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https://github.com/qmk/qmk_firmware.git
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5974d989fe
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h
194 lines
15 KiB
C
194 lines
15 KiB
C
/* Copyright 2022 Markus Weimar
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "keymap_german.h"
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#define ________ KC_TRNS
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#define ___xx___ KC_NO
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enum my_layers {
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_QWZ,
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_QWY,
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_GAM,
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_FN1,
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_FN2,
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_FN3,
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};
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enum my_keycodes {
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QWERTZ = SAFE_RANGE,
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QWERTY,
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GAMING,
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FN1,
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FN2,
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FN3
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTZ
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | 1 ! | 2 " | 3 § | 4 $ | 5 % | 6 & | Vol- | Mute | Vol+ | 7 / | 8 ( | 9 ) | 0 = | ẞ ? | Ü |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | Esc | Q | W | E | R | T | Home | Play | End | Z | U | I | O | P | Ä |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | LShift | A | S | D | F | G | Pg Up | Up | Pg Dn | H | J | K | L | Ö | RShift |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | LCtrl | Y | X | C | V | B | Left | Down | Right | N | M | , ; | . : | - _ | RCtrl |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | Caps | Fn3 | LGUI | LAlt | Fn2 | Fn1 | Tab | Del | Enter | Space | Bksp | RAlt | LGUI | Fn3 | Ins |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_QWZ] = LAYOUT_ortho_5x15(
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DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, KC_VOLD, KC_MUTE, KC_VOLU, DE_7, DE_8, DE_9, DE_0, DE_SS, DE_UDIA,
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KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, KC_HOME, KC_MPLY, KC_END, DE_Z, DE_U, DE_I, DE_O, DE_P, DE_ADIA,
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KC_LSFT, DE_A, DE_S, DE_D, DE_F, DE_G, KC_PGUP, KC_UP, KC_PGDN, DE_H, DE_J, DE_K, DE_L, DE_ODIA, KC_RSFT,
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KC_LCTL, DE_Y, DE_X, DE_C, DE_V, DE_B, KC_LEFT, KC_DOWN, KC_RIGHT, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_RCTL,
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KC_CAPS, MO(_FN3), KC_LGUI, KC_LALT, MO(_FN2), MO(_FN1), KC_TAB, KC_DEL, KC_ENT, KC_SPC, KC_BSPC, KC_RALT, KC_LGUI, MO(_FN3), KC_INS
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),
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/* QWERTY
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | Y | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | Z | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_QWY] = LAYOUT_ortho_5x15(
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DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, KC_VOLD, KC_MUTE, KC_VOLU, DE_7, DE_8, DE_9, DE_0, DE_SS, DE_UDIA,
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KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, KC_HOME, KC_MPLY, KC_END, DE_Y, DE_U, DE_I, DE_O, DE_P, DE_ADIA,
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KC_LSFT, DE_A, DE_S, DE_D, DE_F, DE_G, KC_PGUP, KC_UP, KC_PGDN, DE_H, DE_J, DE_K, DE_L, DE_ODIA, KC_RSFT,
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KC_LCTL, DE_Z, DE_X, DE_C, DE_V, DE_B, KC_LEFT, KC_DOWN, KC_RIGHT, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_RCTL,
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KC_CAPS, MO(_FN3), KC_LGUI, KC_LALT, MO(_FN2), MO(_FN1), KC_TAB, KC_DEL, KC_ENT, KC_SPC, KC_BSPC, KC_RALT, KC_LGUI, MO(_FN3), KC_INS
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),
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/* GAMING
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | Y | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | Z | | | | | | | | | | | | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | Fn2 | | | | Space | | | | | | | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_GAM] = LAYOUT_ortho_5x15(
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DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, KC_VOLD, KC_MUTE, KC_VOLU, DE_7, DE_8, DE_9, DE_0, DE_SS, DE_UDIA,
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KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, KC_HOME, KC_MPLY, KC_END, DE_Y, DE_U, DE_I, DE_O, DE_P, DE_ADIA,
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KC_LSFT, DE_A, DE_S, DE_D, DE_F, DE_G, KC_PGUP, KC_UP, KC_PGDN, DE_H, DE_J, DE_K, DE_L, DE_ODIA, KC_RSFT,
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KC_LCTL, DE_Z, DE_X, DE_C, DE_V, DE_B, KC_LEFT, KC_DOWN, KC_RIGHT, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_RCTL,
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MO(_FN2), MO(_FN3), KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_TAB, KC_DEL, KC_ENT, KC_SPC, KC_BSPC, KC_RALT, KC_LGUI, MO(_FN3), KC_INS
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),
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/* FN1
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | F6 | Prev | Play | Next | F7 | F8 | F9 | F10 | F11 | F12 |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | @ | ~ | € | ´ | ` | Rewind | Stop | FastFW | \ | { | } | + | * | − MNS |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | " | ' | ‚ | ‘ | ’ | | | | | | [ | ] | ! | ? | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | ° | ^ | „ | “ | ” | | | | # | < | > | … | – EN | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | | | | | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_FN1] = LAYOUT_ortho_5x15(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MPRV, KC_MPLY, KC_MNXT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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________, DE_AT, DE_TILD, DE_EURO, DE_ACUT, DE_GRV, KC_MRWD, KC_MSTP, KC_MFFD, DE_BSLS, DE_LCBR, DE_RCBR, DE_PLUS, DE_ASTR, UC(L'−'),
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________, DE_DQUO, DE_QUOT, UC(L'‚'), UC(L'‘'), UC(L'’'), ________, ________, ________, DE_PIPE, DE_LBRC, DE_RBRC, DE_EXLM, DE_QUES, ________,
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________, DE_DEG, DE_CIRC, UC(L'„'), UC(L'“'), UC(L'”'), ________, ________, ________, DE_HASH, DE_LABK, DE_RABK, UC(L'…'), UC(L'–'), ________,
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________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________
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),
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/* FN2
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | | | | | % | ( | ) | P/ | P* | P- | Print | Scroll | Pause | ẞ | ± |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | Vol- | Mute | Vol+ | Bspc | P7 | P8 | P9 | P+ | WH_U | MS_U | WH_D | × | ÷ |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | App | ACL2 | ACL1 | ACL0 | Space | P4 | P5 | P6 | WH_L | MS_L | MS_D | MS_R | WH_R | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | Prev | Play | Next | Tab | P1 | P2 | P3 | PEnter | BTN1 | BTN2 | BTN3 | — EM | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | Fn2 | | | | | PEnter | P0 | . : | P, | BTN1 | BTN2 | BTN3 | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_FN2] = LAYOUT_ortho_5x15(
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___xx___, ___xx___, ___xx___, ___xx___, DE_PERC, DE_LPRN, DE_RPRN, KC_PSLS, KC_PAST, KC_PMNS, KC_PSCR, KC_LSCR, KC_PAUS, UC(L'ẞ'), UC(L'±'),
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________, ___xx___, KC_VOLD, KC_MUTE, KC_VOLU, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PPLS, KC_WH_U, KC_MS_U, KC_WH_D, UC(L'×'), UC(L'÷'),
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________, KC_APP, KC_ACL2, KC_ACL1, KC_ACL0, KC_SPC, KC_P4, KC_P5, KC_P6, KC_WH_L, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_R, ________,
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________, ___xx___, KC_MPRV, KC_MPLY, KC_MNXT, KC_TAB, KC_P1, KC_P2, KC_P3, KC_PENT, KC_BTN1, KC_BTN2, KC_BTN3, UC(L'—'), ________,
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MO(_FN2), ________, ________, ________, ________, KC_PENT, KC_P0, DE_DOT, KC_PDOT, KC_BTN1, KC_BTN2, KC_BTN3, ________, ________, ________
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),
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/* FN3
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* .--------------------------------------------------------------------------------------------------------------------------------------.
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* | F13 | F14 | F15 | F16 | F17 | F18 | Bri- | | Bri+ | F19 | F20 | F21 | F22 | F23 | F24 |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | QWERTZ | U LNX | | | Power | L TOG | L MP | L MOD | | Pg Up | Up | Pg Dn | | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | QWERTY | U WIN | › | ‹ | Sleep | L HUI | L SAI | L VAI | Home | Left | Down | Right | End | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | GAMING | U MAC | » | « | Wake | L HUD | L SAD | L VAD | NumSp | ThinSp | NaNbSp | NbSp | NbHyph | |
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* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
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* | | | | | | | | Reset | | | | | | | |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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[_FN3] = LAYOUT_ortho_5x15(
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KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_BRID, ___xx___, KC_BRIU, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24,
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________, QWERTZ, UC_LINX, ___xx___, ___xx___, KC_PWR, RGB_TOG, RGB_M_P, RGB_MOD, ___xx___, KC_PGUP, KC_UP, KC_PGDN, ___xx___, ___xx___,
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________, QWERTY, UC_WINC, UC(L'›'), UC(L'‹'), KC_SLEP, RGB_HUI, RGB_SAI, RGB_VAI, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ________,
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________, GAMING, UC_MAC, UC(L'»'), UC(L'«'), KC_WAKE, RGB_HUD, RGB_SAD, RGB_VAD, UC(L' '), UC(L' '), UC(L' '), UC(L' '), UC(L'‑'), ________,
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________, ________, ________, ________, ________, ________, ________, QK_BOOT, ________, ________, ________, ________, ________, ________, ________
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case QWERTZ:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWZ);
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}
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return false;
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break;
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWY);
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}
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return false;
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break;
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case GAMING:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_GAM);
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}
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return false;
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break;
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}
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return true;
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}
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