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184c2e35af
* add support for m65 and simple 5x13 ortholinear
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* updates as per @sigprof review plus reformat
* pins all now are defined at microcontroller level
* profuct id defined at microcontroller level
* put leds on when _ADJ is on
* add danish keymap
* make default uk centric iso as per readme
* default is now iso generic, uk is its own business
* add license
* update imgur links to reflect the layout
* leds for _ADJ layer now do not prevent the other layers leds to get on
* Update keyboards/m65/keymaps/uk/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/m65/keymaps/dk/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/m65/keymaps/uk/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/m65/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* add support for gd32f303cct6 by we act in rev2
* Revert "add support for gd32f303cct6 by we act in rev2"
This reverts commit
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config.h | ||
keymap.c | ||
readme.md |
Default M65 Layout
This is the Danish keymap for M65. For the most part it's a straightforward and easy to follow layout inspired by ISO with a DK turn. The only unusual key is the key in the upper left, which sends Escape normally, but Grave when in layer 1 aka LWR. Similarly number row in layer 1 give the usual audio KC_GRV, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_AUDIO_VOL_DOWN, KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, M_EXTDISP, KC_SYSTEM_SLEEP, KC_SYSTEM_WAKE, KC_PSCREEN, KC_DEL, DK_ACUT in layer 2 aka RSE one gets F1-F12 mouse emulation can be used in layer 1 and 2.
flashing is done by LWR+RSE+r
full layout below see in keymap.c