mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-24 20:32:58 +00:00
149 lines
3.9 KiB
C
149 lines
3.9 KiB
C
/*
|
|
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
|
Copyright 2015 Jack Humbert
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
/* USB Device descriptor parameter */
|
|
#define VENDOR_ID 0x04D8
|
|
#define PRODUCT_ID 0xEA3B
|
|
#define DEVICE_VER 0x0001
|
|
#define MANUFACTURER 25KEYS
|
|
#define PRODUCT zinc rev.A
|
|
|
|
#define TAPPING_FORCE_HOLD
|
|
#define TAPPING_TERM 100
|
|
|
|
/* Use I2C or Serial */
|
|
#define USE_SERIAL
|
|
#define SOFT_SERIAL_PIN D2
|
|
|
|
/* Select hand configuration */
|
|
#define MASTER_LEFT
|
|
//#define MASTER_RIGHT
|
|
//#define EE_HANDS
|
|
|
|
/* key matrix size */
|
|
// Rows are doubled-up
|
|
#define MATRIX_ROWS 8
|
|
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
|
|
|
|
// wiring of each half
|
|
#define MATRIX_COLS 6
|
|
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3}
|
|
|
|
#define DIODE_DIRECTION COL2ROW
|
|
|
|
/* Set 0 if debouncing isn't needed */
|
|
#define DEBOUNCE 5
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
//#define LOCKING_SUPPORT_ENABLE
|
|
/* Locking resynchronize hack */
|
|
//#define LOCKING_RESYNC_ENABLE
|
|
|
|
/* ws2812 RGB LED */
|
|
#define RGB_DI_PIN D3
|
|
|
|
// RGB LED support
|
|
//#define RGBLIGHT_ANIMATIONS : see ./rules.mk: LED_ANIMATIONS = yes or no
|
|
// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
|
|
#ifdef RGBLIGHT_ENABLE
|
|
#define RGBLIGHT_SPLIT
|
|
#ifdef RGBLED_BACK
|
|
#ifdef RGBLED_CONT
|
|
#define RGBLED_NUM 48
|
|
#define RGBLED_SPLIT { 24, 24 }
|
|
#else
|
|
#define RGBLED_NUM 24
|
|
#endif
|
|
#else
|
|
#ifdef RGBLED_BOTH
|
|
#ifdef RGBLED_CONT
|
|
#define RGBLED_NUM 60
|
|
#define RGBLED_SPLIT { 30, 30 }
|
|
// #define RGBLIGHT_LED_MAP {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29}
|
|
#else
|
|
#define RGBLED_NUM 30
|
|
#endif
|
|
#else
|
|
#ifdef RGBLED_CONT
|
|
#define RGBLED_NUM 12
|
|
#define RGBLED_SPLIT { 6, 6 }
|
|
#else
|
|
#define RGBLED_NUM 6
|
|
#endif
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef IOS_DEVICE_ENABLE
|
|
#if (RGBLED_NUM <= 6) || (defined(RGBLED_CONT) && (RGBLED_NUM <= 12))
|
|
#define RGBLIGHT_LIMIT_VAL 255
|
|
#else
|
|
#if (RGBLED_NUM <= 16) || (defined(RGBLED_CONT) && (RGBLED_NUM <= 32))
|
|
#define RGBLIGHT_LIMIT_VAL 130
|
|
#else
|
|
#define RGBLIGHT_LIMIT_VAL 120
|
|
#endif
|
|
#endif
|
|
#define RGBLIGHT_VAL_STEP 17
|
|
#else
|
|
#if (RGBLED_NUM <= 6) || (defined(RGBLED_CONT) && (RGBLED_NUM <= 12))
|
|
#define RGBLIGHT_LIMIT_VAL 90
|
|
#else
|
|
#if (RGBLED_NUM <= 16) || (defined(RGBLED_CONT) && (RGBLED_NUM <= 32))
|
|
#define RGBLIGHT_LIMIT_VAL 45
|
|
#else
|
|
#define RGBLIGHT_LIMIT_VAL 35
|
|
#endif
|
|
#endif
|
|
#define RGBLIGHT_VAL_STEP 4
|
|
#endif
|
|
#define RGBLIGHT_HUE_STEP 10
|
|
#define RGBLIGHT_SAT_STEP 17
|
|
|
|
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
|
|
// USB_MAX_POWER_CONSUMPTION value
|
|
// 120 RGBoff
|
|
// 330 RGB 6
|
|
// 300 RGB 32
|
|
#define USB_MAX_POWER_CONSUMPTION 400
|
|
#else
|
|
// fix iPhone and iPad power adapter issue
|
|
// iOS device need lessthan 100
|
|
#define USB_MAX_POWER_CONSUMPTION 100
|
|
#endif
|
|
|
|
/*
|
|
* Feature disable options
|
|
* These options are also useful to firmware size reduction.
|
|
*/
|
|
|
|
/* disable debug print */
|
|
// #define NO_DEBUG
|
|
|
|
/* disable print */
|
|
// #define NO_PRINT
|
|
|
|
/* disable action features */
|
|
//#define NO_ACTION_LAYER
|
|
//#define NO_ACTION_TAPPING
|
|
//#define NO_ACTION_ONESHOT
|
|
//#define NO_ACTION_MACRO
|
|
//#define NO_ACTION_FUNCTION
|