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https://github.com/qmk/qmk_firmware.git
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18dc851e37
* `DEBUG` -> `DB_TOGG`, default-ish keymaps * `DEBUG` -> `DB_TOGG`, user keymaps * `DEBUG` -> `DB_TOGG`, community layouts * `DEBUG` -> `DB_TOGG`, userspace * `DEBUG` -> `DB_TOGG`, docs & core
163 lines
7.7 KiB
C
163 lines
7.7 KiB
C
/* Copyright 2020 noclew
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#ifdef AUDIO_ENABLE
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float song_coin[][2] = SONG(COIN_SOUND);
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#endif
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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BASE = SAFE_RANGE,
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LOWER,
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RAISE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* BASE
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* ------------------------------------------- -------------------------------------------
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
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* ------------------------------------------- -------------------------------------------
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
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* ------------------------------------------- --------- --------------------------------------------
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* | Esc | A | S | D | F | G | | Bksp | | H | J | K | L | ; |Enter |
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* ------------------------------------------- --------- -------------------------------------------
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* | Shift| Z | X | C | V | B | | Del | | N | M | , | . | / |Sft(')|
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* ------------------------------------------- --------- -------------------------------------------
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* | GUI | Alt | Ctrl |Lower |Space | |Space |Raise |Alt | Left | Right|
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* ------------------------------------ ------------------------------------
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*/
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[_BASE] = LAYOUT(
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KC_GRV, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC,
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KC_TAB, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSLS,
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KC_ESC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_BSPC, KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_ENT ,
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KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_DEL , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, RSFT_T(KC_QUOT),
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KC_LGUI, KC_LALT, KC_LCTL, LOWER , KC_SPC, KC_SPC , RAISE , KC_RALT, KC_LEFT, KC_RGHT
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),
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[_LOWER] = LAYOUT(
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KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
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KC_BSPC, KC_SLSH, KC_7 , KC_8 , KC_9 , KC_PPLS, KC_CIRC, KC_LBRC, KC_RBRC, KC_AT , KC_EXLM, _______,
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KC_EQL , KC_0 , KC_4 , KC_5 , KC_6 , KC_MINS, KC_LEFT, KC_PIPE, KC_LPRN, KC_RPRN, KC_HASH, KC_DQUO, _______,
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KC_ENT , KC_PAST, KC_1 , KC_2 , KC_3 , KC_UNDS, KC_RGHT, KC_DLR , KC_LCBR, KC_RCBR, KC_AMPR, KC_PERC, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_RAISE] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_BSPC, KC_DEL , KC_END , _______,
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_______, _______, _______, _______, _______, _______, KC_UP , KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, KC_QUOT, _______,
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_______, _______, _______, _______, _______, _______, KC_DOWN, _______, KC_PGUP, _______, KC_PGDN, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_ADJUST] = LAYOUT(
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QK_BOOT , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DB_TOGG,
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_______, RGB_TOG, RGB_RMOD, RGB_MOD, RGB_VAD, RGB_VAI, _______, _______, _______, _______, _______, _______,
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KC_CAPS, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, KC_VOLU, _______, _______, _______, _______, _______, _______,
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_______, AU_ON , AU_OFF , _______, _______, _______, KC_VOLD, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case QK_BOOT:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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PLAY_SONG(song_coin);
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#endif
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}
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return false;
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}
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return true;
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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/* With an if statement we can check which encoder was turned. */
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if (index == 0) { /* First encoder */
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/* And with another if statement we can check the direction. */
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if (clockwise) {
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if (IS_LAYER_ON(_LOWER)){
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tap_code(KC_RIGHT);
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} else if (IS_LAYER_ON(_RAISE)){
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tap_code(KC_DOWN);
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} else {
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tap_code(KC_VOLU);
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}
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} else {
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if (IS_LAYER_ON(_LOWER)){
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tap_code(KC_LEFT);
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} else if (IS_LAYER_ON(_RAISE)){
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tap_code(KC_UP);
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} else {
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tap_code(KC_VOLD);
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}
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}
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} else if (index == 1) { /* Second encoder. Only supported by Elite-C */
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if (clockwise) {
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if (IS_LAYER_ON(_LOWER)){
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tap_code(KC_RIGHT);
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} else if (IS_LAYER_ON(_RAISE)){
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tap_code(KC_DOWN);
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} else {
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tap_code(KC_VOLU);
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}
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} else {
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if (IS_LAYER_ON(_LOWER)){
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tap_code(KC_LEFT);
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} else if (IS_LAYER_ON(_RAISE)){
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tap_code(KC_UP);
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} else {
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tap_code(KC_VOLD);
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}
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}
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}
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return true;
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}
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