mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-23 18:09:53 +00:00
8bd73d4455
The animation itself turns the screen on, preventing the normal timeout from ever triggering.
291 lines
11 KiB
C
291 lines
11 KiB
C
/* Copyright 2021 Flare576 <flare576@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "enums.h"
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#include "logos.h"
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int current_wpm = -1; // Enable screen-on at startup
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bool isJumping = false;
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bool showedJump = true;
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#ifdef OLED_DRIVER_ENABLE
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#ifdef MAIN_BOARD
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static void render_logos(void){}
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void luna_jump(bool newJump){
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isJumping = newJump;
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if (newJump) {
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showedJump = false;
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}
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}
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// START Luna vars
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#define MIN_WALK_SPEED 10
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#define MIN_RUN_SPEED 40
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#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
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#define ANIM_SIZE 96 // number of bytes in array, minimize for adequate firmware size, max is 1024
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uint32_t anim_timer = 0;
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uint8_t current_frame = 0;
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bool isSneaking = false;
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static void render_luna(int LUNA_X, int LUNA_Y) {
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static const char PROGMEM sit[2][ANIM_SIZE] = {
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// 'sit1', 32x22px
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
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0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
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0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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// 'sit2', 32x22px
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
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0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
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0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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}
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};
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static const char PROGMEM walk[2][ANIM_SIZE] = {
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// 'walk1', 32x22px
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
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0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
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0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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// 'walk2', 32x22px
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
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0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
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0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
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0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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};
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static const char PROGMEM run[2][ANIM_SIZE] = {
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// 'run1', 32x22px
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{
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
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0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
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0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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// 'run2', 32x22px
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{
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0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
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0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
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0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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};
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static const char PROGMEM sneak[2][ANIM_SIZE] = {
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// 'sneak1', 32x22px
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
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0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
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0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
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},
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// 'sneak2', 32x22px
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
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0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
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0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
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}
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};
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// animation state
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void animation_phase(void) {
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if (isJumping || !showedJump) {
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// clear
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oled_set_cursor(LUNA_X,LUNA_Y +2);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X,LUNA_Y -1);
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showedJump = true;
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} else {
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// clear
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oled_set_cursor(LUNA_X,LUNA_Y -1);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X,LUNA_Y);
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}
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current_frame = (current_frame + 1) % 2;
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if(isSneaking) {
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oled_write_raw_P(sneak[current_frame], ANIM_SIZE);
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} else if(current_wpm <= MIN_WALK_SPEED) {
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oled_write_raw_P(sit[current_frame], ANIM_SIZE);
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} else if(current_wpm <= MIN_RUN_SPEED) {
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oled_write_raw_P(walk[current_frame], ANIM_SIZE);
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} else {
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oled_write_raw_P(run[current_frame], ANIM_SIZE);
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}
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}
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// animation timer
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if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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anim_timer = timer_read32();
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animation_phase();
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}
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}
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// END Luna vars
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static void main_board(void) {
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int layer = get_highest_layer(layer_state);
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isSneaking = false;
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// Print current mode
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oled_write_ln_P(PSTR("Flare"), false);
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oled_write_ln_P(PSTR("Sofle"), false);
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if (layer == _FF14) {
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oled_write_raw_P(ffxiv, 16*8);
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} else if (keymap_config.swap_lalt_lgui) {
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oled_write_raw_P(windows, 16*8);
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} else {
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oled_write_raw_P(apple, 16*8);
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}
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oled_set_cursor(0, 9);
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switch (layer) {
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case _BASE:
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oled_write_ln_P(PSTR("ALL"), false);
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oled_write_P(PSTR(" YOUR"), false);
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oled_write_ln_P(PSTR("BASE"), false);
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break;
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case _MOUS:
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isSneaking = true;
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oled_write_ln_P(PSTR("Mouse"), false);
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break;
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case _SYMS:
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oled_write_ln_P(PSTR("@$*&#"), false);
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break;
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case _FF14:
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oled_write_ln_P(PSTR("FFXIV"), false);
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break;
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case _ESDF:
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oled_write_ln_P(PSTR("ESDF "), false);
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break;
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default:
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oled_write_ln_P(PSTR("Undef"), false);
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}
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if (layer != _BASE) {
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oled_write_P(PSTR("\n"), false);
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}
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// Don't re-write if not in use
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if (current_wpm > 0) {
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render_luna(0,13);
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}
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}
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// End "MAIN_BOARD"
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#else
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static void main_board(void){}
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static void luna_jump(bool newJump){}
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#define MARQUEE_FRAME_DURATION 200 // how long each frame lasts in ms
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#define LOGO_BYTES 128
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#define LOGO_COUNT 7
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static const char *const secondary_logos[] = { js, apple, docker, python, qmk, brew, windows };
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#define MARQUEE_FRAMES (LOGO_COUNT * 4)
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#define MARQUEE_SIZE ( LOGO_COUNT * LOGO_BYTES)
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#define MARQUEE_SCROLL_UP true
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uint32_t marquee_timer = 0;
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uint32_t marquee_frame = 0;
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static void render_logos(void) {
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void marquee_phase(void) {
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marquee_frame = (marquee_frame + 1) % MARQUEE_FRAMES;
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int marquee_start = MARQUEE_SIZE - (marquee_frame * 32);
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static char output[MARQUEE_SIZE];
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for (int i = 0; i < LOGO_COUNT; i++) {
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for (int j = 0; j < LOGO_BYTES; j++) {
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int pos = ( i * LOGO_BYTES + j + marquee_start ) % MARQUEE_SIZE;
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output[pos] = pgm_read_byte_near(secondary_logos[i] + j);
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}
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}
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oled_write_raw(output, MARQUEE_SIZE);
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}
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// animation timer
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if(timer_elapsed32(marquee_timer) > MARQUEE_FRAME_DURATION) {
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marquee_timer = timer_read32();
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marquee_phase();
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}
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}
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// End "MAIN_BOARD" false
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#endif
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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return OLED_ROTATION_270;
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}
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void oled_task_user(void) {
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// Prevent blank screen on startup
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if (current_wpm == -1) {
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set_current_wpm(10);
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}
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current_wpm = get_current_wpm();
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if (is_keyboard_master()) {
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// can't gate main_board on wpm; won't get mode changes that don't trigger wpm
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main_board();
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} else if (current_wpm > 0) {
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render_logos();
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}
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}
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// End "OLED_DRIVER_ENABLE"
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#else
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static void luna_jump(bool newJump){}
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// End "OLED_DRIVER_ENABLE" false
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#endif
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