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https://github.com/qmk/qmk_firmware.git
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c347e732be
* `EEP_RST` -> `EE_CLR`, default-ish keymaps * `EEP_RST` -> `EE_CLR`, user keymaps * `EEP_RST` -> `EE_CLR`, community layouts * `EEP_RST` -> `EE_CLR`, userspace * `EEP_RST` -> `EE_CLR`, docs & core
270 lines
12 KiB
C
270 lines
12 KiB
C
/**
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* Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
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# include "timer.h"
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#endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
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enum charybdis_keymap_layers {
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LAYER_BASE = 0,
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LAYER_FUNCTION,
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LAYER_NAVIGATION,
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LAYER_MEDIA,
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LAYER_POINTER,
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LAYER_NUMERAL,
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LAYER_SYMBOLS,
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};
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// Automatically enable sniping-mode on the pointer layer.
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#define CHARYBDIS_AUTO_SNIPING_ON_LAYER LAYER_POINTER
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#ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
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static uint16_t auto_pointer_layer_timer = 0;
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# ifndef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
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# define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS 1000
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# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS
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# ifndef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
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# define CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD 8
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# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD
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#endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
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#define ESC_MED LT(LAYER_MEDIA, KC_ESC)
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#define SPC_NAV LT(LAYER_NAVIGATION, KC_SPC)
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#define TAB_FUN LT(LAYER_FUNCTION, KC_TAB)
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#define ENT_SYM LT(LAYER_SYMBOLS, KC_ENT)
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#define BSP_NUM LT(LAYER_NUMERAL, KC_BSPC)
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#define _L_PTR(KC) LT(LAYER_POINTER, KC)
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#ifndef POINTING_DEVICE_ENABLE
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# define DRGSCRL KC_NO
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# define DPI_MOD KC_NO
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# define S_D_MOD KC_NO
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# define SNIPING KC_NO
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#endif // !POINTING_DEVICE_ENABLE
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// clang-format off
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/** \brief QWERTY layout (3 rows, 10 columns). */
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#define LAYOUT_LAYER_BASE \
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, \
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
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ESC_MED, SPC_NAV, TAB_FUN, ENT_SYM, BSP_NUM
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/** Convenience row shorthands. */
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#define _______________DEAD_HALF_ROW_______________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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#define ______________HOME_ROW_GACS_L______________ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX
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#define ______________HOME_ROW_GACS_R______________ XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI
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/*
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* Layers used on the Charybdis Nano.
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*
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* These layers started off heavily inspired by the Miryoku layout, but trimmed
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* down and tailored for a stock experience that is meant to be fundation for
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* further personalization.
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*
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* See https://github.com/manna-harbour/miryoku for the original layout.
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*/
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/**
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* \brief Function layer.
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*
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* Secondary right-hand layer has function keys mirroring the numerals on the
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* primary layer with extras on the pinkie column, plus system keys on the inner
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* column. App is on the tertiary thumb key and other thumb keys are duplicated
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* from the base layer to enable auto-repeat.
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*/
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#define LAYOUT_LAYER_FUNCTION \
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_______________DEAD_HALF_ROW_______________, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F12, \
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______________HOME_ROW_GACS_L______________, KC_SCRL, KC_F4, KC_F5, KC_F6, KC_F11, \
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_______________DEAD_HALF_ROW_______________, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F10, \
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XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX
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/**
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* \brief Media layer.
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*
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* Tertiary left- and right-hand layer is media and RGB control. This layer is
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* symmetrical to accomodate the left- and right-hand trackball.
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*/
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#define LAYOUT_LAYER_MEDIA \
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XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX,RGB_RMOD, RGB_TOG, RGB_MOD, XXXXXXX, \
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KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT, KC_MPRV, KC_VOLD, KC_MUTE, KC_VOLU, KC_MNXT, \
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XXXXXXX, XXXXXXX, XXXXXXX, EE_CLR, QK_BOOT, QK_BOOT, EE_CLR, XXXXXXX, XXXXXXX, XXXXXXX, \
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_______, KC_MPLY, KC_MSTP, KC_MSTP, KC_MPLY
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/** \brief Mouse emulation and pointer functions. */
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#define LAYOUT_LAYER_POINTER \
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XXXXXXX, XXXXXXX, XXXXXXX, DPI_MOD, S_D_MOD, S_D_MOD, DPI_MOD, XXXXXXX, XXXXXXX, XXXXXXX, \
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______________HOME_ROW_GACS_L______________, ______________HOME_ROW_GACS_R______________, \
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_______, DRGSCRL, SNIPING, EE_CLR, QK_BOOT, QK_BOOT, EE_CLR, SNIPING, DRGSCRL, _______, \
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KC_BTN2, KC_BTN1, KC_BTN3, KC_BTN3, KC_BTN1
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/**
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* \brief Navigation layer.
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*
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* Primary right-hand layer (left home thumb) is navigation and editing. Cursor
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* keys are on the home position, line and page movement below, clipboard above,
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* caps lock and insert on the inner column. Thumb keys are duplicated from the
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* base layer to avoid having to layer change mid edit and to enable auto-repeat.
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*/
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#define LAYOUT_LAYER_NAVIGATION \
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_______________DEAD_HALF_ROW_______________, _______________DEAD_HALF_ROW_______________, \
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______________HOME_ROW_GACS_L______________, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, \
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_______________DEAD_HALF_ROW_______________, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, \
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XXXXXXX, _______, XXXXXXX, KC_ENT, KC_BSPC
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/**
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* \brief Numeral layout.
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*
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* Primary left-hand layer (right home thumb) is numerals and symbols. Numerals
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* are in the standard numpad locations with symbols in the remaining positions.
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* `KC_DOT` is duplicated from the base layer.
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*/
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#define LAYOUT_LAYER_NUMERAL \
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KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, _______________DEAD_HALF_ROW_______________, \
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KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, ______________HOME_ROW_GACS_R______________, \
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KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, _______________DEAD_HALF_ROW_______________, \
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KC_DOT, KC_0, KC_MINS, XXXXXXX, _______
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/**
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* \brief Symbols layer.
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*
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* Secondary left-hand layer has shifted symbols in the same locations to reduce
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* chording when using mods with shifted symbols. `KC_LPRN` is duplicated next to
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* `KC_RPRN`.
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*/
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#define LAYOUT_LAYER_SYMBOLS \
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KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, _______________DEAD_HALF_ROW_______________, \
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KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, ______________HOME_ROW_GACS_R______________, \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, _______________DEAD_HALF_ROW_______________, \
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KC_LPRN, KC_RPRN, KC_UNDS, _______, XXXXXXX
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/**
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* \brief Add Home Row mod to a layout.
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*
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* Expects a 10-key per row layout. Adds support for GACS (Gui, Alt, Ctl, Shift)
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* home row. The layout passed in parameter must contain at least 20 keycodes.
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*
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* This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.:
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*
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* HOME_ROW_MOD_GACS(LAYER_ALPHAS_QWERTY)
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*/
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#define _HOME_ROW_MOD_GACS( \
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L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
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L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
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...) \
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L00, L01, L02, L03, L04, \
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R05, R06, R07, R08, R09, \
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LGUI_T(L10), LALT_T(L11), LCTL_T(L12), LSFT_T(L13), L14, \
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R15, RSFT_T(R16), RCTL_T(R17), LALT_T(R18), RGUI_T(R19), \
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__VA_ARGS__
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#define HOME_ROW_MOD_GACS(...) _HOME_ROW_MOD_GACS(__VA_ARGS__)
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/**
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* \brief Add pointer layer keys to a layout.
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*
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* Expects a 10-key per row layout. The layout passed in parameter must contain
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* at least 30 keycodes.
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*
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* This is meant to be used with `LAYER_ALPHAS_QWERTY` defined above, eg.:
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*
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* POINTER_MOD(LAYER_ALPHAS_QWERTY)
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*/
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#define _POINTER_MOD( \
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L00, L01, L02, L03, L04, R05, R06, R07, R08, R09, \
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L10, L11, L12, L13, L14, R15, R16, R17, R18, R19, \
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L20, L21, L22, L23, L24, R25, R26, R27, R28, R29, \
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...) \
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L00, L01, L02, L03, L04, \
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R05, R06, R07, R08, R09, \
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L10, L11, L12, L13, L14, \
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R15, R16, R17, R18, R19, \
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_L_PTR(L20), L21, L22, L23, L24, \
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R25, R26, R27, R28, _L_PTR(R29), \
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__VA_ARGS__
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#define POINTER_MOD(...) _POINTER_MOD(__VA_ARGS__)
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#define LAYOUT_wrapper(...) LAYOUT_charybdis_3x5(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[LAYER_BASE] = LAYOUT_wrapper(
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POINTER_MOD(HOME_ROW_MOD_GACS(LAYOUT_LAYER_BASE))
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),
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[LAYER_FUNCTION] = LAYOUT_wrapper(LAYOUT_LAYER_FUNCTION),
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[LAYER_NAVIGATION] = LAYOUT_wrapper(LAYOUT_LAYER_NAVIGATION),
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[LAYER_MEDIA] = LAYOUT_wrapper(LAYOUT_LAYER_MEDIA),
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[LAYER_NUMERAL] = LAYOUT_wrapper(LAYOUT_LAYER_NUMERAL),
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[LAYER_POINTER] = LAYOUT_wrapper(LAYOUT_LAYER_POINTER),
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[LAYER_SYMBOLS] = LAYOUT_wrapper(LAYOUT_LAYER_SYMBOLS),
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};
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// clang-format on
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#ifdef POINTING_DEVICE_ENABLE
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# ifdef CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
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report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
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if (abs(mouse_report.x) > CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD || abs(mouse_report.y) > CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_THRESHOLD) {
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if (auto_pointer_layer_timer == 0) {
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layer_on(LAYER_POINTER);
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# ifdef RGB_MATRIX_ENABLE
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rgb_matrix_mode_noeeprom(RGB_MATRIX_NONE);
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rgb_matrix_sethsv_noeeprom(HSV_GREEN);
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# endif // RGB_MATRIX_ENABLE
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}
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auto_pointer_layer_timer = timer_read();
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}
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return mouse_report;
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}
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void matrix_scan_user(void) {
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if (auto_pointer_layer_timer != 0 && TIMER_DIFF_16(timer_read(), auto_pointer_layer_timer) >= CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_TIMEOUT_MS) {
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auto_pointer_layer_timer = 0;
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layer_off(LAYER_POINTER);
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# ifdef RGB_MATRIX_ENABLE
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rgb_matrix_mode_noeeprom(RGB_MATRIX_STARTUP_MODE);
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# endif // RGB_MATRIX_ENABLE
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}
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}
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# endif // CHARYBDIS_AUTO_POINTER_LAYER_TRIGGER_ENABLE
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# ifdef CHARYBDIS_AUTO_SNIPING_ON_LAYER
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layer_state_t layer_state_set_user(layer_state_t state) {
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charybdis_set_pointer_sniping_enabled(layer_state_cmp(state, CHARYBDIS_AUTO_SNIPING_ON_LAYER));
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return state;
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}
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# endif // CHARYBDIS_AUTO_SNIPING_ON_LAYER
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#endif // POINTING_DEVICE_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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// Forward-declare this helper function since it is defined in
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// rgb_matrix.c.
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void rgb_matrix_update_pwm_buffers(void);
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#endif
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void shutdown_user(void) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable_noeeprom();
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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rgblight_setrgb_red();
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_set_color_all(RGB_RED);
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rgb_matrix_update_pwm_buffers();
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#endif // RGB_MATRIX_ENABLE
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}
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