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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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keymaps | ||
config.h | ||
info.json | ||
matrix_diagram.md | ||
readme.md | ||
rules.mk |
[RART 80 Hotswap]
PCB layout TKL, based on IMKG (Indonesia Mechanical Keyboard Group)
- Keyboard Maintainer: Alabahuy
- Hardware Supported: RART80 PCB, Atmega32a, Type C
- Hardware Availability: Private GB
Make example for this keyboard (after setting up your build environment):
make rart/rart80:default
Flashing example for this keyboard:
make rart/rart80:default:flash
Bootloader
Enter the bootloader in 3 ways:
-
To Enter the bootloader you can short and hold boot pin, short reset pin, release reset and boot pin.
-
Bootmagic reset, hold down the key at (0,0) in the matrix (ESC) and plug in the keyboard.
-
Bootloader reset on the matrix, hold down key at (0,1) and plug in the keyboard
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.