to ISSI matrix.
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// Value breakdown:
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// Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
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// | | ISSI Col | ISSI Row |
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// | |
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// Device
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extern const uint8_t switch_leds[MATRIX_ROWS][MATRIX_COLS];
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void led_test(void);
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void force_issi_refresh(void);
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void set_backlight(uint8_t level);
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void set_underglow(uint8_t red, uint8_t green, uint8_t blue);
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void set_rgb(uint8_t rgb_led, uint8_t red, uint8_t green, uint8_t blue);
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void set_backlight_by_keymap(uint8_t col, uint8_t row);
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