mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-24 18:39:53 +00:00
307 lines
8.1 KiB
C
307 lines
8.1 KiB
C
#include QMK_KEYBOARD_H
|
|
|
|
#define MAXIMIZ A(G(KC_F))
|
|
#define NXTDSPL C(A(G(KC_RIGHT)))
|
|
#define BTMHALF A(G(KC_DOWN))
|
|
#define TOPHALF A(G(KC_UP))
|
|
#define NXTTHRD SS_LCTL(SS_LALT(SS_TAP(X_RIGHT)))
|
|
#define PRVTHRD C(A(KC_LEFT))
|
|
|
|
#define LT_MSTP LT(_LAYER_SELECT, KC_MSTP)
|
|
#define LT_ESC LT(_LAYER_SELECT, KC_ESC)
|
|
#define LT_NXTH TD(TD_SPEC)
|
|
|
|
#define writeLayerLedState(layer) writePin(layer)
|
|
#define layer_led_0_off B6, false
|
|
#define layer_led_1_off D5, true
|
|
#define layer_led_2_off B0, false
|
|
#define layer_led_0_on B6, true
|
|
#define layer_led_1_on D5, false
|
|
#define layer_led_2_on B0, true
|
|
|
|
void led_init_animation(void);
|
|
void led_set_layer(int layer);
|
|
void td_spectacles_finish(qk_tap_dance_state_t *state, void *user_data);
|
|
void td_spectacles_reset(qk_tap_dance_state_t *state, void *user_data);
|
|
|
|
enum layer_led_mode {
|
|
ALL_LAYERS_OFF = -1,
|
|
LAYER_0,
|
|
LAYER_1,
|
|
LAYER_2,
|
|
LAYER_3,
|
|
LAYER_4,
|
|
LAYER_5,
|
|
ALL_LAYERS_ON,
|
|
};
|
|
|
|
enum mini_layers {
|
|
_MEDIA,
|
|
_COPYPASTA,
|
|
_SPECTACLES,
|
|
_LAYER_3,
|
|
_LAYER_4,
|
|
_LAYER_5,
|
|
_LAYER_SELECT,
|
|
};
|
|
|
|
enum { TD_SPEC = 0 };
|
|
|
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
|
/* Tap once for spectacles macro, hold for layer toggle */
|
|
[TD_SPEC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_spectacles_finish, td_spectacles_reset),
|
|
};
|
|
|
|
/*
|
|
* Key Layout
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* | 1 | | 2 | | 3 |
|
|
* |_____| |_____| |_____|
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* | 4 | | 5 | | 6 |
|
|
* |_____| |_____| |_____|
|
|
*
|
|
* Hold 1 and:
|
|
* - press 4, 5, or 6 to change layers
|
|
* - press 3 to reset, or press and hold 3 to enter DFU programming mode
|
|
*
|
|
* If something prevents you from using the above to reprogram, you can hold 3 while powering on as a fallback.
|
|
*/
|
|
|
|
/* clang-format off */
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
/*
|
|
* Layer 0 (Media Keys)
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* |Stop | |VolUp| |Play |
|
|
* |_____| |_____| |_____|
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* |Prev | |VolDn| |Next |
|
|
* |_____| |_____| |_____|
|
|
*
|
|
*/
|
|
[_MEDIA] = LAYOUT(
|
|
LT_MSTP, KC_VOLU, KC_MPLY,
|
|
KC_MPRV, KC_VOLD, KC_MNXT
|
|
),
|
|
|
|
/*
|
|
* Layer 1 (Copy and Paste Macros)
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* | ESC | |Ctl+Z| |CSf+Z|
|
|
* |_____| |_____| |_____|
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* |Ctl+X| |Ctl+C| |Ctl+V|
|
|
* |_____| |_____| |_____|
|
|
*
|
|
*/
|
|
|
|
[_COPYPASTA] = LAYOUT(
|
|
LT_ESC, C(KC_Z), C(S(KC_Z)),
|
|
C(KC_X), C(KC_C), C(KC_V)
|
|
),
|
|
|
|
/*
|
|
* Layer 2 (Spectacles Macros)
|
|
* _LT&_ _____ _____
|
|
* | Win | | Win | | Win |
|
|
* | Next| | Top | |Mximze
|
|
* |_1/3_| |_1/2_| |_____|
|
|
* _____ _____ _____
|
|
* | Win | | Win | | Win |
|
|
* | Prev| | Bot | | Next|
|
|
* |_1/3_| |_1/2_| |Displ|
|
|
*
|
|
*/
|
|
[_SPECTACLES] = LAYOUT(
|
|
LT_NXTH,TOPHALF,MAXIMIZ,
|
|
PRVTHRD,BTMHALF,NXTDSPL
|
|
),
|
|
|
|
/*
|
|
* Layer 6 (Layer Select/Reset)
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* |None | |None | |Reset|
|
|
* |_____| |_____| |_____|
|
|
* _____ _____ _____
|
|
* |Layer| |Layer| |Layer|
|
|
* | 0 | | 1 | | 2 |
|
|
* |_____| |_____| |_____|
|
|
*
|
|
* Layers 0, 1, and 2 have the top left button held to activate this layer.
|
|
* Then press the specific layer to switch to it.
|
|
*
|
|
*/
|
|
[_LAYER_SELECT] = LAYOUT(
|
|
_______, _______, QK_BOOT,
|
|
TO(_MEDIA),TO(_COPYPASTA),TO(_SPECTACLES)
|
|
)
|
|
};
|
|
/* clang-format on */
|
|
|
|
/*
|
|
* Knops Mini LED Numbers:
|
|
* _____ _____ _____
|
|
* | | | | | |
|
|
* | 1 | | 2 | | 3 | <---
|
|
* |_____| |_____| |_____| | These LEDs are called 'Switch LEDs'
|
|
* _____ _____ _____ |----- To turn on/off these leds, use:
|
|
* | | | | | | | set_switch_led( [1-6], [true/false]);
|
|
* | 4 | | 5 | | 6 | <---
|
|
* |_____| |_____| |_____|
|
|
*
|
|
* < 0 > < 1 > < 2 > <--- These front-LEDs are called 'Layer LEDs'
|
|
* To turn on/off these leds, use:
|
|
* set_layer_led( [0-2], [true/false] );
|
|
*/
|
|
|
|
void set_switch_led(int ledId, bool state) {
|
|
switch (ledId) {
|
|
case 1:
|
|
writePin(D7, state);
|
|
break;
|
|
case 2:
|
|
writePin(readPin(B7) ? C6 : C7, state);
|
|
break;
|
|
case 3:
|
|
writePin(D4, state);
|
|
break;
|
|
case 4:
|
|
writePin(E6, state);
|
|
break;
|
|
case 5:
|
|
writePin(B4, state);
|
|
break;
|
|
case 6:
|
|
writePin(D6, state);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void set_layer_led(int layerLedMode) {
|
|
writeLayerLedState(layer_led_0_off);
|
|
writeLayerLedState(layer_led_1_off);
|
|
writeLayerLedState(layer_led_2_off);
|
|
|
|
switch (layerLedMode) {
|
|
case ALL_LAYERS_OFF:
|
|
break;
|
|
case LAYER_0:
|
|
writeLayerLedState(layer_led_0_on);
|
|
break;
|
|
case LAYER_1:
|
|
writeLayerLedState(layer_led_1_on);
|
|
break;
|
|
case LAYER_2:
|
|
writeLayerLedState(layer_led_2_on);
|
|
break;
|
|
case LAYER_3:
|
|
writeLayerLedState(layer_led_0_on);
|
|
writeLayerLedState(layer_led_1_on);
|
|
break;
|
|
case LAYER_4:
|
|
writeLayerLedState(layer_led_1_on);
|
|
writeLayerLedState(layer_led_2_on);
|
|
break;
|
|
case LAYER_5:
|
|
writeLayerLedState(layer_led_0_on);
|
|
writeLayerLedState(layer_led_2_on);
|
|
break;
|
|
default:
|
|
writeLayerLedState(layer_led_0_on);
|
|
writeLayerLedState(layer_led_1_on);
|
|
writeLayerLedState(layer_led_2_on);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void led_init_animation() {
|
|
for (int i = ALL_LAYERS_OFF; i <= ALL_LAYERS_ON; i++) {
|
|
led_set_layer(i);
|
|
}
|
|
|
|
led_set_layer(LAYER_0);
|
|
}
|
|
|
|
/*
|
|
* This function led_set_layer gets called when you switch between layers.
|
|
* It allows you to turn on and off leds for each different layer and do
|
|
* other cool stuff.
|
|
*/
|
|
void led_set_layer(int layer) {
|
|
switch (layer) {
|
|
case ALL_LAYERS_OFF:
|
|
set_switch_led(1, false);
|
|
set_switch_led(2, false);
|
|
set_switch_led(3, false);
|
|
set_switch_led(4, false);
|
|
set_switch_led(5, false);
|
|
set_switch_led(6, false);
|
|
|
|
case _LAYER_SELECT:
|
|
set_switch_led(1, false);
|
|
set_switch_led(2, false);
|
|
set_switch_led(3, false);
|
|
set_switch_led(4, true);
|
|
set_switch_led(5, true);
|
|
set_switch_led(6, true);
|
|
break;
|
|
|
|
default:
|
|
set_switch_led(1, true);
|
|
set_switch_led(2, true);
|
|
set_switch_led(3, true);
|
|
set_switch_led(4, true);
|
|
set_switch_led(5, true);
|
|
set_switch_led(6, true);
|
|
break;
|
|
}
|
|
|
|
set_layer_led(layer);
|
|
}
|
|
|
|
/*
|
|
* Prepare all LED ports for output
|
|
*/
|
|
void led_init_ports_user(void) {
|
|
setPinOutput(D7); // Switch 1 LED
|
|
setPinOutput(C6); // Switch 2 LED Pin1
|
|
setPinOutput(C7); // Switch 2 LED Pin2
|
|
setPinOutput(D4); // Switch 3 LED
|
|
setPinOutput(E6); // Switch 4 LED
|
|
setPinOutput(B4); // Switch 5 LED
|
|
setPinOutput(D6); // Switch 6 LED
|
|
setPinOutput(D5); // Layer 0 LED
|
|
setPinOutput(B6); // Layer 1 LED
|
|
setPinOutput(B0); // Layer 2 LED
|
|
}
|
|
|
|
// Runs on layer change, no matter where the change was initiated
|
|
layer_state_t layer_state_set_user(layer_state_t state) {
|
|
set_layer_led(get_highest_layer(state));
|
|
led_set_layer(get_highest_layer(state));
|
|
return state;
|
|
}
|
|
|
|
void matrix_init_user(void) {
|
|
led_init_ports_user();
|
|
led_init_animation();
|
|
}
|
|
|
|
void td_spectacles_finish(qk_tap_dance_state_t *state, void *user_data) {
|
|
if (state->pressed) {
|
|
layer_on(_LAYER_SELECT);
|
|
} else {
|
|
SEND_STRING(NXTTHRD);
|
|
}
|
|
}
|
|
|
|
void td_spectacles_reset(qk_tap_dance_state_t *state, void *user_data) { layer_off(_LAYER_SELECT); }
|