mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-24 04:12:56 +00:00
ade22f8e2c
* initial files for rev 6 with encoder * music map init, dip scan added * adds ws2812 driver for arm * flesh out dip and encoder support * adds default encoder res * adds default encoder res * start muse implementation * muse working with encoder as control * flip direction * try mouse wheel again * dont break other revs * dont break other revs * conditional autio * pwm ws driver (not working) * update build includes for chibios * update ws2812 driver/config * last commit for glasser code * working example * remove rgb for now * finish up rev6 * working encoder keycodes * add warnings to planck keymaps about the LAYOUT
260 lines
11 KiB
C
260 lines
11 KiB
C
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
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#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _DVORAK 1
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#define _LOCKED 2
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#define _NUMBER 3
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#define _ACTION 4
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#define _FUNCTN 5
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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DVORAK,
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NUMBER,
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ACTION
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};
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// Key code names
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#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
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#define LOCK FUNC(1)
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#define KC_PSTE KC_PASTE
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#ifdef TAP_DANCE_ENABLE
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#define SFT_CAP TD(0) // Left shift, double tap for caps
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#endif
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#ifndef TAP_DANCE_ENABLE
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#define SFT_CAP KC_LSFT // Regular left shift
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#endif
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// Tap Dance Definitions
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#ifdef TAP_DANCE_ENABLE
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qk_tap_dance_action_t tap_dance_actions[] = {
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[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
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};
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#endif
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// Function definitions
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
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[1] = ACTION_LAYER_TOGGLE(_LOCKED)
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};
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// Layout definitions
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | BKSP |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |*Shift| Z | X | C | V | B | N | M | , | . | Up |SftEnt|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Ctrl | Alt | Cmd | Vol- | ACTN | Space | NUMS | Vol+ | Left | Down | Left |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
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{KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
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},
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/* DVORAK
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* ,-----------------------------------------------------------------------------------.
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* | | ' | , | . | P | Y | F | G | C | R | L | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | A | O | E | U | I | D | H | T | N | S | Z |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | ; | Q | J | K | X | B | M | W | V | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DVORAK] = {
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{_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
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{_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
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{_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* LOCK
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| | | | | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | NULL | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOCKED] = {
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* NUMBERS
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* ,-----------------------------------------------------------------------------------.
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* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | ~ | NULL | NULL | NULL | | | _ | + | { | } | ? | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | ` | NULL | NULL | NULL | \ | - | = | [ | ] | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | NULL | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NUMBER] = {
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{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
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{_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
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{_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
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{_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
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},
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/* ACTIONS
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* ,-----------------------------------------------------------------------------------.
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* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL | NULL |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | CAPS | Undo | Cut | Copy | Paste| NULL | NULL | NULL | NULL | NULL | PgUp | Enter|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | Mute | | NULL | | NULL | Home | PgDn | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ACTION] = {
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{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
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{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
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{KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
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{_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
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},
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/* FUNCTIONS
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* ,-----------------------------------------------------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | NULL | NULL | NULL | NULL | NULL |QWERTY|DVORAK| NULL | NULL | NULL | NULL | NULL |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Reset| NULL | Lock | NULL | | NULL | | NULL | NULL | NULL | NULL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FUNCTN] = {
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{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
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{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
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{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
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{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
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}
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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if (IS_LAYER_ON(_DVORAK)) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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layer_off(_DVORAK);
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}
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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if (!IS_LAYER_ON(_DVORAK)) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_dvorak);
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#endif
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layer_on(_DVORAK);
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}
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}
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return false;
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break;
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case NUMBER:
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if (record->event.pressed) {
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layer_on(_NUMBER);
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update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
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} else {
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layer_off(_NUMBER);
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update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
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}
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return false;
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break;
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case ACTION:
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if (record->event.pressed) {
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layer_on(_ACTION);
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update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
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} else {
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layer_off(_ACTION);
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update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
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}
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return false;
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break;
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}
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return true;
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}
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user()
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{
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_delay_ms(20); // gets rid of tick
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PLAY_SONG(tone_startup);
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}
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void shutdown_user()
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{
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PLAY_SONG(tone_goodbye);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_SONG(music_scale);
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}
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#endif
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