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* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9 * Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B * Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D * Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G * Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired * Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M * Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R * Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z * Remove unused Magic Key definitions from keyboard-level config.h, 0-9 * Remove unused Magic Key definitions from keyboard-level config.h, A * Remove unused Magic Key definitions from keyboard-level config.h, B * Remove unused Magic Key definitions from keyboard-level config.h, C * Remove unused Magic Key definitions from keyboard-level config.h, D-E * Remove unused Magic Key definitions from keyboard-level config.h, F-H * Remove unused Magic Key definitions from keyboard-level config.h, handwired * Remove unused Magic Key definitions from keyboard-level config.h, I-K * Remove unused Magic Key definitions from keyboard-level config.h, L-M * Remove unused Magic Key definitions from keyboard-level config.h, N-R * Remove unused Magic Key definitions from keyboard-level config.h, S-V * Remove unused Magic Key definitions from keyboard-level config.h, W-Z * Merge remote-tracking branch 'upstream/master' into clean/command_and_magic * Remove remaining unused IS_COMMAND() instances from keyboard-level config.h |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
matrix.c | ||
readme.md | ||
rules.mk | ||
wasdat.c | ||
wasdat.h |
Wasdat
A drop-in replacement controller for the WASD v2 TKL and fullsize models.
- Keyboard Maintainer: Evyd13
- Hardware Supported: WASD v2 TKL/Fullsize ANSI & ISO with Wasdat controller
- Hardware Availability: maartenwut.com
Flashing
The WASD has no reset button, but it does have a bank of DIP switches on the bottom, so to enter the bootloader on this board, simply toggle the first one on and off.
Make example for this keyboard (after setting up your build environment):
make evyd13/wasdat:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.