qmk_firmware/keyboards/windstudio/wind_x/r1/keymaps/default/keymap.c
Christian C. Berclaz 3cda9ffcd6
Adding support for Windstudio's Wind X R1 keyboard (#24564)
* Added a default firmware and layout for the WindStudio Wind X R1
keyboard.

* Wind X R1: cleaned-up the folders to make clear that this firmware is
for the release 1 of this keyboard.

* Added rules.mk to the default layout

* Renamed the folder R1 into r1.

* Added readme.md files for the keyboard and default layout.

* Added a license header to keymap.c

* Update keyboards/windstudio/wind_x/r1/keyboard.json

Co-authored-by: jack <jack@pngu.org>

* Update keyboards/windstudio/wind_x/r1/keyboard.json

Co-authored-by: jack <jack@pngu.org>

* Update keyboards/windstudio/wind_x/r1/keymaps/default/keymap.c

Co-authored-by: jack <jack@pngu.org>

* Update keyboards/windstudio/wind_x/r1/readme.md

Co-authored-by: jack <jack@pngu.org>

* Added a proper link to the image (logo of windstudio)

* Wind X R1
- Corrected the default keymap with the QK_GESC key instead of the
  KC_ESC.
- Removed the unnecessary rules.mk in the default layout

* Wind X R1:
applied `qmk format-json -i` on keyboard.json to conform with the
project formatt standards.

* Added a picture of the keyboard.

* Added a caption to the image.

---------

Co-authored-by: jack <jack@pngu.org>
2024-11-07 17:58:57 -07:00

41 lines
2.6 KiB
C

/* Copyright 2024 chrisgve
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_NUM, KC_PSLS, KC_PAST, KC_PMNS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT
),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
// clang-format on