qmk_firmware/keyboards/xd75/keymaps/germanized
James Young c66df16644
2020 November 28 Breaking Changes Update (#11053)
* Branch point for 2020 November 28 Breaking Change                                                

* Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183)                                           

* Add support for soft serial to ATmega32U2 (#10204)                                               

* Change MIDI velocity implementation to allow direct control of velocity value (#9940)            

* Add ability to build a subset of all keyboards based on platform.                                

* Actually use eeprom_driver_init().                                                               

* Make bootloader_jump weak for ChibiOS. (#10417)                                                  

* Joystick 16-bit support (#10439)                                                                 

* Per-encoder resolutions (#10259)                                                                 

* Share button state from mousekey to pointing_device (#10179)                                     

* Add hotfix for chibios keyboards not wake (#10088)                                               

* Add advanced/efficient RGB Matrix Indicators (#8564)                                             

* Naming change.                                                                                   

* Support for STM32 GPIOF,G,H,I,J,K (#10206)                                                       

* Add milc as a dependency and remove the installed milc (#10563)                                  

* ChibiOS upgrade: early init conversions (#10214)                                                 

* ChibiOS upgrade: configuration file migrator (#9952)                                             

* Haptic and solenoid cleanup (#9700)                                                              

* XD75 cleanup (#10524)                                                                            

* OLED display update interval support (#10388)                                                    

* Add definition based on currently-selected serial driver. (#10716)                               

* New feature: Retro Tapping per key (#10622)                                                      

* Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638)             

* Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530)

* Rescale both ChibiOS and AVR backlighting.                                                       

* Reduce Helix keyboard build variation (#8669)                                                    

* Minor change to behavior allowing display updates to continue between task ticks (#10750)        

* Some GPIO manipulations in matrix.c change to atomic. (#10491)                                   

* qmk cformat (#10767)                                                                             

* [Keyboard] Update the Speedo firmware for v3.0 (#10657)                                          

* Maartenwut/Maarten namechange to evyd13/Evy (#10274)                                             

* [quantum] combine repeated lines of code (#10837)                                                

* Add step sequencer feature (#9703)                                                               

* aeboards/ext65 refactor (#10820)                                                                 

* Refactor xelus/dawn60 for Rev2 later (#10584)                                                    

* add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824)                                 

* [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549)                                    

* update chibios os usb for the otg driver (#8893)                                                 

* Remove HD44780 References, Part 4 (#10735)                                                       

* [Keyboard] Add Valor FRL TKL (+refactor) (#10512)                                                

* Fix cursor position bug in oled_write_raw functions (#10800)                                     

* Fixup version.h writing when using SKIP_VERSION=yes (#10972)                                     

* Allow for certain code in the codebase assuming length of string. (#10974)                       

* Add AT90USB support for serial.c (#10706)                                                        

* Auto shift: support repeats and early registration (#9826)                                       

* Rename ledmatrix.h to match .c file (#7949)                                                      

* Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231)                                        

* Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840)                                        

* Merge point for 2020 Nov 28 Breaking Change
2020-11-28 12:02:18 -08:00
..
config.h [Keyboard] XD75 refactor (#5420) 2019-03-17 10:04:50 -07:00
keymap.c 2020 November 28 Breaking Changes Update (#11053) 2020-11-28 12:02:18 -08:00
readme.md XD75 keymap - Germanized (#2441) 2018-03-09 13:32:03 -05:00
rules.mk Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754) 2019-01-04 07:25:48 -08:00

XD75RE

Copyright 2018 Kolja Brauns

Current release: 1.7

Features
A keymap for German users of the XD75RE keyboard, customized to my needs. Not optimized for ten-finger typing. Some choices are due to me being a lefty.
Designed to ease transition from staggered layouts, with the most important keys in the same positions. All German alphanumerics on main layer. Keyboard language should be set to DE in your OS.
Lots of dual-use keys, mostly with hold/tap. See visual representation below. Some 2u keys, using PoS caps. If you don't have any you'll have to replace the dummy keys with the relevant keycodes.
Full nav keys on main layer.
Designed to be used with an additional macropad, no numpad configured.

QWZ - Layer 0, Default Layer. QWERTZ layout.

.-----------------------------------------------------------------------------------------------------------------------. | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß | ´ | BckSpc| Esc | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| | Tab | Q | W | E | R | T | Z | U | I | O | P | Ü | + | | PgUp | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| Enter |-------| | Ctrl/ | A | S | D | F | G | H | J | K | L | Ö | Ä | # | | PgDn | | GUITab| | | | | | | | | | | | | | | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| | LShift| Y | X | C | V | B | N | M | , | . | - | ^ | Home/ | Up | End | | | | | | | | | | | | | | RShift| | | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| | LCtrl | LAlt | MO(1)/| Space | Backspace | MO(1)/|AltGr/ | Win | < | Del | Left | Down | Right | | | | Enter | | | TO(1) |Pause | | | | | | | °-----------------------------------------------------------------------------------------------------------------------°

FNC - Layer 1, Function Layer. F-Keys, additional useful keys. Usually accessed temporarily, can be toggled if necessary.

.-----------------------------------------------------------------------------------------------------------------------. | Reset | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | _____ | _____ | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| | _____ | _____ | _____ |Bright+| _____ | _____ | _____ | _____ | _____ | Up | PrtSc | _____ | _____ | _____ | _____ | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| | _____ | _____ | _____ |RGB Tog|RGB Mod| _____ | _____ | _____ | Left | Down | Right | _____ | _____ | Play | _____ | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| | CpsLck| _____ | _____ |Bright-| _____ | _____ | _____ | _____ | _____ | _____ | _____ | _____ | _____ | VolUp | Mute | |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------| | TO(0) | _____ | _____ | _____ | _____ | _____ | _____ | _____ | _____ | _____ | _____ | _____ | Prev | VolDn | Next | °-----------------------------------------------------------------------------------------------------------------------°

Release 1.1

Added Printscreen to second layer.
Added shortcut to Launchy to AltGr.

Release 1.3

Now using PoS keys for 2u keys, added dummy keys accordingly (not strictly necessary since debouncing handles this, but without this you'll have double input rarely.)
Cleaned keymap up & removed unnecessary layers.

Release 1.4
Fixed position of the reset key, replaced right spacebar with backspace.

Release 1.5
Reset moved to Esc. Removed Numpad since it wasn't getting any use. Removed random other keys on function layer that weren't getting any use or are covered by my macropad. Added RShift for held home key.
Added secondary arrow keys on JIKL.

Release 1.6
Major rework and cleanup.
Capslock removed. Caps now temporarily toggles function layer when held, Esc when tapped. LShift is Capslock when tapped. Esc is Ctrl-Alt-Del on tap.
Left lower MO(1) is now Enter on tap. Right lower Layer(1) is now Tap-Toggle (Toggle:_Tap thrice).
Media keys moved to nav section - Enter=Play, Up=VolUp, Down=VolDn, Left=Prev, Right=Next, End=Mute.
Added PrintScreen on P on Layer 1.
Added cleaner visual representation since the multi-function keys make the actual keymap messy.
Moved old versions into folder together, only current version in root keymap directory now.

Release 1.7
Backspace split, includes Esc now.
Capslock moved to function layer to keep smoother LShift operation.
Original Caps key now Ctrl, Alt+GUI on double-tap - inspired by Android.
Cleaned up visual representation in readme.