mirror of
https://github.com/qmk/qmk_firmware.git
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74223c34a9
* `KC_RSHIFT` -> `KC_RSFT` * `KC_RCTRL` -> `KC_RCTL` * `KC_LSHIFT` -> `KC_LSFT` * `KC_LCTRL` -> `KC_LCTL`
189 lines
5.7 KiB
C
189 lines
5.7 KiB
C
/* Copyright 2021 Hydrogen BD <support@hgenbd.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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typedef enum {
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TD_NONE,
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TD_UNKNOWN,
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TD_SINGLE_TAP,
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TD_SINGLE_HOLD,
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TD_DOUBLE_TAP,
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TD_DOUBLE_HOLD,
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TD_DOUBLE_SINGLE_TAP, // Send two single taps
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} td_state_t;
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typedef struct {
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bool is_press_action;
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td_state_t state;
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} td_tap_t;
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enum custom_keycodes {
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TD_CUT_REDO,
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TD_PLAY_PAUSE_MUTE,
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TD_MNXT_RIGHT,
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TD_MPRV_LEFT,
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TD_SEARCH_REFRESH,
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QUAD_LAYER_SWITCH,
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QUAD_CVXA,
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YOUTUBE = SAFE_RANGE,
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FACEBOOK,
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DISCORD,
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VALORANT,
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VSCODE,
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};
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td_state_t cur_dance(qk_tap_dance_state_t *state);
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/* Quad layer switching */
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void layer_finished(qk_tap_dance_state_t *state, void *user_data);
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void layer_reset(qk_tap_dance_state_t *state, void *user_data);
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/* Copy, paste, select all, cut */
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void cvxa_finished(qk_tap_dance_state_t *state, void *user_data);
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void cvxa_reset(qk_tap_dance_state_t *state, void *user_data);
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static td_tap_t layerTap_state = {
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.is_press_action = true,
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.state = TD_NONE
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};
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static td_tap_t cvxa_state = {
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.is_press_action = true,
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.state = TD_NONE
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};
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// Determine the current tap dance state
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td_state_t cur_dance(qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
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// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
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else return TD_SINGLE_HOLD;
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} else if (state->count == 2) {
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if (state->interrupted) return TD_DOUBLE_SINGLE_TAP;
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else if (state->pressed) return TD_DOUBLE_HOLD;
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else return TD_DOUBLE_TAP;
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} else return TD_UNKNOWN;
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}
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void layer_finished(qk_tap_dance_state_t *state, void *user_data) {
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layerTap_state.state = cur_dance(state);
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layer_off(get_highest_layer(layer_state));
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switch (layerTap_state.state) {
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case TD_SINGLE_TAP: layer_on(0); break;
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case TD_SINGLE_HOLD: layer_on(1); break;
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case TD_DOUBLE_TAP: layer_on(2); break;
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case TD_DOUBLE_HOLD: layer_on(3); break;
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default: layer_on(0);
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}
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}
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void layer_reset(qk_tap_dance_state_t *state, void *user_data) {
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layerTap_state.state = TD_NONE;
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}
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void cvxa_finished(qk_tap_dance_state_t *state, void *user_data) {
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cvxa_state.state = cur_dance(state);
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register_mods(MOD_BIT(KC_LCTL));
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switch (cvxa_state.state) {
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case TD_SINGLE_TAP: tap_code(KC_V); break;
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case TD_SINGLE_HOLD: tap_code(KC_A); break;
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case TD_DOUBLE_TAP: tap_code(KC_C); break;
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case TD_DOUBLE_HOLD: tap_code(KC_X); break;
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default: tap_code(KC_V);
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}
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unregister_mods(MOD_BIT(KC_LCTL));
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}
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void cvxa_reset(qk_tap_dance_state_t *state, void *user_data) {
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cvxa_state.state = TD_NONE;
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}
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// Tap Dance definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_CUT_REDO] = ACTION_TAP_DANCE_DOUBLE(C(KC_Z), S(C(KC_Z))),
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[TD_PLAY_PAUSE_MUTE] = ACTION_TAP_DANCE_DOUBLE(KC_MPLY, KC_MUTE),
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[TD_MNXT_RIGHT] = ACTION_TAP_DANCE_DOUBLE(KC_MNXT, KC_RIGHT),
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[TD_MPRV_LEFT] = ACTION_TAP_DANCE_DOUBLE(KC_MPRV, KC_LEFT),
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[TD_SEARCH_REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_WREF, KC_WSCH),
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[QUAD_LAYER_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, layer_finished, layer_reset),
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[QUAD_CVXA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, cvxa_finished, cvxa_reset)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case YOUTUBE:
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if (record->event.pressed) {
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tap_code16(C(KC_L));
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SEND_STRING("https://www.youtube.com/");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case FACEBOOK:
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if (record->event.pressed) {
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tap_code16(C(KC_L));
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SEND_STRING("https://www.facebook.com/");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case VALORANT:
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if (record->event.pressed) {
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tap_code16(G(KC_S));
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SEND_STRING("valorant");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case DISCORD:
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if (record->event.pressed) {
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tap_code16(G(KC_S));
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SEND_STRING("discord");
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} else {
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tap_code(KC_ENT);
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}
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break;
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case VSCODE:
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if (record->event.pressed) {
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tap_code16(G(KC_S));
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SEND_STRING("vscode");
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} else {
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tap_code(KC_ENT);
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}
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break;
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}
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return true;
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_all(
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TD(TD_CUT_REDO), TD(TD_MPRV_LEFT), TD(TD_PLAY_PAUSE_MUTE), TD(TD_MNXT_RIGHT), TD(QUAD_CVXA), TD(QUAD_LAYER_SWITCH)
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),
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[1] = LAYOUT_all(
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YOUTUBE, KC_WBAK, TD(TD_SEARCH_REFRESH), KC_WFWD, FACEBOOK, TD(QUAD_LAYER_SWITCH)
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),
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[2] = LAYOUT_all(
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A(KC_F4), SGUI(KC_S), KC_MYCM, LCA(KC_DEL), KC_CALC, TD(QUAD_LAYER_SWITCH)
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),
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[3] = LAYOUT_all(
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C(KC_SLSH), VALORANT, VSCODE, DISCORD, LSA(KC_A), TD(QUAD_LAYER_SWITCH)
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),
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}; |