mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-30 23:15:51 +00:00
7f8922ae7b
* Move Satan into the GH60 directory to avoid the confusion of what PCB people have * set bootmagic to lite * rename gh60 file to revc
89 lines
4.2 KiB
C
89 lines
4.2 KiB
C
#include QMK_KEYBOARD_H
|
|
|
|
|
|
|
|
// Used for SHIFT_ESC
|
|
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
// entirely and just use numbers.
|
|
#define _BL 0
|
|
#define _FL 1
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
/* Keymap _BL: (Base Layer) Default Layer
|
|
* ,-----------------------------------------------------------.
|
|
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|
|
* |-----------------------------------------------------------|
|
|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
|
|
* |-----------------------------------------------------------|
|
|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
|
|
* |-----------------------------------------------------------|
|
|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |FN |
|
|
* |-----------------------------------------------------------|
|
|
* |Ctrl|Gui |Alt | Space |Alt |Left |Down|Right|
|
|
* `-----------------------------------------------------------'
|
|
*/
|
|
[_BL] = LAYOUT_all(
|
|
F(0) ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,KC_EQL ,KC_BSPC , _______, \
|
|
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC,KC_RBRC,KC_BSLS , \
|
|
KC_CAPS ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,_______,KC_ENT , \
|
|
KC_LSHIFT ,_______,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_UP ,MO(_FL) , \
|
|
KC_LCTL ,KC_LGUI,KC_LALT, KC_SPC ,KC_RALT,KC_LEFT,KC_DOWN,KC_RIGHT),
|
|
/* Keymap _FL: Function Layer
|
|
* ,-----------------------------------------------------------.
|
|
* |GRV|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
|
|
* |-----------------------------------------------------------|
|
|
* | MB3|MB2|MUP|MB1|MWU| | | |INS| |RST| | |Print|
|
|
* |-----------------------------------------------------------|
|
|
* | | ML|MDN|MR |MWD| | | | | | | |
|
|
* |-----------------------------------------------------------|
|
|
* | | | | | | | | | | | |PGUP| |
|
|
* |-----------------------------------------------------------|
|
|
* | | | | |Ctrl|HOME|PGD |END |
|
|
* `-----------------------------------------------------------'
|
|
*/
|
|
[_FL] = LAYOUT_all(
|
|
KC_GRV , KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL ,_______, \
|
|
KC_MS_BTN3 ,KC_MS_BTN2 ,KC_MS_UP ,KC_MS_BTN1 ,KC_MS_WH_UP ,_______,_______,_______,KC_INS ,_______,RESET ,_______,_______ ,KC_PSCREEN , \
|
|
_______ ,KC_MS_LEFT ,KC_MS_DOWN ,KC_MS_RIGHT,KC_MS_WH_DOWN,_______,_______,_______,_______,_______,_______,_______,_______ ,_______ , \
|
|
_______ ,_______ ,_______ ,_______ ,_______ ,_______,_______,_______,_______,_______,_______,_______,KC_PGUP ,_______ , \
|
|
KC_LCTL ,_______ ,KC_LALT , _______, KC_RCTL,KC_HOME,KC_PGDOWN ,KC_END ),
|
|
};
|
|
|
|
enum function_id {
|
|
SHIFT_ESC,
|
|
};
|
|
|
|
const uint16_t PROGMEM fn_actions[] = {
|
|
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
|
};
|
|
|
|
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
|
static uint8_t shift_esc_shift_mask;
|
|
switch (id) {
|
|
case SHIFT_ESC:
|
|
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
|
if (record->event.pressed) {
|
|
if (shift_esc_shift_mask) {
|
|
add_key(KC_GRV);
|
|
send_keyboard_report();
|
|
} else {
|
|
add_key(KC_ESC);
|
|
send_keyboard_report();
|
|
}
|
|
} else {
|
|
if (shift_esc_shift_mask) {
|
|
del_key(KC_GRV);
|
|
send_keyboard_report();
|
|
} else {
|
|
del_key(KC_ESC);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|