mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-21 00:53:23 +00:00
881f27b461
* add temporary test shell-spript * Use LINK_TIME_OPTIMIZATION_ENABLE instead of Link_Time_Optimization No change in build result. * Helix config.h use '#pragma once' No change in build result. * Helix helix.h,rev?/rev?.h,pico/pico.h use '#pragma once' No change in build result. * Use drivers/avr/pro_micro.h instead of keyboards/helix/pro_micro.h No change in build result. * remove keyboards/helix/{rev2|pico}/serial_config.h No change in build result. * 'HELIX_ROWS' macro is now referenced only in rev1/config.h and rev2/config.h. No change in build result. * The contents of helix/rules.mk were distributed to subdirectories. This is a preparation to create a new subdirectory for helix code using split_common. No change in build result. remove 'USE_I2C = yes', 'SUBPROJECT_rev1 = no' from keyboards/helix/rules.mk. follow code move from keyboards/helix/rules.mk to keyboards/helix/{rev1,rev2,pico}/rules.mk. ---- SRC += i2c.c SRC += serial.c SRC += ssd1306.c CUSTOM_MATRIX = yes --- * helix/{i2c.[ch], serial.[ch], ssd1306.[ch]} move into helix/local_drivers/ No change in build result. * Simplified 'helix/pico/keymap/*/rules.mk' using KEYBOARD_LOCAL_FEATURES_MK. No change in build result. * add keyboards/helix/pico/local_features.mk * add 'KEYBOARD_LOCAL_FEATURES_MK := $(dir $(lastword $(MAKEFILE_LIST)))local_features.mk' into keyboards/helix/pico/rules.mk * remove HELIX_CUSTOMISE_MSG from keyboards/helix/pico/keymaps/*/rules.mk * remove HELIX= process from keyboards/helix/pico/keymaps/*/rules.mk * remove convert code(helix to standaerd) from keyboards/helix/pico/keymaps/*/rules.mk * add 'include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))' into keyboards/helix/pico/keymaps/*/rules.mk * Simplified 'helix/rev2/keymap/*/rules.mk' using KEYBOARD_LOCAL_FEATURES_MK. No change in build result. * add keyboards/helix/rev2/local_features.mk * add 'KEYBOARD_LOCAL_FEATURES_MK := $(dir $(lastword $(MAKEFILE_LIST)))local_features.mk' into keyboards/helix/rev2/rules.mk * remove HELIX_CUSTOMISE_MSG from keyboards/helix/rev2/keymaps/*/rules.mk * remove HELIX= process from keyboards/helix/rev2/keymaps/*/rules.mk * remove convert code(helix to standaerd) from keyboards/helix/rev2/keymaps/*/rules.mk * add 'include $(strip $(KEYBOARD_LOCAL_FEATURES_MK))' into keyboards/helix/rev2/keymaps/*/rules.mk * Added helix keyboard build NEW method. No change in build result. ## Helix build $ make helix:default ## no oled, no backlight, no underglow $ make helix/rev2/back:default ## no oled, with backlight, no underglow $ make helix/rev2/under:default ## no oled, no backlight, with underglow $ make helix/rev2/oled:default ## with oled, no backlight, not underglow $ make helix/rev2/oled/back:default ## with oled, with backlight, no underglow $ make helix/rev2/back/oled:default ## with oled, with backlight, no underglow $ make helix/rev2/oled/under:default ## with oled, no backlight, with underglow $ make helix/rev2/under/oled:default ## with oled, no backlight, with underglow ## Helix pico build $ make helix/pico:default ## no oled, no backlight, no underglow $ make helix/pico/back:default ## no oled, with backlight, no underglow $ make helix/pico/under:default ## no oled, no backlight, with underglow $ make helix/pico/oled:default ## with oled, no backlight, not underglow * add temporary test shell-spript * test end remove test script. Revert "add temporary test shell-spript" This reverts commit5dac20cd0f
. * test end remove test script. Revert "add temporary test shell-spript" This reverts commitec49f63b2d
. * Extended the 'HELIX=' option. add keyword 'verbose', 'no_ani'. No change in build result. * update keyboards/helix/{rev2,pico}/keymaps/default/readme.md * rename KEYBOARD_TOP_DIR to HELIX_TOP_DIR in rules.mk * update keyboards/helix/{rev2,pico}/keymaps/default/readme_jp.md * rm keyboards/helix/pico/oled/rules.mk * update helix's readmes. All the ':avrdude' was replaced with ':flash'. * remove F_CPU, ARCH, F_USB, INTERRUPT_CONTROL_ENDPOINT from helix/rules.mk No change in build result.
743 lines
24 KiB
C
743 lines
24 KiB
C
#include QMK_KEYBOARD_H
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#include "bootloader.h"
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#ifdef SSD1306OLED
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#include "ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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extern uint8_t is_master;
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#define DELAY_TIME 75
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static uint16_t key_timer;
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static uint16_t tap_timer;
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static uint16_t delay_registered_code;
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static uint8_t delay_mat_row;
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static uint8_t delay_mat_col;
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static bool delay_key_stat;
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static bool delay_key_pressed;
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static bool tapping_key;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BASE 0
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#define _OPT 1
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#define _FUNC 2
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#define _SYM 3
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#define _NUM 4
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bool RGBAnimation = false; //Flag for LED Layer color Refresh.
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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EISU,
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KANA,
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RGBRST,
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RGBOFF,
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RGB1,
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RGB2,
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RGB3,
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OPT_TAP_SP,
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DESKTOP,
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MAC,
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WIN,
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};
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enum macro_keycodes {
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KC_SAMPLEMACRO,
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};
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//Macros
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#define M_SAMPLE M(KC_SAMPLEMACRO)
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#if MATRIX_ROWS == 10 // HELIX_ROWS == 5
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base
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* ,-----------------------------------------. ,-----------------------------------------.
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* | C+z | ; | [ | ( | < | { | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | KANA | P | K | R | A | F | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | BS | D | T | H | E | O | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Y | S | N | I | U |Space | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Alt | Gui | Sym | Num | OPT | Ent | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_BASE] = LAYOUT( \
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LCTL(KC_Z), KC_SCLN, KC_LBRC, KC_LPRN, KC_LT, KC_LCBR, _______, _______, _______, _______, _______, _______, \
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KANA, KC_P, KC_K, KC_R, KC_A, KC_F, _______, _______, _______, _______, _______, _______, \
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KC_BSPC, KC_D, KC_T, KC_H, KC_E, KC_O, _______, _______, _______, _______, _______, _______, \
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OSM(MOD_LSFT), KC_Y, KC_S, KC_N, KC_I, KC_U, KC_SPC, _______, _______, _______, _______, _______, _______, _______, \
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OSM(MOD_LCTL), OSM(MOD_LALT), OSM(MOD_LGUI), MO(_SYM), MO(_NUM), OPT_TAP_SP, KC_ENT, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Opt
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Esc | : | ] | ) | > | } | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | EISU| J | M | B | ' | Tab | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | . | V | C | L | Z | Q | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | X | G | W | - | Del | Esc | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | , | DTOP | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_OPT] = LAYOUT( \
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KC_ESC, KC_COLN,KC_RBRC, KC_RPRN,KC_GT, KC_RCBR, _______, _______, _______, _______, _______, _______, \
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EISU, KC_J, KC_M, KC_B, KC_QUOT, KC_TAB, _______, _______, _______, _______, _______, _______, \
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KC_DOT, KC_V, KC_C, KC_L, KC_Z, KC_Q, _______, _______, _______, _______, _______, _______, \
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_______, KC_X, KC_G, KC_W, KC_MINUS, KC_DEL, KC_ESC, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______,_______, KC_COMM,DESKTOP, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Func
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* ,-----------------------------------------. ,-----------------------------------------.
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* |RGBRST| Hue | | RST | Mac | Win | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | RGB1 | VAL+ | F7 | F8 | F9 | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | RGB2 | VAL- | F4 | F5 | F6 | F12 | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | RGB3 | F10 | F1 | F2 | F3 | F11 | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* |RGBOFF| | | | | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_FUNC] = LAYOUT( \
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RGBRST,RGB_HUI, _______, RESET, MAC, WIN, _______, _______, _______, _______, _______, _______, \
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RGB1, RGB_VAI, KC_F7, KC_F8, KC_F9, _______, _______, _______, _______, _______, _______, _______, \
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RGB2, RGB_VAD, KC_F4, KC_F5, KC_F6, KC_F12, _______, _______, _______, _______, _______, _______, \
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RGB3, KC_F10, KC_F1, KC_F2, KC_F3, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______, \
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RGBOFF,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Sym
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* ,-----------------------------------------. ,-----------------------------------------.
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* | Ins | GRV | | PU | PD | ^ | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | \ | # | = | ? | % | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | $ | upA | @ | ! | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | CL | <- | dwA | -> | _ | & | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | PS | | ~ | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_SYM] = LAYOUT( \
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KC_INS, KC_GRV, _______, KC_PGUP, KC_PGDN, KC_CIRC, _______, _______, _______, _______, _______, _______, \
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_______, KC_BSLS, KC_HASH, KC_EQL, KC_QUES, KC_PERC, _______, _______, _______, _______, _______, _______, \
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_______, KC_DLR, KC_UP, KC_AT, KC_EXLM, KC_PIPE, _______, _______, _______, _______, _______, _______, \
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KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT,KC_UNDS, KC_AMPR, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, KC_PSCR, _______, KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Raise
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* ,-----------------------------------------. ,-----------------------------------------.
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* | | | Func | home | End | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | * | 7 | 8 | 9 | - | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | . | / | 4 | 5 | 6 | + | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | LN | 0 | 1 | 2 | 3 |C+S+F1| | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | , | | | | | | | | | | |
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* `-------------------------------------------------------------------------------------------------'
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*/
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[_NUM] = LAYOUT( \
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_______, _______, OSL(_FUNC), KC_HOME, KC_END, _______, _______, _______, _______, _______, _______, _______, \
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_______, KC_ASTR, KC_P7, KC_P8, KC_P9, KC_MINS, _______, _______, _______, _______, _______, _______, \
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KC_PDOT, KC_SLSH, KC_P4, KC_P5, KC_P6, KC_PLUS, _______, _______, _______, _______, _______, _______, \
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KC_NLCK, KC_P0, KC_P1, KC_P2, KC_P3, LCTL(S(KC_F1)), _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, KC_PDOT, KC_COMM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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)
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};
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#else
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#error "undefined keymaps"
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#endif
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#ifdef AUDIO_ENABLE
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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#endif
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// define variables for reactive RGB
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//bool TOG_STATUS = false;
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int RGB_current_mode;
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool find_mairix(uint16_t keycode, uint8_t *row, uint8_t *col){
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for(uint8_t i=0; i<MATRIX_ROWS; i++){
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for(uint8_t j=0; j<MATRIX_COLS; j++){
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if( pgm_read_word(&(keymaps[_BASE][i][j]))==keycode){
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*row = i;
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*col = j;
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return true;
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}
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}
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}
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return false;
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}
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void unregister_delay_code(void){
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if(delay_registered_code){
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unregister_code(delay_registered_code);
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if (delay_registered_code & QK_LSFT){
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unregister_code(KC_LSFT);
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}
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if (delay_registered_code & QK_LCTL){
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unregister_code(KC_LCTL);
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}
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if (delay_registered_code & QK_LALT){
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unregister_code(KC_LALT);
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}
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if (delay_registered_code & QK_LGUI){
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unregister_code(KC_LGUI);
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}
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delay_registered_code=0;
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}
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}
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void register_delay_code(uint8_t layer){
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if(delay_key_stat){
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unregister_delay_code();
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uint16_t code = pgm_read_word(&(keymaps[layer][delay_mat_row][delay_mat_col]));
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if (code & QK_LSFT){
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register_code(KC_LSFT);
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}
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if (code & QK_LCTL){
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register_code(KC_LCTL);
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}
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if (code & QK_LALT){
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register_code(KC_LALT);
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}
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if (code & QK_LGUI){
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register_code(KC_LGUI);
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}
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register_code(code);
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delay_registered_code = code;
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delay_key_stat = false;
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tapping_key = true;
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}
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}
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#ifdef RGBLIGHT_ENABLE
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struct keybuf {
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char col, row;
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char frame;
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};
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struct keybuf keybufs[256];
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unsigned char keybuf_begin, keybuf_end;
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int col, row;
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#ifdef RGBLIGHT_ENABLE
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col = record->event.key.col;
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row = record->event.key.row;
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if (record->event.pressed && ((row < 5 && is_master) || (row >= 5 && !is_master))) {
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int end = keybuf_end;
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keybufs[end].col = col;
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keybufs[end].row = row % 5;
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keybufs[end].frame = 0;
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keybuf_end ++;
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}
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#endif
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if(tap_timer&&keycode!=OPT_TAP_SP){
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tapping_key = true;
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}
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if(keycode==delay_registered_code){
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if (!record->event.pressed){
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unregister_delay_code();
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}
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}
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switch (keycode) {
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case KC_SCLN:
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case KC_LBRC:
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case KC_LPRN:
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case KC_LT:
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case KC_LCBR:
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case KC_P:
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case KC_K:
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case KC_R:
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case KC_A:
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case KC_F:
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case KC_BSPC:
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case KC_D:
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case KC_T:
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case KC_H:
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case KC_E:
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case KC_O:
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case KC_Y:
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case KC_S:
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case KC_N:
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case KC_I:
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case KC_U:
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case LCTL(KC_Z):
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case KC_SPC:
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if (record->event.pressed) {
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register_delay_code(_BASE);
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if(find_mairix(keycode, &delay_mat_row, &delay_mat_col)){
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key_timer = timer_read();
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delay_key_stat = true;
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delay_key_pressed = true;
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}
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}else{
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delay_key_pressed = false;
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}
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return false;
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break;
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case OPT_TAP_SP:
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if (record->event.pressed) {
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tapping_key = false;
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register_delay_code(_OPT);
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layer_on(_OPT);
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tap_timer = timer_read();
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}else{
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layer_off(_OPT);
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if(tapping_key==false && timer_elapsed(tap_timer) < TAPPING_TERM){
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SEND_STRING(" ");
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}
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tap_timer = 0;
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}
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return false;
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break;
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case EISU:
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if (record->event.pressed) {
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if(keymap_config.swap_lalt_lgui==false){
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register_code(KC_LANG2);
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}else{
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SEND_STRING(SS_LALT("`"));
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}
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} else {
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unregister_code(KC_LANG2);
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}
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return false;
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break;
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case KANA:
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if (record->event.pressed) {
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if(keymap_config.swap_lalt_lgui==false){
|
|
register_code(KC_LANG1);
|
|
}else{
|
|
SEND_STRING(SS_LALT("`"));
|
|
}
|
|
} else {
|
|
unregister_code(KC_LANG1);
|
|
}
|
|
return false;
|
|
break;
|
|
case DESKTOP:
|
|
if (record->event.pressed) {
|
|
if(keymap_config.swap_lalt_lgui==false){
|
|
register_code(KC_F11);
|
|
}else{
|
|
SEND_STRING(SS_LGUI("d"));
|
|
}
|
|
} else {
|
|
unregister_code(KC_F11);
|
|
}
|
|
return false;
|
|
break;
|
|
case RGBRST:
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (record->event.pressed) {
|
|
eeconfig_update_rgblight_default();
|
|
rgblight_enable();
|
|
RGB_current_mode = rgblight_config.mode;
|
|
RGBAnimation = false;
|
|
}
|
|
#endif
|
|
break;
|
|
case RGBOFF:
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (record->event.pressed) {
|
|
rgblight_disable();
|
|
}
|
|
#endif
|
|
break;
|
|
case RGB1:
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (record->event.pressed) {
|
|
RGBAnimation = true;
|
|
rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
|
|
RGB_current_mode = rgblight_config.mode;
|
|
}
|
|
#endif
|
|
break;
|
|
case RGB2:
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (record->event.pressed) {
|
|
RGBAnimation = true;
|
|
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL + 1);
|
|
RGB_current_mode = rgblight_config.mode;
|
|
}
|
|
#endif
|
|
break;
|
|
case RGB3:
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (record->event.pressed) {
|
|
RGBAnimation = true;
|
|
rgblight_mode(RGBLIGHT_MODE_KNIGHT);
|
|
RGB_current_mode = rgblight_config.mode;
|
|
}
|
|
#endif
|
|
break;
|
|
case MAC:
|
|
if (record->event.pressed) {
|
|
keymap_config.swap_lalt_lgui = false;
|
|
keymap_config.swap_ralt_rgui = false;
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(ag_norm_song);
|
|
#endif
|
|
}
|
|
break;
|
|
case WIN:
|
|
if (record->event.pressed) {
|
|
keymap_config.swap_lalt_lgui = true;
|
|
keymap_config.swap_ralt_rgui = true;
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(ag_swap_song);
|
|
#endif
|
|
}
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
//keyboard start-up code. Runs once when the firmware starts up.
|
|
void matrix_init_user(void) {
|
|
#ifdef AUDIO_ENABLE
|
|
startup_user();
|
|
#endif
|
|
#ifdef RGBLIGHT_ENABLE
|
|
RGB_current_mode = rgblight_config.mode;
|
|
#endif
|
|
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
|
#ifdef SSD1306OLED
|
|
iota_gfx_init(!has_usb()); // turns on the display
|
|
#endif
|
|
}
|
|
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
|
|
void startup_user()
|
|
{
|
|
_delay_ms(20); // gets rid of tick
|
|
}
|
|
|
|
void shutdown_user()
|
|
{
|
|
_delay_ms(150);
|
|
stop_all_notes();
|
|
}
|
|
|
|
void music_on_user(void)
|
|
{
|
|
music_scale_user();
|
|
}
|
|
|
|
void music_scale_user(void)
|
|
{
|
|
PLAY_SONG(music_scale);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
//assign the right code to your layers for OLED display
|
|
#define L_BASE 0
|
|
#define L_OPT 2
|
|
#define L_FUNC 4
|
|
#define L_SYM 8
|
|
#define L_NUM 16
|
|
#define L_FNLAYER 64
|
|
#define L_NUMLAY 128
|
|
#define L_NLOWER 136
|
|
#define L_NFNLAYER 192
|
|
#define L_MOUSECURSOR 256
|
|
|
|
// LED Effect
|
|
#ifdef RGBLIGHT_ENABLE
|
|
unsigned char rgb[7][5][3];
|
|
void led_ripple_effect(char r, char g, char b) {
|
|
static int scan_count = -10;
|
|
static int keys[] = { 6, 6, 6, 7, 7 };
|
|
static int keys_sum[] = { 0, 6, 12, 18, 25 };
|
|
|
|
if (scan_count == -1) {
|
|
rgblight_enable_noeeprom();
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
} else if (scan_count >= 0 && scan_count < 5) {
|
|
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
|
|
int i = c;
|
|
// FIXME:
|
|
|
|
int y = scan_count;
|
|
int dist_y = abs(y - keybufs[i].row);
|
|
for (int x=0; x<keys[y]; x++) {
|
|
int dist = abs(x - keybufs[i].col) + dist_y;
|
|
if (dist <= keybufs[i].frame) {
|
|
int elevation = MAX(0, (8 + dist - keybufs[i].frame)) << 2;
|
|
if (elevation) {
|
|
if ((rgb[x][y][0] != 255) && r) { rgb[x][y][0] = MIN(255, elevation + rgb[x][y][0]); }
|
|
if ((rgb[x][y][1] != 255) && g) { rgb[x][y][1] = MIN(255, elevation + rgb[x][y][1]); }
|
|
if ((rgb[x][y][2] != 255) && b) { rgb[x][y][2] = MIN(255, elevation + rgb[x][y][2]); }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else if (scan_count == 5) {
|
|
for (unsigned char c=keybuf_begin; c!=keybuf_end; c++) {
|
|
int i = c;
|
|
if (keybufs[i].frame < 18) {
|
|
keybufs[i].frame ++;
|
|
} else {
|
|
keybuf_begin ++;
|
|
}
|
|
}
|
|
} else if (scan_count >= 6 && scan_count <= 10) {
|
|
int y = scan_count - 6;
|
|
for (int x=0; x<keys[y]; x++) {
|
|
int at = keys_sum[y] + ((y & 1) ? x : (keys[y] - x - 1));
|
|
led[at].r = rgb[x][y][0];
|
|
led[at].g = rgb[x][y][1];
|
|
led[at].b = rgb[x][y][2];
|
|
}
|
|
rgblight_set();
|
|
} else if (scan_count == 11) {
|
|
memset(rgb, 0, sizeof(rgb));
|
|
}
|
|
scan_count++;
|
|
if (scan_count >= 12) { scan_count = 0; }
|
|
}
|
|
#endif
|
|
|
|
uint8_t layer_state_old;
|
|
|
|
//runs every scan cycle (a lot)
|
|
void matrix_scan_user(void) {
|
|
#ifdef SSD1306OLED
|
|
iota_gfx_task(); // this is what updates the display continuously
|
|
#endif
|
|
|
|
if(delay_key_stat && (timer_elapsed(key_timer) > DELAY_TIME)){
|
|
register_delay_code(_BASE);
|
|
if(!delay_key_pressed){
|
|
unregister_delay_code();
|
|
}
|
|
}
|
|
|
|
if(layer_state_old != layer_state){
|
|
switch (layer_state) {
|
|
case L_BASE:
|
|
break;
|
|
case L_OPT:
|
|
register_delay_code(_OPT);
|
|
break;
|
|
case L_NUM:
|
|
register_delay_code(_NUM);
|
|
break;
|
|
case L_SYM:
|
|
register_delay_code(_SYM);
|
|
break;
|
|
case L_FUNC:
|
|
register_delay_code(_FUNC);
|
|
break;
|
|
}
|
|
layer_state_old = layer_state;
|
|
}
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if(!RGBAnimation){
|
|
switch (layer_state) {
|
|
case L_BASE:
|
|
#ifdef RGBLED_BACK
|
|
led_ripple_effect(0,112,127);
|
|
#else
|
|
rgblight_setrgb(0,112,127);
|
|
#endif
|
|
break;
|
|
case L_OPT:
|
|
#ifdef RGBLED_BACK
|
|
led_ripple_effect(127,0,100);
|
|
#else
|
|
rgblight_setrgb(127,0,100);
|
|
#endif
|
|
break;
|
|
case L_NUM:
|
|
#ifdef RGBLED_BACK
|
|
led_ripple_effect(127,23,0);
|
|
#else
|
|
rgblight_setrgb(127,23,0);
|
|
#endif
|
|
break;
|
|
case L_SYM:
|
|
#ifdef RGBLED_BACK
|
|
led_ripple_effect(0,127,0);
|
|
#else
|
|
rgblight_setrgb(0,127,0);
|
|
#endif
|
|
break;
|
|
case L_FUNC:
|
|
#ifdef RGBLED_BACK
|
|
led_ripple_effect(127,0,61);
|
|
#else
|
|
rgblight_setrgb(127,0,61);
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
|
#ifdef SSD1306OLED
|
|
|
|
void matrix_update(struct CharacterMatrix *dest,
|
|
const struct CharacterMatrix *source) {
|
|
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
|
memcpy(dest->display, source->display, sizeof(dest->display));
|
|
dest->dirty = true;
|
|
}
|
|
}
|
|
|
|
// Render to OLED
|
|
void render_status(struct CharacterMatrix *matrix) {
|
|
|
|
// froggy logo
|
|
static char logo[4][1][17]=
|
|
{
|
|
{
|
|
{0x65,0x66,0x67,0x68,0x69,0x6a,0x6b,0x6c,0x6d,0x6e,0x6f,0x70,0x71,0x72,0x73,0x74,0}
|
|
},
|
|
{
|
|
{0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,0}
|
|
},
|
|
{
|
|
{0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,0}
|
|
},
|
|
{
|
|
{0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0}
|
|
}
|
|
};
|
|
|
|
static char indctr[8][2][4]=
|
|
{
|
|
// white icon
|
|
{
|
|
{0x60,0x61,0x62,0},
|
|
{0x63,0x64,0}
|
|
},
|
|
{
|
|
{0x80,0x81,0x82,0},
|
|
{0x83,0x84,0}
|
|
},
|
|
{
|
|
{0xa0,0xa1,0xa2,0},
|
|
{0xa3,0xa4,0}
|
|
},
|
|
{
|
|
{0xc0,0xc1,0xc2,0},
|
|
{0xc3,0xc4,0}
|
|
},
|
|
// Black icon
|
|
{
|
|
{0x75,0x76,0x77,0},
|
|
{0x78,0x79,0}
|
|
},
|
|
{
|
|
{0x95,0x96,0x97,0},
|
|
{0x98,0x99,0}
|
|
},
|
|
{
|
|
{0xb5,0xb6,0xb7,0},
|
|
{0xb8,0xb9,0}
|
|
},
|
|
{
|
|
{0xd5,0xd6,0xd7,0},
|
|
{0xd8,0xd9,0}
|
|
},
|
|
};
|
|
|
|
int rown = 0;
|
|
int rowf = 0;
|
|
int rowa = 0;
|
|
int rows = 0;
|
|
|
|
//Set Indicator icon
|
|
if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) { rown = 4; } else { rown = 0; }
|
|
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) { rowa = 4; } else { rowa = 0; }
|
|
if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) { rows = 4; } else { rows = 0; }
|
|
if (layer_state == L_FUNC) { rowf = 4; }
|
|
|
|
matrix_write(matrix, indctr[rown] [0]);
|
|
matrix_write(matrix, indctr[rowf] [1]);
|
|
matrix_write(matrix, logo [0] [0]);
|
|
matrix_write(matrix, indctr[rown+1][0]);
|
|
matrix_write(matrix, indctr[rowf+1][1]);
|
|
matrix_write(matrix, logo [1] [0]);
|
|
matrix_write(matrix, indctr[rowa+2][0]);
|
|
matrix_write(matrix, indctr[rows+2][1]);
|
|
matrix_write(matrix, logo [2] [0]);
|
|
matrix_write(matrix, indctr[rowa+3][0]);
|
|
matrix_write(matrix, indctr[rows+3][1]);
|
|
matrix_write(matrix, logo [3] [0]);
|
|
|
|
}
|
|
|
|
void iota_gfx_task_user(void) {
|
|
struct CharacterMatrix matrix;
|
|
|
|
#if DEBUG_TO_SCREEN
|
|
if (debug_enable) {
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
matrix_clear(&matrix);
|
|
if(is_master){
|
|
render_status(&matrix);
|
|
}
|
|
matrix_update(&display, &matrix);
|
|
}
|
|
|
|
#endif
|