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32fd5e4f61
* DRambo Planck keymap in Colemak * DRambo Planck keymap in Colemak * Satan GH60 keymap for Bri QWERTY layout with Navigation layer toggled with "Caps Lock" key. * xd75 keymap in Colemak for Mac and Win * DRambo Planck keymap in Colemak * Satan GH60 keymap for Bri QWERTY layout with Navigation layer toggled with "Caps Lock" key. * xd75 keymap in Colemak for Mac and Win * Added Iris Colemak layout for Mac, Windows, and Gaming. * changed comment text * DRambo Planck keymap in Colemak * Satan GH60 keymap for Bri QWERTY layout with Navigation layer toggled with "Caps Lock" key. * xd75 keymap in Colemak for Mac and Win * Added Iris Colemak layout for Mac, Windows, and Gaming. * changed comment text * Added Iris keymap from DavidRambo * Added planck keymap from DavidRambo * Added xd75 keymap from DavidRambo * Added readme
151 lines
9.5 KiB
C
151 lines
9.5 KiB
C
#include "xd75.h"
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//aliases for clarity in layering
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#define _______ KC_TRNS
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#define A_BSPC LALT(KC_BSPC) // delete whole word in Mac
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#define C_BSPS LCTL(KC_BSPC) // delete whole word in PC
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#define A_LEFT LALT(KC_LEFT)
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#define A_RGHT LALT(KC_RGHT)
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#define C_RGHT LCTL(KC_RGHT)
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#define C_LEFT LCTL(KC_LEFT)
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#define SftEnt SFT_T(KC_ENT)
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#define GBSPC LGUI_T(KC_BSPC)
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#define CBSPC LCTL_T(KC_BSPC)
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//internet browser tab shortcuts and window swapping for Mac and Win
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#define GSL LGUI(S(KC_LEFT)) // back one tab in Safari
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#define GSR LGUI(S(KC_RGHT)) // forward one tab in Safari
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#define CTLPGDN LCTL(KC_PGDN) // back one tab on Windows
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#define CTLPGUP LCTL(KC_PGUP) // forward one tab on Windows
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#define G_TAB LGUI(KC_TAB) // MAC: switch applications
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#define G_GRV LGUI(KC_GRV) // MAC: switch between windows within an application
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#define A_TAB LALT(KC_TAB)
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#define C_TAB LCTL(KC_TAB)
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//
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#define NAV LT(3, KC_TAB)
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#define NAVPC LT(4, KC_TAB)
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// Layer shorthand
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#define _COLEMAK 0
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#define _PC 1
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#define _SYMBOL 2 //Function keys, numbers, symbols, Backlighting
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#define _NAV 3 //Navigation Layer on Mac
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#define _NAVPC 4 //Navigation Layer on Win
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//tapdance declarations
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enum {
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SFT_LCK
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};
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//alias for tapdance
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#define SftLck TD(SFT_LCK)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* COLEMAK
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | `~ | 1 | 2 | 3 | 4 | 5 | - | SWITCH | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
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* | ESC/`~ | Q | W | F | P | G | [ | \ | ] | J | L | U | Y | ; | BACKSP |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
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* | NAVTAB | A | S | D | F | G | PgUp |PlayPaus| ENTER | H | N | E | I | O | ' |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
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* |SFT/CAPS| Z | X | C | V | B | PgDn | UP | ENTER | K | M | , | . | / | SftEnt |
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* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
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* | DEL | LGUI | LCTRL | LALT | LGUI | BKSPC | LEFT | DOWN | RIGHT | SPACE | SYMBOL | RGUI | RALT | RCTRL | BL |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = { /* COLEMAK */
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{ KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, TG(1) , KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC },
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{ KC_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_BSLS, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC },
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{ NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_PGUP, KC_ESC , KC_ENT , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
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{ SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_UP , KC_ENT , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt },
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{ KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, GBSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(2) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP },
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},
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// Windows Layer: essentially swaps Control and GUI
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[_PC] = { /* WINDOWS */
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{ _______, _______, _______, _______, _______, _______, _______, TG(0) , _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ NAVPC , _______, _______, _______, _______, _______, _______, KC_MPLY, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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{ _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, CBSPC , _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______ },
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},
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/* SYMBOL
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | F12 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | [{ | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | }] |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | = |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | -_ | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_SYMBOL] = { /* SYMBOL */
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{ _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , _______, _______, _______, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______},
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{ KC_LBRC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_RBRC},
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{ _______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL },
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{ _______, BL_OFF , BL_ON , BL_DEC , BL_INC , KC_F11 , _______, _______, _______, KC_F12 , KC_MINS, _______, _______, _______, _______},
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{ _______, _______, _______, _______, _______, A_BSPC , _______, _______, _______, _______, _______, _______, _______, _______, _______},
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},
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[_NAV] = { /* NAVIGATION for Mac */
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , A_LEFT, KC_UP, A_RGHT , KC_DEL , _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, GSL , KC_LEFT, KC_DOWN, KC_RGHT, GSR , _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, G_TAB , KC_HOME, _______, KC_END , G_GRV , _______},
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{ RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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},
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[_NAVPC] = { /* NAVIGATION FOR WINDOWS: replaces Alt with Control, GUI with Alt, and browser tab shortcuts*/
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , C_LEFT, KC_UP, C_RGHT , KC_DEL , _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGDN, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGUP, _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB , KC_HOME, _______, KC_END , _______, _______},
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{ RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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}
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};
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// Shift vs capslock function. From bbaserdem's Planck keymap.
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void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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register_code (KC_LSFT);
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} else if (state->count == 2) {
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unregister_code (KC_LSFT);
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register_code (KC_CAPS);
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}
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}
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void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
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if (state->count == 1) {
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unregister_code (KC_LSFT);
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} else {
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unregister_code (KC_CAPS);
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}
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for Shift, twice for Caps Lock
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[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
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};
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/* Template for future layers
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[_LAYER_NAME] = {
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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}
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};
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*/
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